shout warrior (hammer + sw/sh) - my version
Since you mentioned koroshi and by the looks of this build I assume its a WvW build.
1700~ power. 0 Condition damage. You want to kill people here, this is not a petting zoo.
50% crit chance is good and all but it does not help with such low base damage.
I also dont really understand what you want to do with your warrior, solo, group, zerg? A bit of everything? Your armor and vitality numbers are getting close to what they can/should be, thats good but really not at the cost of so much damage output.
Futhermore 50% crit chance on a hammer/sword setup is not needed at all. You need lots of critchance on a low damage, fast hitting weapons like the GS. On a hammer you want to use a sigil of intelligence. (Imo THE hammer sigil) You can use one on the sword aswell but be aware of the 10s ICD on that thing.
I have scraped the idea of a shout healing warrior a long time ago, since stances are just that much better and one slot HAS to be bullscharge for me, I cannot play without it. Still, I want to share with you what I run so you can have a look at how high the stats should be to be taken seriously out there.
The trait merciless hammer is missing aswell. Its probably not a must have but I find it so awesome. I always feel slow and unresponsive without it. And the extra damage is great!
http://gw2skills.net/editor/?fJAQJARSjMdU2ZXIOewJigfgC9t3C7gpAQZak7pOCA-T1CEABRcBAWUlCGOEAPp0YLlgScEAaSZmiqr0muAAeAAxs/QAAEgbezs5NDc0je0je0j2Nv5QH6O3ZhAEMGA-w
(Pic related) My current Build. Works best in out small group setup, also great soloing and you wont be entirely lost in a zerg either.
If you really dont want to play with a GS you can easily change it for a sword/shield in my build. Been doing that a long time myself.
http://gw2skills.net/editor/?fJAQNBMhJakpj2O7CxxD6QDkFUoH8AoAUWD9QyJ4EA-TVCEABZ/AAY4QAYz+DbpEkJlfKq+jEHBAAOBAupPIAACwNbz28mBO6RP6RP6R7m3coDdn7sQAyGDA-w
Probably the more average zerg build. You just need to use the warhorn and quick breathing, its so good. And a few warriors running ‘stomp’ can already make a huge difference. (aka, zergbusting supreme make’em fly.)
The food choise are entirely up to you. If you encouter lots of condition builds I advice going with the ‘minus conditiion-duration’ food. The servers we face against rarely have any condiguys anymore.
Edit: The thing with shouthealing is, you will never be able to reach full effectiveness on a power based shout healer. A condi shout healer can be pretty insane though.
Edit2: If you really do want to play a shouthealer by heart:
http://gw2skills.net/editor/?fJMQNAS8enMdMdoyjyjdecewUwUQciciMQVQhexDgHQVPk+E66UA-TxCEABRcBAWUlCGeCAPp0YLlgMpEpJlRKquSS7P0muHAOIAkBwcMA-e
This could probably work quite well. Great defense, amazing sustain and decent damage. Maybe even swap one shout for endure pain.
(edited by Flitzie.6082)
shout healing should warhorn and its trait, synergies are amazing and perma swiftness…
runes of the trooper and sigil of intelligence are good choices.
can drop cleansing ire for 5 extra points in discipline = fast weapon swap.
the trait in discipline should be the one where shouts give adrenaline.
both shout builds above are rather crappy tbh. first build uses terrible sigils and knights gear. 2nd build terribe mixed gear also sitting on 30% base crit with 2 sigils of intelligence and no fast weapon swap (at least those 2 make sense with each other – but still bad choice
also give FEAR ME a chance if you plan to WvW. so many cliffs.. so good escape, so good setup skill. “on my mark” is pretty bad, even for power builds. Or if no fear me use some stability like dolyak signet, still better then on my mark.
(edited by Steelo.4597)
Alright, the short version; this build will not work. Sure, you can zerg with it, but it will be subpar even in that area. When you go roaming solo with this, your damage will simply be too low.
Hammer does not go well with shouts if the intention is not to zerg, simple as that. You have to choose between merciless hammer, vigorous shouts and fast hands. No MH means no damage, no VS means no shouts, and no Fast Hands means no warrior.
Flitzie has posted Afro’s new build, which works very well, but is better with Brawler’s Recovery instead of the 2 points in Strength IMO. Matter of preference, I guess.
