"jumping" skills on war

"jumping" skills on war

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Posted by: Deathdance.2045

Deathdance.2045

just wondering, as suggestion, many classes as they use a “jumping” skill (ranger on S/D or thief D/D) they evade attacks.

Cant warrior on his “jumping” skills (Hammers Burst, Swords 2) evade the same way incoming attacks? i sometimes gets on my nerves as i try to land hammers Burst, get Fear, Immovile or even blown away, get my adrenaline wastes and my atack gone.

Dont mean to take this post as “i want my war to be X class” just asking opinions about this kind of dynamics oncertain type of attacks, sorry for my spelling, long time since i do not type in eng and its not my mother leng.

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Posted by: VoiceOfUnreason.5976

VoiceOfUnreason.5976

No, that’s probably a good idea, but first they need to fix those jumping skills always missing when used at an elevated position from your target.

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Posted by: sinzer.4018

sinzer.4018

No, that’s probably a good idea, but first they need to fix those jumping skills always missing when used at an elevated position from your target.

Oh god yes! Generally i find hammer hilarious to use but that annoys me. Atleast i keep the adrenaline when that happens.

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Posted by: Wooboost.8527

Wooboost.8527

Pro tip : stability – balanced stance.

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Posted by: Deathdance.2045

Deathdance.2045

pro tip – corrupt boons.

realy, if you want to say something dont be a troll, the point of this disscuion its about the dynamics, besides as i “pro” typed, corrupt boons still kittens you so your stance is wasted, no point in posting something that is not relevant to the case as it was stated before

(edited by Deathdance.2045)

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Posted by: Alexander.4827

Alexander.4827

I absolutely agree.

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Posted by: Deathdance.2045

Deathdance.2045

sorry, my bad didnt saw your post talking about the same thing

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Posted by: Stooperdale.3560

Stooperdale.3560

Rangers and thieves get those evades because they have paper defense in melee and need something.

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Posted by: Artaz.3819

Artaz.3819

Not a ‘jumping’ animation but Whirlwind Attack (Greatsword “3”) is an evade while attacking even though it does not state it in the description.

It is in essence what you are asking for and already exists (on one weapon set just like Thief and Ranger).

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Posted by: Epic.3950

Epic.3950

Rangers and thieves get those evades because they have paper defense in melee and need something.

why are rangers in melee? Thats like saying warriors gun should shoot a solid slug that applies every condition in the game and makes him evade all attacks. They are RANGE for a reason. as for theives… kitten theives

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Posted by: naphack.9346

naphack.9346

Like “Ranger” got anything to do with Range…

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