(edited by Zietlogik.6208)
Ziet's Inefficient Build (sPvP)
You have an additional skill point to use XD
Add it on Arms to increase damage against bleeding foes by 10%.
That build can work, yes. And if you’re good to make it work, why not use it?
I like who make a build by himself and make it work
It’s not the worst I’ve seen
But why sword mainhand? Wouldn’t an Axe serve you much better you are running zerker ammy especially since you have mace offhand its essentially a burst build without a burst ability – final thrust is highly unreliable – gs and even hammer make more sense IMO
That extra traitpoint like “am too gud for dis gaem”
Seriously though, I think you’d be much better of with a celestial amulet. You have sword mainhand instead of axe so you want to make use of the bleeds which you have also traited for.. But still zerk amulet? With bow and sword.
You have an additional skill point to use XD
Add it on Arms to increase damage against bleeding foes by 10%.That build can work, yes. And if you’re good to make it work, why not use it?
I like who make a build by himself and make it work
That is in fact where the last point is in, whoops :P
0/5/6/0/3
It’s not the worst I’ve seen
But why sword mainhand? Wouldn’t an Axe serve you much better you are running zerker ammy especially since you have mace offhand its essentially a burst build without a burst ability – final thrust is highly unreliable – gs and even hammer make more sense IMO
GS works perfectly fine in place, but (to me) it acts as a more defensive option with the added mobility and evade (also great for WvW), whereas the sword still provides mobility, but more utility with an additional immob, knockdown, and 2 cripple skills.
That extra traitpoint like “am too gud for dis gaem”
Seriously though, I think you’d be much better of with a celestial amulet. You have sword mainhand instead of axe so you want to make use of the bleeds which you have also traited for.. But still zerk amulet? With bow and sword.
Again, it is more of a playstyle thing, and not something that most people would pick up on. Playing with the zerk amulet over the celestial is an exchange. With the zerker amulet, you have the potential to 100-0 someone when properly executed, and with celestial, you will not cross that threshhold without might stacks. It is not a point defense build in that aspect, but with a celestial, you can defend and have some sustained pressure (again, personal preference).
But then again, my form of pressure is making the enemy think “oh !$@# im on the ground, there is probably a 9k final thrust coming (pops cooldowns)” only to be immob and focused down shortly after
The build (to me ) feels like how my hammer warrior felt in GvGs back in GW1. If I am communicating with my team (even with just a target call), the zerker amulet with the fluid skill combos of the weapon sets let’s me get a target down on call.
(edited by Zietlogik.6208)