You can also try my 80K build;
This build has proven for me to work very well in WvW, even though you don’t pack stability. The fun part about it, is that you regen about 900 HP per second if you use your skills often. That, combined with your 29k base HP (everything is with stacks off course), gets you about 80k HP over a minute. This, is beastly.
Endure Pain is there because longbow/gs suffers against hard burst damage. Fear Me is an excellent replacement in this slot, as it helps with stomping as well. Stability is less mandatory, because you have absolutely insane cleave with longbow burst, longbow 3 and HB.
You stack 11 stacks of might at the start of the fight (SoR, FGJ and longbow>GS will proc sigil of battle), going up to as much as 20+ if the battle prolongs (which it will). That might alone provides you with an insane 2600 power and 900 condi damage at the start of each fight, going up to 3k/1300 condi damage. All this is still coming off of 200% crit damage and 50% crit chance, as you have perma fury with SoR and FGJ.
Trust me that you won’t need any more condi mitigation. Longbow is a sure cleanse with CI, you have -20% duration from Hoelbrak (can take -40% food too if you want), and then there is the regular Shake it off, which you also have traited. This is all on top of your insane regen and already huge base HP.
As much as I love the hammer, and am a frequent user of it, this build just needs something else if you really want to make it work.
Good luck.
Hulk Roaming Montages/Build Vids
I always rage but never quit.
Well this is dilemma that I was talking about. OF course my shoutbuild isnt very good either, but thats because its difficult to make a decent power shout build.
You would need 00664 points, but that is not possible.
Lets see, the perma-swiftness is a good point, lets exchange ‘Warriors sprint’ for ‘inspiring shouts’.
This allows us to drop ‘Cleansing Ire’ and exchange it with ‘Merciless Hammer’ thus giving us a free trait point to put into fast swapping.
Of course we swap ‘On my mark’ for ‘Fear me’. I was not really paying attention to the utilities. They should be changed to fit the current situation anyway.
Then it looks kinda like this:
http://gw2skills.net/editor/?fJMQNAS8enMdMdoyjyjdecewUwUQciciMAXQhtvDAdpQ6MIE2AA-TxCEABRcBAWUlCGeCAPp0YLlgMpEpJlRKquSS7P0muHAOIAkBwcMA-e
- We are now sitting at a bad toughness/vita ratio and power still to low.
- 30% crit chance is easily enough with the elite and ‘For great justice’ fury uptime. Any more than 30% crit chance is going to sacrifice a lot of other stats.
- Two Intelligence Sigil need to go now since we have fast swapping. It can be any sigil really, Might on swap, cleanse on swap. etc. Pick at will.
- Lets ignore the OP this time and exchange the shield with the warhorn since I believe that its the superior choice in a shout build myself and pick ‘quick breathing’.
And we end up somewhere here.
http://gw2skills.net/editor/?fJMQNBiYD7kpjpDVeUes1jzDeekCiTkTkB4CKs9dAoLFSnBhwGA-TRDEABRcBAWUdAGeAAPp0YLlgMpEbSVCk4IA0kyAFVxpNdPJt/AAHEgAAIAiQH6QjUARMGA-e
Now this looks a lot better. IMO perfect vita/toughness ratio and values. Perfect crit damage/chance ratio aswell. Still lacking 300 power though, but its not going to be possible to reach.
Flitzie has posted Afro’s new build
Except that I ran it before him
But oh dear, this celestial build looks great on paper. Would love to give it a try. Longbow/GS is something I’ve been wanting to run for a while now. Sadly I am way to broke to buy anything atm
Its also hard to ignore those 6-7k crits that hammer provides me with, sitting on a whopping 3400power and ~200% crit damage. And aslong the average player does not learn that a simple stability boons makes any GS (because of Bulls) or Hammer warrior a sitting duck, this whole thing is too good to ignore.
(edited by Flitzie.6082)
well first of all we are going for guaranteed crits so scratch the precision, wasted stat. instead stack toughness, ferocity, healing power when its not possible to stack more power. our natural crit with perma-fury (yup we got that) will be 20% without ANY kind of precision, add precision off-food and a few tweaks and we get up to 30%. thats enough for a non-zerker build. we have SUSTAIN, we dont need vitality beyond from traits and runes of the trooper. put it all into power, some into ferocity, get sigil of more power, power from wvw traits aswell – sick crits on the hammer and you can get a +7% sigil and assassin sword for some decent 40%ish crit rate on your sword set. all this while basically still being close to full tank minus main stat power.
