You'r take on my build.

You'r take on my build.

in Warrior

Posted by: Pandeh.5248

Pandeh.5248

I’ve ran this build or very similar for a long time and I enjoy the damage it supplies which is probably a bit lower than other builds. But I like helping out with my war horn converting conditions into boons for a short time. I LOVE the mobility of this build, faster than anything in the game pretty much.

I would like some thoughts on how to improve on the build without changing it too much.

The condition removal is not the strongest but it has saved me countless times and is very handy if you are poisoned and need to heal. It also provides a blast finisher which is rare for warriors compared to other classes.

I’m not sure what I want to improve with the build, but I mostly run as a berserker. This is mostly my PvE and dungeon build. I’ve ran something similar in WvW but more defense oriented.

http://gw2skills.net/editor/?fJAQNBhYDbknjKPLDx2DORDAEImbEYxxUZSuMLA

You'r take on my build.

in Warrior

Posted by: Syde.5961

Syde.5961

It’s aight…
/15chars

Og Salmonder [oT] – Warrior
Stormbluff Isle

You'r take on my build.

in Warrior

Posted by: Warlord.9074

Warlord.9074

Its ok.

15 char.

I would go for inspiring banners over the self empower for 1%. I think the Down time of not having a banner out will make the party DPS lower. And I would use the empower allies 150 power trait over the warhorn one. Other party members can handle condition removal.

Those 2 changes would help your party more. For solo it doesn’t make a difference. What you have there will work fine for that.

For solo though you may want to consider the old 6/5/0/0/3 build…And trait signets. Traited signet of rage + untrated warhorn still generates perma swiftness if that is what you are after. And honestly you shouldn’t need a lot of condition removal for killing trash mobs solo.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

(edited by Warlord.9074)