need help with a PVE build
A few variants.
4/6/0/4/0 is currently the best build. It brings a crucial buff – Empowered Allies – to the group at a cost of a 3% damage multiplier and a 15% damage multiplier. The 150 Power from E.A. outweighs this loss, though.
6/6/0/2/0 is the next best build if you already have a Warrior in the group using Empowered Allies. The other Warrior should have both banners, hence the signets. Currently there is a bug with Deep Strike trait that will give Signet of Might for free, so swap it out for Frenzy.
0/6/0/6/2 will be the build you want to run to carry PUG groups, where the group is struggling to keep up any reasonable Might stacks. On your own, you will be able to keep close to 25 Might stacks on each group member, it’s quite remarkable but a huge loss in personal DPS. Again, a PUG carrier.
“Dear ANet, nerf Paper, Scissors is fine. Sincerely, Rock”
Elysaurus | Warrior | [LOL] | League of the Legendary | Gandara (EU)
I’m going to recommend the following:
6 (V IX XI) 5 (I X) 0 0 3 (VI)
Greatsword + Axe/ (warhorn, sword mace for offhand – alternate between the three depending on the situation)
It makes for more fluid gameplay and offers the most utility and self-buffing aside from 6/6/0/0/2. You will find that you’ll hit like a monster and that fast hands from having 3 in discipline will be quite nice with a battle sigil or energy sigil.
This was basically the meta before april 15th patch hit and is still very effective. I use it all of the time during my solos along with 6/6/0/0/2 and to be honest, I tend to have more consistent results with 6/5/0/0/3. In order for 6/6/0/0/2 to be the best you basically need to stay on GS… so if the fight is trivial and you don’t need to swap for blocks/an extra dodge from energy sigil, then you’ll want that. If you do need an extra dodge/block, then keep fast hands.