a different point of view on warriors
A class is as strong as the player behind it.
Some are easier to be average with, but all are hard to be extremely good with.
Warrior is not really different – perhaps more suited for people with a playsytle oriented toward offensive fast-paced counterplay.
The main thing is learning what a class is really good at, I.E. a Guardian is really good at holding a point so you shouldn’t try to beat it akittens own game but rather exploit its weaknesses (i.e. poison, lack of disengages, boon stripping).
In this case, if you face a Warrior you know he has great mobility and damage so you shouldn’t try to out-damage it or out-run it – rather, play attrition and control.