(edited by Hitman.5829)
[sugestion]Warrior bow need improvement
I just want arcing arrow to be FASTER, you need freaking clairvoyance to land the shot IN PVE, against other players you’re obviously forced to shoot at your feet.
PS. And yeah, i get it’s supposed to be a slow arrow, but that’s obviously too slow, it throws away the range advantage and arcing arrow is the only reason to choose LB over kittenty rifle.
(edited by Ghataka.1604)
They can be reflected because they function as projectiles during travel (although they don’t actually proc projectile finishers). The same applies to stuff like Symbol of Energy on DH longbow. Just aim them so that the center of the aoe doesn’t overlap the reflecting entity and they’ll land just fine.
There are plenty of reasons to choose longbow over rifle. It works on condition builds – heck, macebow was meta for a couple of seasons – and its burst skill automatically procs all traits that activate on landing a burst (Adrenal Health, Cleansing Ire, Berserker’s Power, etc.), making it a lot easier to maintain uptime on those effects. Reflects are actually one of the few methods of countering it. Additionally, warrior has plenty of cc, so it’s not too hard to stun, daze, or immob the target before using Arcing Arrow if you can’t predict where the enemy is moving.
They can be reflected because they function as projectiles during travel (although they don’t actually proc projectile finishers). The same applies to stuff like Symbol of Energy on DH longbow. Just aim them so that the center of the aoe doesn’t overlap the reflecting entity and they’ll land just fine.
There are plenty of reasons to choose longbow over rifle. It works on condition builds – heck, macebow was meta for a couple of seasons – and its burst skill automatically procs all traits that activate on landing a burst (Adrenal Health, Cleansing Ire, Berserker’s Power, etc.), making it a lot easier to maintain uptime on those effects. Reflects are actually one of the few methods of countering it. Additionally, warrior has plenty of cc, so it’s not too hard to stun, daze, or immob the target before using Arcing Arrow if you can’t predict where the enemy is moving.
well actually you can counter the bow very easily with blocks, evades, dodges,blinds and reflects. But please lets not get off topic, we are discussing the fact that the AoE skills in the bow are reflected, the bow skills are supposed to be AoE that is the main concern here.
They can be reflected because they function as projectiles during travel (although they don’t actually proc projectile finishers). The same applies to stuff like Symbol of Energy on DH longbow. Just aim them so that the center of the aoe doesn’t overlap the reflecting entity and they’ll land just fine.
There are plenty of reasons to choose longbow over rifle. It works on condition builds – heck, macebow was meta for a couple of seasons – and its burst skill automatically procs all traits that activate on landing a burst (Adrenal Health, Cleansing Ire, Berserker’s Power, etc.), making it a lot easier to maintain uptime on those effects. Reflects are actually one of the few methods of countering it. Additionally, warrior has plenty of cc, so it’s not too hard to stun, daze, or immob the target before using Arcing Arrow if you can’t predict where the enemy is moving.
This needs to change, these skills on the bow should be changed to AoE skills just like the barrage on the ranger longbow.