returning after more than a year
I’m relatively new to WvW but I have been playing it a ton lately so take this with a grain of salt. Warrior is still one of the best roamers, but they are outshined by Guard and Rev in zergs because those classes give way more useful boons to allies.
Main changes are Berserker is significantly weaker now. Berserker burst skills only count as 1 bar of adrenaline for the purposes of Adrenal Health and Cleansing Ire, which is a pretty big hit to the sustain of the class. I don’t necessarily know if it’s meta, but I’ve just been running core Warrior.
Another even bigger change is that the new elite spec willl be coming out with the next expansion, Spellbreaker, and it is designed with WvW in mind (especially the elite skill). You should read up on the class in the wiki. I think a lot of things will probably be changed balance-wise, but you can get a decent idea of it. There was a preview weekend last week where we got to test it in WvW and you can see peoples’ reactions in this forum as well. Personally I love the new Full Counter mechanic, but it does have its issues in other areas.
Hope that helps.
thanks buddy!!!
is Condi the current meta: how are warriors doing?
I took a look at metabattle…is it still the reference point for builds?
SWI is mostly correct.
We have no real solid place in the zerg, though you may find purpose pugging as full zerker dps GS/Hammer or Shouts build.
With Path of Fire on the horizon nothing very innovative in builds seems to be going on. However, recent changes have given a great buff to core warrior builds. Discipline, Defense, Strength is full serviceable. I’m having good success with axe/axe and GS running some Physical Skills. It’s great mobility, CC, and burst that most people still aren’t expecting from a warrior. They’re often down or on their heels fast and you have decent chase potential.
WvW just feels meh to me right now having played Spellbreaker. The elite specialization doesn’t really revolutionize the class the way other classes elite does, but it does give us some very nice tools and looks to put us solidly back in the zerg. It also adds more active strategic game play, over the standard issue Warrior play that’s become fairly standard, that rewards you with deadly 1v1 or 1v2+ potential.
My advice is tinker until PoF then invest in a build.
how’s offhand axe in WvW?
how do you deal with
conditions?
Personally, I love it paired with Bull’s Charge cause you have a real chance to get on top of them and maximize it. You then have a full charged burst for Eviscerate. Condi clears are on weapon swap and adrenaline bursts, and I run Heal Signet and Berserker Stance. It’s counter to the popular shield and invuln route, but with the right Sigils and food it plays really well with Might Makes Right and Axe Mastery.
what gear are you using?
Mix of marauders and bersekers with durability runes.