WvWvW build
Plenty. Shout heals builds are popular; combine w/ axe + shield/mace/warhorn and greatsword or hammer for good effect.
I run this variant: http://en.gw2skills.net/editor/?fIAQNAnZSjgOVvJPOPMxBE0jqgLEQThiI9oMQj0A;TsAA1CtoyyklILbWuskZtgYAxUEA — typically swapping Tactics VI for Tactics I (1s root on cripple) and combining it with Axe #3 and Hammer #3. Full Knight’s gear with some Valkyrie pieces thrown in.
I like axe/wh and axe/mace for tankier shout builds. They can have permanent swiftness, fury and might, and be very survivable with the right gear. I would sometimes stand up on a wall (no ranged abilities) and just tank damage while using emotes, because lol.
For less survivability in combat but more mobility and damage output, sword/wh and GS is nice. My current build has 30/20/0/0/20 with knight’s armour, berserker’s jewellery and weapons. Soldier runes for condition removal. Healing surge, shake it off, FGJ, bull’s charge, signet of rage. Swiftness is just permanent if I’m careful, plus I have three rush skills (three and a bit, if you count the spinning GS attack). I use the physical utility recharge trait to bring bull’s charge down to 32 seconds (iirc) and the precision trait to reduce GS recharge as well.
So yeah, it covers the map in leaps and bounds.