need helping doing 42k damage with 100B
what is kick?
Go 20/25/0/0/25 for that extra 20% damage from the GS trait (10% damage with GS) and Arms 25 trait (10% to bleeding foes). Stacking bloodlust will help as well. And make sure to use FGJ, SOM, Banner of Discipline, and SOR for maximum buff.
And also, go with Ruby Orbs instead as the orbs apparently give the most DPS compared to the other runes.
Build: http://tinyurl.com/gw2build-parmstick
YouTube: http://tinyurl.com/YT-gw2parmstick
http://img854.imageshack.us/img854/9246/gw331p.jpg <—-me doing 42k
Traits : 20/30/0/0/20
Runes : scholar
Sigil : force
ty for the reply guys!
amicable can you name the traits you used and also the trinkets?
the trinkets are acended????
ahh ok ty so much amicable pugs
i am not quit there with acended but i will be oneday
6 ascended pieces give like +10% dmg so aint THAT much, but with the scholar bonus and force sigil…its something compared to most ruby orb cof farmers with fire/strength sigils
Realize that 42k takes a lot of stars to align. I think the max I’ve seen on myself is 45k (adding might flag on top of flag of discipline, curry butternut squash soup food with powerful undead slaying potion on undead target, 25 stacks might against 25 stacks vuln). So a few more stars like I had can push a few K more (hitting high on damage range makes a difference too), though when I hit that number, I had only one ascended zerker piece.
I am curious, though, what is the max possible damage of 100B. This would be the (current) perfectly aligned stars:
- A 25/25/0/0/20 build. Pretty sure 50 power and 3% damage beats out 5% crit damage :p
- Not full endurance for ~3% damage
- Bleed on target for 10% damage
- Targeted potion for 10% damage
- Plate of Truffle Steak Dinner after a recent kill for 200 power and 10% crit damage
- Banner of Discipline (15% crit damage) and Banner of Strength (170 power)
- Signet of Might (90 power)
- Warrior nearby with Empower Allies trait (70 power)
- Full zerker gear with full ascended zerker accessories slotted with +5 might (current max is all but one earring as not enough time has passed for a guild one to be bought or 2 + amulet from laurel, though it’s coming soon)
- Scholar Runes with 90% HP
- Night Sigil at night (I carry both force and night) or anti creature for 10% damage
- 25 stacks of might (875 power)
- 25 stacks vuln on target (25% more damage against target)
Can’t think of any trait from other classes that grant power or crit damage to other people in the party off the top of my head, and even the +70 from another warrior probably shouldn’t count as it’s not a real option I’ve ever seen people use, but listing it anyways. :p Fury is a given, but not necessary in a calculation as max damage would assume every hit was a crit. Armor of target of course has a major factor, but any boss could be compared against.
Realize that 42k takes a lot of stars to align. I think the max I’ve seen on myself is 45k (adding might flag on top of flag of discipline, curry butternut squash soup food with powerful undead slaying potion on undead target, 25 stacks might against 25 stacks vuln). So a few more stars like I had can push a few K more (hitting high on damage range makes a difference too), though when I hit that number, I had only one ascended zerker piece.
I am curious, though, what is the max possible damage of 100B. This would be the (current) perfectly aligned stars:
- A 25/25/0/0/20 build. Pretty sure 50 power and 3% damage beats out 5% crit damage :p
- Not full endurance for ~3% damage
- Bleed on target for 10% damage
- Targeted potion for 10% damage
- Plate of Truffle Steak Dinner after a recent kill for 200 power and 10% crit damage
- Banner of Discipline (15% crit damage) and Banner of Strength (170 power)
- Signet of Might (90 power)
- Warrior nearby with Empower Allies trait (70 power)
- Full zerker gear with full ascended zerker accessories slotted with +5 might (current max is all but one earring as not enough time has passed for a guild one to be bought or 2 + amulet from laurel, though it’s coming soon)
- Scholar Runes with 90% HP
- Night Sigil at night (I carry both force and night) or anti creature for 10% damage
- 25 stacks of might (875 power)
- 25 stacks vuln on target (25% more damage against target)Can’t think of any trait from other classes that grant power or crit damage to other people in the party off the top of my head, and even the +70 from another warrior probably shouldn’t count as it’s not a real option I’ve ever seen people use, but listing it anyways. :p Fury is a given, but not necessary in a calculation as max damage would assume every hit was a crit. Armor of target of course has a major factor, but any boss could be compared against.
pretty sure if ur trying to min/max taking out 5 in dis and 5 in str for 10 tactics for empower would be stronger presuming u had all buffs of course it’d be like what 16% extra damage
A 25/25/0/10/10 build (20/25/0/10/15 is practically the same while offering the Fast Hands trait) offers the highest damage potential.
