Hi all!
I ant you to give a look this this build, it’s my actual build and i think that is really really viable in spvp and tpvp.
http://gw2skills.net/editor/?fIAQNApZSjkOpwtQyQMxBA0jvqirTBlUPwzu4A-TUAgzCmMQYhwUEA
The goal is to achieve high CC with the hammer and the double mace(shield for more survivability tough) and while enemy is stunned you can regenerate quite well your health.
FOCUS POINTS OF THE BUILD:
-HEALING SIGNET+CLERIC AMULET: health regen combine with adrenal health and hight heling power is quite hight, expeciallywhen your enemy is disabled
-HIGH CCs: mace + hamme and hammer’s reduction trait is quite self explanatory
-TRIPLE STANCE: they provide you a lot of good points: immunity to condi and higr adrenaline regen, some panic button for heavy bursts, and stability there’s something more valuable than stability? lso this build uses 2 traits to implement stance’s effects: +25% duration and VIGOR upon using a stance, so this build provides a lot of vigor.
-CONDITION SEMI-IMMUNITY: 30 point in discipline for -3sec burst CD combine with Cleasing ire and mace and hammer bursts that are our best bursts make a lot of usage of them, if you want that this build works you have to use burst skills every time out f CD.
-NICE CRITICAL DAMAGE BURST: 30% critical damage combined with Ususpecting foe makes your CC chains combos pretty damaging, also with the Cleric’s jewel. hammer can crit for 3-4k
That’s all boys, I’m still playing a lot this build for more implements but I think it’s a well around build with high sustain and also damage. The only thing that i’m not quite sure is what runes to put on armor. So discuss, i need your imputs. Ah I’m also testing this with soldiers’ amulet.
TY all. Tya Ferrodimorte.
Warriors never stop