Envy – Fort Aspenwood
“Believe in yourself … because the rest of us think you’re an idiot”
(Yet Another Hundred Blades Thread)
To start I’m going to say right off no change to it’s role, just the mechanics that make it work.
Currently it’s role is to punish a lack of movement on the part of an opponent either through them just not moving or failing to clear an immobilise or stun. Beyond that it’s fairly elementary to completely nullify the damage from the attack just by taking a step in pretty much any direction. As it stands it basically works as …
Channel a crapload of damage into a small area over 3.5 seconds and lock the Warrior in place.
My general premise is to change it to …
Channel 3 strikes totalling 40% of current damage over 1.75 seconds and reduce the Warrior’s movement speed. Double damage if the target isn’t moving.
Of course there’s probably some perfectly valid reason why this would be totally OP and ignored … preferably beyond “Because I say so”.
Or… Leave Hundred Blades as it is because it is fine as a skill. It does exactly what it is meant to do:
Channel a crapload of damage into a small area over 3.5 seconds and lock the Warrior in place.
Not because I say so, but because it is one of the few skills that does what it is meant to do. You also just posted the weakness and strength of the move, making it perfectly balanced.
While I don’t really agree with the proposed change because of the following: Full channel on an immobile/stunned opponent with a level 1 Flurry, level 2 Skull Crack and level 3 earthshaker by default. Sigil of Paralyzation or leg specialist with a little condition duration improvement would make it even worse. Level 3 earthshaker would allow full channel on 3 people, try to tell me that wouldn’t be the new meta.
But, you get a +1 anyways because of the Nethack reference.
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