Condi War build Share. NO rousing resilience

Condi War build Share. NO rousing resilience

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Posted by: Kirito.2153

Kirito.2153

http://gw2skills.net/editor/?vJAQNAT8fnMdAdhgVhAmkCElilqA790uajtILuGQAQpHE7yBA-TphAQBb4CA4hjAgC3fAilBAwBBgDPAAA
here is the build. Been testing this build these 2 days with fighting agaisnt nec,condi mes and rev.

using rousing resilience instead of cleansing ire will make it impossible to fight against nec or shatter condi mes. Using tempest rune and cleansing ire is absolutely better.They will give you much better condi cleanse and good sustain.

Condi War build Share. NO rousing resilience

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Posted by: Spartacus.3192

Spartacus.3192

Thats actually not a bad idea… Healing is half what you get from rousing resilience but the Condi Cleanse and Adrenaline gain is really good.

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“Buff my main class, nerf everything else. "

Condi War build Share. NO rousing resilience

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Posted by: Kirito.2153

Kirito.2153

Thats actually not a bad idea… Healing is half what you get from rousing resilience but the Condi Cleanse and Adrenaline gain is really good.

it will be almost immune to conditions in berserker mode since the cleansing ire doesn’t have a cd and adrenaline gain is massive which provide the opportunity to use f1 constantly. when i fight agaist necros, i just smash on their face all the time since their condi burst and transfer will be removed immediately

Condi War build Share. NO rousing resilience

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Posted by: Furajir.3815

Furajir.3815

Yeah I’ve swapped to CI with new AH change for more guaranteed condition cleanse in berserker mode.

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Condi War build Share. NO rousing resilience

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Posted by: Sazukikrah.5036

Sazukikrah.5036

i like it but usually what i do , because i roam in wvw, is try to make a universal build that can fight anything. This build can probably fight like a necro but come against condi mesmer, or a thief with pulmonary and you’re dead. It doesn’t have much sustain to keep you alive longer than a second in group fights. this is more like a dueling build.

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Condi War build Share. NO rousing resilience

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Posted by: Spartacus.3192

Spartacus.3192

That Tempest rune isnt bad. tested it last night. Well hard to tell how much it was healing for but i can tell you i really liked having Cleansing Ire. In berserk mode its basically full condi immunity.

Pity we have to sacrifice that sweeeeeet 1000 extra toughness. But i guess if you come across condi heavy teams take Tempest rune and CI. If power comps, take RR and any other rune like Pack Rune.

Your typical average gamer -
“Buff my main class, nerf everything else. "

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Posted by: Sazukikrah.5036

Sazukikrah.5036

That Tempest rune isnt bad. tested it last night. Well hard to tell how much it was healing for but i can tell you i really liked having Cleansing Ire. In berserk mode its basically full condi immunity.

Pity we have to sacrifice that sweeeeeet 1000 extra toughness. But i guess if you come across condi heavy teams take Tempest rune and CI. If power comps, take RR and any other rune like Pack Rune.

A good player will burst you when your berserker mode is up. its like reaper death shroud, sorta. The healing is 1100 per break stun and it scales with healing power.

Hadi the Edgemaster – Pro level Warrior (Youtube Hadi the Edgemaster)
Black Gate Tier 1 Roamer
Harbinger " I will make you (QQ)"

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Posted by: Spartacus.3192

Spartacus.3192

That Tempest rune isnt bad. tested it last night. Well hard to tell how much it was healing for but i can tell you i really liked having Cleansing Ire. In berserk mode its basically full condi immunity.

Pity we have to sacrifice that sweeeeeet 1000 extra toughness. But i guess if you come across condi heavy teams take Tempest rune and CI. If power comps, take RR and any other rune like Pack Rune.

A good player will burst you when your berserker mode is up. its like reaper death shroud, sorta. The healing is 1100 per break stun and it scales with healing power.

Can you explain why 1100 healing per stun break vs 2500 healing per stun break means i would get bursted down any faster? or are you referring to the 1000 toughness i would be missing?

Your typical average gamer -
“Buff my main class, nerf everything else. "

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Posted by: Sazukikrah.5036

Sazukikrah.5036

That Tempest rune isnt bad. tested it last night. Well hard to tell how much it was healing for but i can tell you i really liked having Cleansing Ire. In berserk mode its basically full condi immunity.

Pity we have to sacrifice that sweeeeeet 1000 extra toughness. But i guess if you come across condi heavy teams take Tempest rune and CI. If power comps, take RR and any other rune like Pack Rune.

A good player will burst you when your berserker mode is up. its like reaper death shroud, sorta. The healing is 1100 per break stun and it scales with healing power.

Can you explain why 1100 healing per stun break vs 2500 healing per stun break means i would get bursted down any faster? or are you referring to the 1000 toughness i would be missing?

Ok well what i mean by the healing, its too little to actually have an effect on warrior. warrior base health is like 19k . 1100 isn’t nothing and it scales so little with healing power ( the tempest runes). When using rousing resilience you gain toughness so you wont get hit as hard after that healing. now this can be matched with tempest if you want 3000 healing per break stun but the rune , in my opinion, is just useless for anything really. At least for warrior.

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Black Gate Tier 1 Roamer
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Posted by: Spartacus.3192

Spartacus.3192

Im using GS Mace/Shield build and with rousing resilience i only have 2 condi clear on berserk activation (thats 2 per 28 seconds so nothing special there). Then its just 1 per weapon swap. (1 per 5 seconds). Thats not nearly enough to counter the condi meta that we’re in right now.

If you take CI then in berserker mode you’re easily using your F1 each weapon swap so thats up to 3 conditions every 5 seconds. When not in berserker mode it probably wont be every swap but it can be 3 conditions every 10 seconds minimum. Not to mention the extra adrenaline gain when hit.

Thats a huge difference. I would bet there is a very high chance that at least 3 (maybe 4) enemy team members will be condi classes next season especially now that Condi War is more viable. Just from a statistical point of view that would make condi clearing more beneficial than 1000 extra toughness i would think.

Your typical average gamer -
“Buff my main class, nerf everything else. "