warhorn condition heal acting funny?

warhorn condition heal acting funny?

in Warrior

Posted by: smug.3895

smug.3895

I noticed after the new patch today, my warhorn acts differently.

Before:
Conditions
cripple
burn
After traited warhorn
swiftness (cured from innate effect)
aegis

Now
Conditions
cripple
burn
After traited warhorn
swiftness
burn

It seems the logistics for the warhorn heal as changed to cure condition first then check for passive cures.

Am I missing something?

warhorn condition heal acting funny?

in Warrior

Posted by: Braxxus.2904

Braxxus.2904

I’ve been noticing this lately too.

I’ve also noticed that my warhorn no longer benefits from my 20% increased swift duration from my Sup. of the Pack set bonus.

Maybe something got broken with the last build?

Blackwater Vanguard
Yaks Bend

warhorn condition heal acting funny?

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Posted by: Fiontar.4695

Fiontar.4695

Make sure to bug report it in game, in case they miss this on the forums. We were told there were no changes to report with the latest build, which makes it even more likely this was a bug.

warhorn condition heal acting funny?

in Warrior

Posted by: Ansultares.1567

Ansultares.1567

It’s always worked that way as far as I know.

In your first example, the trait cleared the burn; in your second, the trait cleared the cripple. Assuming you’re talking about Charge, I’m sure if you checked the tooltip for the resulting swiftness buff from the second example, you’d see that its duration is the sum of the baseline swiftness buff plus the trait-specific swiftness buff.

warhorn condition heal acting funny?

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Warhorn should always remove cripple, then traited would take the burn in theory. Not quite sure the practice though

K Pop
The Warrior, The Necro, The F1 Connoisseur
http://www.twitch.tv/interpretinterrupt

warhorn condition heal acting funny?

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Posted by: smug.3895

smug.3895

It’s always worked that way as far as I know.

In your first example, the trait cleared the burn; in your second, the trait cleared the cripple. Assuming you’re talking about Charge, I’m sure if you checked the tooltip for the resulting swiftness buff from the second example, you’d see that its duration is the sum of the baseline swiftness buff plus the trait-specific swiftness buff.

I’m pretty sure this is a recent change. I had been using the traited warhorn for a while and I always used the skills 4 or 5 carefully during fights according to the debuffs I had. In fights where you only have one debuff it does not matter, but when you have more than one, I always preferred to clear everything rather than have extra seconds of swiftness (which I did notice).

The key thing is that warhorns changed from the first scenario to the second.

warhorn condition heal acting funny?

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Posted by: mcarswell.3768

mcarswell.3768

hopefully we can get some clarification from Anet on whether this was changed intentionally or is a new bug.

Berner | Nitzerebb | Suna | Shivayanama
[TSFR] – Jade Quarry

warhorn condition heal acting funny?

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Posted by: Victoitor.2917

Victoitor.2917

I’ve also noticed this recently. Noticed I had cripple and weakness. Used warhorn 4 and was still left with the weakness. Hope it’s not supposed to be like this.

Raimundo Faztudo (Human Engineer) – Current WvW
Mr Tauser (Char Warrior) – Current PvE
[CATZ] – HoD

warhorn condition heal acting funny?

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Posted by: Olba.5376

Olba.5376

It’s always worked that way as far as I know.

In your first example, the trait cleared the burn; in your second, the trait cleared the cripple. Assuming you’re talking about Charge, I’m sure if you checked the tooltip for the resulting swiftness buff from the second example, you’d see that its duration is the sum of the baseline swiftness buff plus the trait-specific swiftness buff.

Not according to the wiki.