how do you kill eles?
Not anymore, people. With the introduction of the new and improved earth eles, you can no longer burst them down! 100% uptime of 40% damage reduction in melee range! 100% immunity to critical hits in earth attunement! Behold the new meta!
100% immunity to critical hits in earth attunement
Time to adapt. This totally invalidates precision and ferocity so long as they’re in Earth. Earth also gives nasty bleeds and has a projectile reflect at least for staff eles so soldier’s would be optimal against them. However, a good ele won’t stay in Earth forever (if they do something’s broken somewhere) so some of the precision and ferocity would become useful again eventually. Fighting elementalists is an uphill battle, though in MMO rock paper scissors light armor classes traditionally hard counter heavy armored while mediums take out light and heavy being good against medium. It’s why warlocks drop like rocks to rogues while paladins and death knights are an uphill battle (in Cataclysm, haven’t played WoW since then) but still possible to beat. On a frost mage the same issue, although I did run into a warrior that gave me a very hard time in a battleground.
Still, this is Guild Wars 2 not WoW but the rock papper scissors scheme is typically consistent.
I main ele. And i play a hell lot of warrior too. I can safely say if an ele switches to earth traits instead of fire, you will have 0% chance of winning against an ele.
A good ele won’t stay in earth forever. Yes. But he will switch to earth when he is cc-ed without a stun break, which is also when you’re landing your burst as a warrior, ‘coincidentally’. He also passively gains this critical immunity periodically just by rotating blindly. So basically you can’t land a proper 100b, nor can you outburst his sustain with his 40% damage reduction (perma protection and additional 10% in melee range).
TLDR; You’re kittened as a warrior against an ele. You can never win, only draw with shoutbow.
- Primordial Legend
Semi-active.
In a PVP scenario, warrior will have a hard time in a 1v1 with a cele ele (if both players are experienced with their class). Big open space if the friend of the Warrior while restricted space (see here pvp node) is an Elementalist best friend.
In PVP -> Warrior usually can’t hold a node vs a Cele ele unless some lucky crit land and the ele rotation is now completly defensive (and can’t recover). Otherwise, a shoutbow warrior can stale the fight on a node with a cele ele in a 1v1 scenario.
In WvW -> Warrior shine in 1v1 against cele ele since their mobility is not restricted, they don’t ’’need’’ to stand on a node or something. You can simply get out of the ring of fire and play around it. If both players are good, fights can go both way. Personnaly I usually win against Cele ele unless I truly screw something up. Sometimes there is simply no winner. A cele ele in a roaming/duel situation can also use the ‘’no node restriction’’ to their advantage and stale the fight running around and focusing every cooldowns on healing/escaping.
Different situations for different results
Hope this helped
Against an Ele that uses Earth Attunement properly, you are pretty much screwed… if you can’t crit them, your damage gets reduced to nothing, and the Ele can just swap to Water and sustain easily.
Warrior bursts are just way too predictable for an Ele that pays proper attention to fall victim to.