new armored attack +150 toughness

new armored attack +150 toughness

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

https://wiki.guildwars2.com/wiki/Armored_Attack

currently, armored attack is only a minor grand master trait and it already does what it will do in the new major master trait version.

currently,

Armored Attack Minor Grandmaster trait
“Gain power based on your toughness.”
Toughness converted to Power: 10%

the upcoming one,

Armored Attack Major Master trait
“Gain power based on your toughness.”
Toughness converted to Power: 10%

is just the same !!!!
NOT FAIR !!!!!

i want a buff !!!

for example,

Armored Attack Major Master trait
“Gain extra armor. Gain power based on your toughness.”
Toughness converted to Power: 10%
Toughness: +150

a little bit of extra +150 toughness would not hurt.

discuss!

new armored attack +150 toughness

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Posted by: Cygnus.6903

Cygnus.6903

You could do that.

I would still never pick it.

I only state my opinion unless stated otherwise.
Hulk Roaming Montages/Build Vids
I always rage but never quit.

new armored attack +150 toughness

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Posted by: Torqiseknite.1380

Torqiseknite.1380

Do you ever make threads for any reason other than to ask for random buffs?

P.S.: Clearly the extra toughness should go to the minor Thick Skin, giving us an additional +150 toughness when over 90% health. This would be an incredibly thoughtful change that would cause the trait to have a meaningful impact on our build choices. /s

new armored attack +150 toughness

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Posted by: Cygnus.6903

Cygnus.6903

Do you ever make threads for any reason other than to ask for random buffs?

P.S.: Clearly the extra toughness should go to the minor Thick Skin, giving us an additional +150 toughness when over 90% health. This would be an incredibly thoughtful change that would cause the trait to have a meaningful impact on our build choices. /s

Actually, it wouldn’t. Thick skin would not be good unless the added toughness would be somewhere around 500+, and even then, you only mitigate the first blow probably.

Always useless versus condi either way.

I only state my opinion unless stated otherwise.
Hulk Roaming Montages/Build Vids
I always rage but never quit.

new armored attack +150 toughness

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Posted by: Wallace MacBix.2089

Wallace MacBix.2089

Do you ever make threads for any reason other than to ask for random buffs?

P.S.: Clearly the extra toughness should go to the minor Thick Skin, giving us an additional +150 toughness when over 90% health. This would be an incredibly thoughtful change that would cause the trait to have a meaningful impact on our build choices. /s

Actually, it wouldn’t. Thick skin would not be good unless the added toughness would be somewhere around 500+, and even then, you only mitigate the first blow probably.

Always useless versus condi either way.

If they changed Thick Skin, I’d rather them change it to how the Guard minor trait works (think it’s going away in the changes though), and just give us X% damage reduction while above 90% hp. Or how the ele earth GM minor works and give 10% DR within a certain range.

Heck if you wanted to give us a survival mechanic that goes along the same principals as Adrenal Health. “Gain 3%/5%/7% damage reduction depending on your Adrenaline.” I know they removed this mechanic from the two grandmasters, but they left it the same for Adrenal Health so why not?

Personally, since I already stack toughness, I hardly notice it, and I’d rather have Armored Attack be minor so I can get some extra (~240), power. For most others, it’s the exact opposite, they get a lot more out of the 120 toughness (for that first hit) and get almost no dps increase from armored attack.

It’s not like Spiked Armor is that amazing either. It is our only source of retal, so we can’t really control when we get that extra toughness, just when we get critically hit (with only a 33% uptime).

new armored attack +150 toughness

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Posted by: Cygnus.6903

Cygnus.6903

120 toughness is close to nothing, whether you are zerk or Knights.

I only state my opinion unless stated otherwise.
Hulk Roaming Montages/Build Vids
I always rage but never quit.

new armored attack +150 toughness

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Posted by: Warlord.9074

Warlord.9074

The new spiked armor combined with thick skin. Means your going to transition from 120 to 150. your going to have 270 situationally after the 1st hit. And every 15 secs you will proc the 150. What your asking for has already been addressed you just don’t see the big picture.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

new armored attack +150 toughness

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

The new spiked armor combined with thick skin. Means your going to transition from 120 to 150. your going to have 270 situationally after the 1st hit. And every 15 secs you will proc the 150. What your asking for has already been addressed you just don’t see the big picture.

oh i saw the change in spiked armor of course.

i want MORE.

+150 from spiked armor (5 seconds with 10 seconds downtime)
+150 from my proposed buff to armored attack

+300 !!!

well at least one of the +150 would be constant.

new armored attack +150 toughness

in Warrior

Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

You could do that.

I would still never pick it.

but that means you gonna take defy pain then?
that one has a very long recharge time!

Do you ever make threads for any reason other than to ask for random buffs?

P.S.: Clearly the extra toughness should go to the minor Thick Skin, giving us an additional +150 toughness when over 90% health. This would be an incredibly thoughtful change that would cause the trait to have a meaningful impact on our build choices. /s

not random buffs, buffs to things that i use.
hmmm no. thick skin is another buff request. different topic.

Do you ever make threads for any reason other than to ask for random buffs?

P.S.: Clearly the extra toughness should go to the minor Thick Skin, giving us an additional +150 toughness when over 90% health. This would be an incredibly thoughtful change that would cause the trait to have a meaningful impact on our build choices. /s

Actually, it wouldn’t. Thick skin would not be good unless the added toughness would be somewhere around 500+, and even then, you only mitigate the first blow probably.

Always useless versus condi either way.

thick skin may be useful if the threshold is not 90% but lower.
well time to bump my thick skin topic.