best "Shout Healer" build for WvW zerging ?
25 charracters
- Melandru runes bc imo and from my experience I get more staying power due to conditions getting reapplied as soon as you clear them. I am too used to being spoiled by fast hands to not run at least 15 in all my builds, some people use armored attack or reckless dodge but I really really like DotE. I don’t have numbers or actual testing for whats best but I like my damage numbers and have been very successful with it (DotE).
- I like merciless hammer and spiked armor but I need some type of stability if running 3 shouts so I take last stand, in huge ZvZ fights I swap fear me for dolyak signet or balanced stance and since I don’t go 30 in defense I can’t run spiked armor.
- The accessories are fine if you don’t mind hitting like a wet noodle, but imho its overkill toughness and vitality. I have like 25k hp and can get up to 28k with buffs/bonuses, its plenty of hp and armor is close to 3k which is also plenty IMO.
- For huge ZvZ I run a hammer with sigil of restoration but for most of the time I run force. On sword I like force as well to give it, imo, the extra dps bump it needs to actually feel powerful…..final thrust can hit pretty big. Hydromancy on warhorn to chill runners, kiters, or help me gtfo…..
You should aim for around 3.2k armour. 3k is a little low for frontline.
Full defense is needed really. Dogged march, last stand and cleansing ire are very good staple talents. You will be cleaning conditions off with cleansing frequently. Aim for PVT, gives the most for the build. Maybe play around witn a few pieces of clerics for some extra healing power with is what I’m trying at the monent. Getting around 2.3k heals per shout.
I swap between dolyak signet and balanced stance. Dolyak is useful due to toughness however, shorter cooldown is usually favoured.
I run 10/030/30/0
Warrior
Far Shiverpeaks
I run full clerics.
http://gw2skills.net/editor/?fIAQRBMhl21JpDJP28gUQMRGQQPuCNcLUFsj0D0gNSDA-jECB4hDimaI0kIBKLqIaslXFRjVNjIqWnEzeuIa1SB40yI-w
Functions:
-High passive and active aoe heals.
-Perma fury
-Perma 11 (14 in combat) stacks of might
-Perma swiftness
-Close to perma vigor
-30 second long aoe aegis every 48 seconds (rune)
-1 block
-1 stun break
-3 condi removals
Stats (with buffs):
2552 Power (or 3602 attack)
24% critical chance
525 condition damage
2050 toughness (or 3261 armor)
21k hit points
2k healing power
Overall, this build has moderate sustained damage, high survivability and very high support. I don’t recommend roaming solo with it though.
You can also run a banner variation where each of your banners grant regen boons to 5 people, effectively healing 440hp/sec for 15 people in the frontlines. Very nice when you’re trying to take heavily sieged keeps.
(edited by kiwituatara.6053)
You should aim for around 3.2k armour. 3k is a little low for frontline.
Full defense is needed really. Dogged march, last stand and cleansing ire are very good staple talents. You will be cleaning conditions off with cleansing frequently. Aim for PVT, gives the most for the build. Maybe play around witn a few pieces of clerics for some extra healing power with is what I’m trying at the monent. Getting around 2.3k heals per shout.
I swap between dolyak signet and balanced stance. Dolyak is useful due to toughness however, shorter cooldown is usually favoured.
I run 10/030/30/0
The only thing that is good with Dolyak signet is that it is both stability and a stun breaker. Since most of the time you are popping it before the 2 zergs collide you never really benefit from the extra toughness.
“…let us eat and drink, for tomorrow we shall die;.”
Since most of the time you are popping it before the 2 zergs collide
Get a better guardian in your team.
Get a better guardian in your team.
Guardians with no-CD spammable stability are pretty rare. I still have to see one.
25 charracters