For equipment you should look to unconditional bonuses to damage multipliers, power, crit damage and precision (in order of importance). This and the cost is why it’s so hard to pass Ruby Orbs, Runes of the Scholar only has the advantage while your health is over 90%.
There are significant gains to be had with sigils and consumables, specifically the +X% damage ones. Using Sigils/Potions of X Slaying where applicable adds an easy +21% damage, having maximum Bloodlust stacks also helps.
As for the maximum possible Hundred Blades damage under unlikely but still realistic conditions;
25/25/0/10/10
+12% Berserkers Power
+10% Slashing Power
+3% without full endurance
+10% Attack of Opportunity (bleeding target)
+18% buffed with all 9 boons
+10% Runes of the Scholar (>90% health)
+10% Sigil of X Slaying
+10% Potion of X Slaying
Bowl of Curry Butternut Squash Soup, +10% Crit Damage
Signet of Might +90 Power
Banner of Strength +170 Power
Banner of Discipline +15% Crit Damage
Max Bloodlust stacks +250 power
25 Might and Vulnerability stacks
Full Berserker gear, Ascended if possible with Mighty Infusions
3810 Power
112% Crit Damage
219.23% total damage multiplier (stacks multiplicatively)
Damage = 5.5 * 1.25 * 2.1923 * (1.5 + 1.12) * 3810 * 1100 / 2600 = 63,653
Doesn’t include bonuses from other players, other than having boons and might/vulnerability. Although unlikely, assume every hit is a critical with a maximum weapon damage roll. Hundred Blades has a skill coefficient of 5.5, target armour of 2600.
If we were to include all manner of gimmicky tricks (there are plenty), this would be close to or exceed 100k damage. However, as Drawing Guy says, it would take far too many stars aligning to reach this, even 63,653 would be once in a lifetime within the current game.
(edited by Nick.6752)
A 25/25/0/10/10 build (20/25/0/10/15 is practically the same while offering the Fast Hands trait) offers the highest damage potential.
For equipment you should look to unconditional bonuses to damage multipliers, power, crit damage and precision (in order of importance). This and the cost is why it’s so hard to pass Ruby Orbs, Runes of the Scholar only has the advantage while your health is over 90%.
There are significant gains to be had with sigils and consumables, specifically the +X% damage ones. Using Sigils/Potions of X Slaying where applicable adds an easy +21% damage, having maximum Bloodlust stacks also helps.
As for the maximum possible Hundred Blades damage under unlikely but still realistic conditions;
25/25/0/10/10
+12% Berserkers Power
+10% Slashing Power
+3% without full endurance
+10% Attack of Opportunity (bleeding target)
+18% buffed with all 9 boons
+10% Runes of the Scholar (>90% health)
+10% Sigil of X Slaying
+10% Potion of X Slaying
Bowl of Curry Butternut Squash Soup, +10% Crit Damage
Signet of Might +90 Power
Banner of Strength +170 Power
Banner of Discipline +15% Crit Damage
Max Bloodlust stacks +250 power
25 Might and Vulnerability stacks
Full Berserker gear, Ascended if possible with Mighty Infusions3810 Power
112% Crit Damage
219.23% total damage multiplier (stacks multiplicatively)Damage = 5.5 * 1.25 * 2.1923 * (1.5 + 1.12) * 3810 * 1100 / 2600 = 63,653
Doesn’t include bonuses from other players, other than having boons and might/vulnerability. Although unlikely, assume every hit is a critical with a maximum weapon damage roll. Hundred Blades has a skill coefficient of 5.5, target armour of 2600.
If we were to include all manner of gimmicky tricks (there are plenty), this would be close to or exceed 100k damage. However, as Drawing Guy says, it would take far too many stars aligning to reach this, even 63,653 would be once in a lifetime within the current game.
Didn’t have the patience to do all of these but this is what i could get :
http://img200.imageshack.us/img200/9489/gw344.jpg
Pretty satisfied too :P i’ll redo it once someone gets more or uber bored.
Those conditions aren’t too unrealistic in CoF p1 farm situations.
And yeah, that is the correct trait set up for Great Sword Warriors though you should not be using purely a Great Sword for CoF farm (use Axe or hybrid).
I’;ve hit 47.5k before without scholars.