"jumping" skills on war
No, that’s probably a good idea, but first they need to fix those jumping skills always missing when used at an elevated position from your target.
No, that’s probably a good idea, but first they need to fix those jumping skills always missing when used at an elevated position from your target.
Oh god yes! Generally i find hammer hilarious to use but that annoys me. Atleast i keep the adrenaline when that happens.
Pro tip : stability – balanced stance.
pro tip – corrupt boons.
realy, if you want to say something dont be a troll, the point of this disscuion its about the dynamics, besides as i “pro” typed, corrupt boons still kittens you so your stance is wasted, no point in posting something that is not relevant to the case as it was stated before
(edited by Deathdance.2045)
I absolutely agree.
sorry, my bad didnt saw your post talking about the same thing
Rangers and thieves get those evades because they have paper defense in melee and need something.
Not a ‘jumping’ animation but Whirlwind Attack (Greatsword “3”) is an evade while attacking even though it does not state it in the description.
It is in essence what you are asking for and already exists (on one weapon set just like Thief and Ranger).
Rangers and thieves get those evades because they have paper defense in melee and need something.
why are rangers in melee? Thats like saying warriors gun should shoot a solid slug that applies every condition in the game and makes him evade all attacks. They are RANGE for a reason. as for theives… kitten theives
Like “Ranger” got anything to do with Range…
The mob has spoken and the turrets shall be burnt at the stake.