(edited by Steelo.4597)
Flitzie has posted Afro’s new build
Except that I ran it before him
But oh dear, this celestial build looks great on paper. Would love to give it a try. Longbow/GS is something I’ve been wanting to run for a while now. Sadly I am way to broke to buy anything atm
Its also hard to ignore those 6-7k crits that hammer provides me with, sitting on a whopping 3400power and ~200% crit damage. And aslong the average player does not learn that a simple stability boons makes any GS (because of Bulls) or Hammer warrior a sitting duck, this whole thing is too good to ignore.
Hehe, I’m not going to argue about copyright. Everybody that posted a build for the first time has probably had another user before him.
Your build is insanely good, I in fact run a similar version with Brawlers Recovery. Similar stats to. The hammer crits with sigil of impact and merciless hammer are fantastic, and pretty much constitute why I keep coming back to warrior. Hell, I ran this build from launch (no kidding).
You should definitely try out the 80K build though. 3k power might be less then 3400, but the difference is 13% damage (so that’s still a big crit). Then, you get 1300 condi damage with the most painful condition which you apply regularly. I am having a blast with it.
Also, start crafting the crystals now if you want to try it out. You can only craft one each day, and the ingredients are cheap.
Hulk Roaming Montages/Build Vids
I always rage but never quit.
kitten this, Ill go offtopic now. This is to exciting.
Been playing around in the editor with your 80k build for a bit. Why dont you take the rune of the fire ?
You’ll only receive 10% might duration instead of 30% and no minus condi-duration. But, 20% more burntime + a free fire aura for 5 seconds that’ll give you even more might if you get hit (A big plus imo). And the Might gain while getting hit is still there aswell.
I’d also take the Health gain soup with +70 toughness. Realistically you only sit at 2700 armor atm once you get hit because of that minor trait.
So I took a look at what some of you said, and tried to incorporate your notes into this updated build.
Please take a look and see what you think.
Changes: Improved power and armor over precision (still at 30%), changed shield to warhorn, changed some of the traits around a bit (i.e. add merciless hammer and quick breathing), changed sigils to intelligence and renewal on both weapon sets
UPDATED: changed the stats again so I have increased ferocity…at base level I have 14% precision, but with perma-fury, I have 34%, so I figure I’m crit-hitting every third attack…I figured with sigil of intelligence, this would be enough
(edited by LionChain.7694)
Also, if you guys are presenting alternate builds, please modify them for exotic gear since that’s what I’m using at the moment; I haven’t gotten my ascended gear yet.
This is the build that I use for zergbusting or GvG involving 10+ players. If you have at least 1 guardian and 1 ele per party you will not need the - condition duration food because with cleansing ire, warhorn and shake it off you should be OK.
Bloodlust sigil obviously for more damage. I use the sigil of renewal for extra party healing. On my hammer I have hydromancy and fire for AoE damage. This with reckless dodge allows me to put out alot of AoE damage output.
Insane adrenaline regen with Cleansing Ire and Inspiring Shouts, you can pretty much spam your burst skills which is great. Also synergizes well with Adrenal Health for more sustain. I would take out the 2 points in Defense and put it somewhere else but truthfully, there isn’t anywhere else where it would be worthwhile to put it.
You don’t need the extra damage from Merciless Hammer because since a lot of zergs or GvG guilds will have decent uptime on stability, you can’t really take advantage of it. And besides, you won’t really need the cooldowns either because as I said before alot of guilds pack stability, #3 is very useless in zergs, fierce blow doesn’t have that much of a shorter cooldown. You can of course take Last Stand if you feel like your comp lacks stability.
Guardians and Eles should be stacking might, you should be using FGJ and your blast finishers so keeping a constant stream of 25 stacks of might shouldn’t be a problem with the right comp. Plus you have Hoelbrak runes.
This build also works fine with exotic, although I would go a little bit more tankier to make up for the stat loss. This is more tailored to a team-oriented composition, although it will work reasonably well in pug zerging or no matter what comp you run with. Also, despite what people say, Runes of the Trooper are a sub-optimal choice even though at first glance it would make sense with a shout build. With this build as well as with most shout builds, it will only remove 2 conditions every 20-25 seconds. This is very weak and if you die to conditions I hardly think this would be the reason. Hoelbrak provides a decent power boost, - condition boost and longer might stacks. You can even go strength runes for extra damage. Pack runes aren’t a bad choice if you are on a budget. It gives you extra stats to play around with as well as it gives you higher uptime of fury and grants a might stack to your allies.
