Guardian of Gaiscioch [GSCH] and (XFX)
Guild Wars 2 Path of Fire YouTube video at https://m.youtube.com/watch?v=iJSEycMUDhY
I just went dual daggers and axes with max precision and high ferocity plus boon strip. I am still unsure about the utilities and squishiness but I wanted to make a full power damage Spellbreaker. http://gw2skills.net/editor/?vJAQRAoY3Xnk6Ct6iVhAG7CM7ilfAz4BEAOaHrwRQ1DPJPlryA-jVSBQBiS9HG8AAKk+hrs/AFOBAA4IAMSlga4gAQGlfBAQA2ZdWn1ZwO35O35O3ZbXn7cn7cn7cn7cn7sUAjK0C-w
I’m focusing on gaining high crit chance, high hard CC, high soft CC, and a moderate amount of boon removal.
Burr’s looks similar to mine.
I really couldn’t think of a good name of the build soooo…yeaaah.
I guess I’m looking more of a feedback from people who have tried Spellbreaker already (I didn’t get to play the demo). This is what I want to try day 1 PoF in WvW. This is just from pure speculation from watching videos and looking at it on paper.
1) As I am using defenders currently, I’m thinking of going in as is. Not sure the synergy it will have with the new heal. Thoughts?
2) I was also thinking of dropping defense and going strength, utilizing might makes right as a means of sustain. With forceful greatsword and magebane tether, I feel like there would be a lot of heals and endurance build up. Thoughts on this?
3) How useful is winds of disenchantment when roaming? I like the lightning field to create more dazes but I feel like people are just gonna kite you once it’s up.
Full out tank, anti-condition, CC, and defense. Its time to out-cheese the cheese.
One skill on the bar will be changed to SbS when I need it for anti-teef and mesmer duty.
(edited by sneakytails.5629)
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