[sugestion]Warrior bow need improvement

[sugestion]Warrior bow need improvement

in Warrior

Posted by: Hitman.5829

Hitman.5829

Combustive shot and Arcing Arrow are “area of effect” skills yet they can be reflected back. As long as I know these are the only AoE that can be reflected.

Please fix this and make it fair for the warrior, just like all other classes AoE skills that cannot be reflected back.

This will greatly help warriors on wvw if they decide to go with bow.

(edited by Hitman.5829)

[sugestion]Warrior bow need improvement

in Warrior

Posted by: Ghataka.1604

Ghataka.1604

I just want arcing arrow to be FASTER, you need freaking clairvoyance to land the shot IN PVE, against other players you’re obviously forced to shoot at your feet.

PS. And yeah, i get it’s supposed to be a slow arrow, but that’s obviously too slow, it throws away the range advantage and arcing arrow is the only reason to choose LB over kittenty rifle.

(edited by Ghataka.1604)

[sugestion]Warrior bow need improvement

in Warrior

Posted by: Torqiseknite.1380

Torqiseknite.1380

They can be reflected because they function as projectiles during travel (although they don’t actually proc projectile finishers). The same applies to stuff like Symbol of Energy on DH longbow. Just aim them so that the center of the aoe doesn’t overlap the reflecting entity and they’ll land just fine.

There are plenty of reasons to choose longbow over rifle. It works on condition builds – heck, macebow was meta for a couple of seasons – and its burst skill automatically procs all traits that activate on landing a burst (Adrenal Health, Cleansing Ire, Berserker’s Power, etc.), making it a lot easier to maintain uptime on those effects. Reflects are actually one of the few methods of countering it. Additionally, warrior has plenty of cc, so it’s not too hard to stun, daze, or immob the target before using Arcing Arrow if you can’t predict where the enemy is moving.

[sugestion]Warrior bow need improvement

in Warrior

Posted by: Hitman.5829

Hitman.5829

They can be reflected because they function as projectiles during travel (although they don’t actually proc projectile finishers). The same applies to stuff like Symbol of Energy on DH longbow. Just aim them so that the center of the aoe doesn’t overlap the reflecting entity and they’ll land just fine.

There are plenty of reasons to choose longbow over rifle. It works on condition builds – heck, macebow was meta for a couple of seasons – and its burst skill automatically procs all traits that activate on landing a burst (Adrenal Health, Cleansing Ire, Berserker’s Power, etc.), making it a lot easier to maintain uptime on those effects. Reflects are actually one of the few methods of countering it. Additionally, warrior has plenty of cc, so it’s not too hard to stun, daze, or immob the target before using Arcing Arrow if you can’t predict where the enemy is moving.

well actually you can counter the bow very easily with blocks, evades, dodges,blinds and reflects. But please lets not get off topic, we are discussing the fact that the AoE skills in the bow are reflected, the bow skills are supposed to be AoE that is the main concern here.

[sugestion]Warrior bow need improvement

in Warrior

Posted by: Hitman.5829

Hitman.5829

They can be reflected because they function as projectiles during travel (although they don’t actually proc projectile finishers). The same applies to stuff like Symbol of Energy on DH longbow. Just aim them so that the center of the aoe doesn’t overlap the reflecting entity and they’ll land just fine.

There are plenty of reasons to choose longbow over rifle. It works on condition builds – heck, macebow was meta for a couple of seasons – and its burst skill automatically procs all traits that activate on landing a burst (Adrenal Health, Cleansing Ire, Berserker’s Power, etc.), making it a lot easier to maintain uptime on those effects. Reflects are actually one of the few methods of countering it. Additionally, warrior has plenty of cc, so it’s not too hard to stun, daze, or immob the target before using Arcing Arrow if you can’t predict where the enemy is moving.

This needs to change, these skills on the bow should be changed to AoE skills just like the barrage on the ranger longbow.