spvp "overpowered" build
hybrid condition builds are pretty decent, despite being a little bit squishier (although not too squishy). They do respectable damage while at the same time coming from multiple sources so you aren’t overly reliant on any mechanic to do damage.
I would say though FotM are mace/shield builds or any of their variants. Longbows are very popular now but they are used in a multitude of different builds which serve different purposes.
I tried a build in spvp, that I would normally dismiss as garbage and not even look at.
To my surprise it worked better than I thought it would.
A lesson for many
Some one has mentioned something about the LB range trait and the LB CD reduction trait being mandatory -with the bug- as it makes LB finisher a 100% I think.
Go to 26:15 for build
Go to 26:15 for build
You are half squirrel half man!
I get tired of all the kiting, in spvp I ran into some necros running builds that are tanky, do more condition damage and have so much fear. Basically a much better all around choice than a condition warrior.
I always want 3 weapons to swap not 2.. :/
We must have sword or great sword for mobility, I want a mace for fighting / cc and a ranged weapon for anti kite. ah well
But ya in any event condition warrior is anything but Op, or fotm at this point, hehe.
(edited by dooger.2640)