did they really had to nerf...

did they really had to nerf...

in Warrior

Posted by: darkaheart.4265

darkaheart.4265

This is ridiculous! They are just giving us the middle finger and calling it Hello.
As if I thought they couldn’t nerf anything else they even went to the extend of nerfing Power Allies from 600 to 300 range, like really?? -.-
While Guardian’s Strength in Numbers and Ranger’s Spotter trait remain at 600 range.

But that’s not the problem or the main point, the main point is that Anet keeps nerfing Warrior for no reason!

“Warrior!”
The new nerf, minority, coward class who all they can do is run with their greatsword because even if they use it we bugged Rush to run away!
Warrior! The new Range Warrior Support Class!
more nerfs on support coming soon!

i7 3770k @ 4.5 ghz|Z77X-UD5H Motherboard|16GB @ 1600Mhz|GTX 1080|Corsair AX750 PSU|Windows 10 Home

did they really had to nerf...

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Posted by: ronpierce.2760

ronpierce.2760

They reverted this pretty much for all skills that had that (soothing mists/empowered allies), don’t fret.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

did they really had to nerf...

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Posted by: Pandeh.5248

Pandeh.5248

Seems like Anet is embracing the stacking and making it a part of the whole game, not just dungeons.

did they really had to nerf...

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Posted by: Yamsandjams.3267

Yamsandjams.3267

did they really had to nerf...

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Posted by: darkaheart.4265

darkaheart.4265

I made a log of the trait update and listed them from what i think are the most important to less important. hope this can clear somethings for some people and realized what actually got buff, nerf, etc.,
I didnt listed the ones that remain the same.

BUFF
*Stick and move
*Blademaster
*Signet mastery
Furious
Spiked armor
Versatile power
Shrug it off
Berserker’s fury – small
Burning arrows[and nerf]
Dual wielding[+5% speed]
Precise strikes – small
Rousing resilience – small
Great fortutide
Think Skin[must be a joke]

BUNDLE
*Forceful greatsword
*Warrior’s Sprint
*Vigorous shouts
Shield master
Axe mastery
Last stand
Vengeful return

NERF
*Deep cuts[Bloodlust]
Attack Opportunity[Bloodlust]
Peak Performance
Empower allies
Opportunist
Sundering mace

NEW
*Berserker’s power[remake]
Restorative Strength[remake]
Body blow
Deep strike[remake]
Powerfull synergy
Heightened Focus[remake]
Inspiring Presence

LOST
*Inspiring banners
*Furious Reaction
Furious Speed
Short temper
Desperate Power
Critical Burst
Dual wielding[5% damage]
Fast healer
Powerful banners
Thrill of the kill
_______________________________
BUFF
Longbow – range increase
Defiant Stance
Burst skill CD reduced – small

NERF
*Charge[warhorn skill]
*Longbow – burning condition nerf, even with the increased burning duration
Rampage

UNCONFIRMED
Healing Surge becoming a shout
Mending becoming physical
Rampage becoming physical
Healing signet if getting nerf and/or buff

CONFIRMED
Healing Surge[To the Limit] is a shout – same values
Mending – remain the same
Healing Signet – Buff, not all details have been released

i7 3770k @ 4.5 ghz|Z77X-UD5H Motherboard|16GB @ 1600Mhz|GTX 1080|Corsair AX750 PSU|Windows 10 Home

(edited by darkaheart.4265)

did they really had to nerf...

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Posted by: Zende.1704

Zende.1704

List

Opportunist was also nerfed (10s→5s fury, same icd of 10s)

did they really had to nerf...

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Posted by: xbutcherx.3861

xbutcherx.3861

I made a log of the trait update and listed them from what i think are the most important to less important. hope this can clear somethings for some people and realized what actually got buff, nerf, etc.,
I didnt listed the ones that remain the same.

BUFF
*Stick and move
*Blademaster
*Signet mastery
*Cleansing ire
Furious
Spiked armor
Versatile power
Shrug it off
Berserker’s fury – small
Burning arrows[and nerf]
Dual wielding[5% speed]
Precise strikes – small
Rousing resilience – small
Great fortutide

BUNDLE
*Forceful greatsword
*Warrior’s Sprint
*Vigorous shouts
Shield master
Axe mastery
Last stand
Vengeful return

NERF
*Deep cuts[Bloodlust]
Attack Opportunity[Bloodlust]
Peak Performance
Empower allies
Opportunist
Sundering mace

NEW
*Berserker’s power[remake]
Restorative Strength[remake]
Body blow
Deep strike[remake]
Powerfull synergy
Heightened Focus[remake]
Inspiring Presence

LOST
*Inspiring banners
*Furious Reaction
Furious Speed
Short temper
Critical Burst
Dual wielding[5% damage]
Fast healer
Powerful banners
Thrill of the kill

Master
Inspiring Battle Standard: Banners apply regeneration for 3 seconds every 3 seconds to allies in their radius while they are active. Banners still there, Is not lost =)

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Posted by: xbutcherx.3861

xbutcherx.3861

And now banners are even better, since is a master trait you can use Shouts and banner at the same time, more healing.

did they really had to nerf...

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Posted by: darkaheart.4265

darkaheart.4265

Master
Inspiring Battle Standard: Banners apply regeneration for 3 seconds every 3 seconds to allies in their radius while they are active. Banners still there, Is not lost =)

That’s actually Inspiring Battle Standard.

Inspiring Banners –
Banners apply their bonuses to a larger area. Reduces recharge on banners.
Recharge Reduced: 20%,
Radius Increase: 50%

This was lost, they could of at least left the Radius increase to 50% but no

i7 3770k @ 4.5 ghz|Z77X-UD5H Motherboard|16GB @ 1600Mhz|GTX 1080|Corsair AX750 PSU|Windows 10 Home

did they really had to nerf...

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Posted by: Asmodeus.8042

Asmodeus.8042

Master
Inspiring Battle Standard: Banners apply regeneration for 3 seconds every 3 seconds to allies in their radius while they are active. Banners still there, Is not lost =)

That’s actually Inspiring Battle Standard.

Inspiring Banners –
Banners apply their bonuses to a larger area. Reduces recharge on banners.
Recharge Reduced: 20%,
Radius Increase: 50%

This was lost, they could of at least left the Radius increase to 50% but no

Banner moved from tactics (fitting) to discipline in and of itself is a nerf because of how many pure offense traits are forced along that line just for something that eventually becomes a support skill.

A weapon swap traitline somehow synergizes with… Banners? Am I the only one understanding this?