As far as roaming goes, I probably wouldn’t use a shout build at all, you just give up too much damage. Plus it doesn’t allow you to get both Cleansing Ire and Merciless Hammer without giving up Fast Hands.
(edited by killahmayne.9518)
kitten this, Ill go offtopic now. This is to exciting.
Been playing around in the editor with your 80k build for a bit. Why dont you take the rune of the fire ?
You’ll only receive 10% might duration instead of 30% and no minus condi-duration. But, 20% more burntime + a free fire aura for 5 seconds that’ll give you even more might if you get hit (A big plus imo). And the Might gain while getting hit is still there aswell.I’d also take the Health gain soup with +70 toughness. Realistically you only sit at 2700 armor atm once you get hit because of that minor trait.
Yeah, sorry for the off topic.
I’ve looked at that rune, but 20% burn duration increase adds less damage then you would think. 30% might, plus another 30% boon from 30 in tactics gets you 60% might increase, which means that unlike many builds that claim to keep up high stacks, you will actually always have at least 11 stacks, and you go up to 20+ stacks, which can be maintained.
The -20% on condi’s is still a big deal too. Dogged March along with hoelbrak still gives you a good reduction on immobilise, cripple and chill, thus allowing you to escape when facing unfavourable odds.
On the health regen food, I would use the toughness food, but I can’t find it on the tp!
Hulk Roaming Montages/Build Vids
I always rage but never quit.
So I took a look at what some of you said, and tried to incorporate your notes into this updated build.
Please take a look and see what you think.
Changes: Improved power and armor over precision (still at 30%), changed shield to warhorn, changed some of the traits around a bit (i.e. add merciless hammer and quick breathing), changed sigils to intelligence and renewal on both weapon sets
UPDATED: changed the stats again so I have increased ferocity…at base level I have 14% precision, but with perma-fury, I have 34%, so I figure I’m crit-hitting every third attack…I figured with sigil of intelligence, this would be enough
Couple things.
Your damage is still low. Believe it or not, but 2300 power with guard stacks, without a decent way to either stack might or a lot of crit chance/damage, you will not be doing enough damage to a decent opponent. Talking roaming, off course.
Taking sigil of intelligence on sword is not going to change that. The sigil only helps with final thrust, but you won’t always be able to use that after swapping to sword.
In my opinion, you are trying to do too many things at once with this build, which results in not doing any of those things as well as you could.
Your base HP is too high, you can lose some vitality in favor of precision. Don’t forget that acquiring guard stacks (which is easy) will net you another 2500 HP, making your Hp go well over 30k. Don’t get me wrong, HP is useful, but in combat it becomes less useful then other stats like toughness, or even healing power. A high base vitality only helps against lots of conditions (but you have insane condi mitigation already) and initial burst damage. Once that HP is gone, your high vitality stat does nothing for you anymore.
Hulk Roaming Montages/Build Vids
I always rage but never quit.
Think about it this way. If somebody dies, they will rarely ever cite "oh if I only had more vitality and HP I would of lived".
It is usually something along the lines of "if I had more dodging, if I had more healing, if I had more toughness, if I had more condition removal, if i had more mobility, if I positioned myself better, etc". Or even things like "if I had more damage I would of got this person down faster and I wouldn’t of been killed".
I myself rarely find that a lower vitality pool is the reason I get killed. Especially as a Warrior is is given the highest base HP to begin with. It may be more important for other classes like Guardians or Eles who have low HP to provide a buffer against high burst or conditions, not so much as a warrior.
On my roaming builds I usually run around with 23K and WvW Buff with guard stacks, on zerg builds it is probably closer to 26K with guard stacks and WvW buff. IMO anymore then that is overkill and you are just unnecessarily gimping your damage.
(edited by killahmayne.9518)
Damage output too low. Aim for > 2000. Precision is a theoretical number. if you do not crit, it doesnt matter. damage should be higher so in the event you do not crit, you do a balanced hit anyway. power increases the force of your critical hit anyway, so you should work on that instead. Remember, earth attuned eles dont give a kitten about your precision.
Toughness too low for shout build. Where did the toughness go if not into power?
You’re missing stability. A fullzerk running hammer just like you are will gib you. Swap OMM for dolyak or balanced stance, depending on traits.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.