warrior movement speed in combat.

warrior movement speed in combat.

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Posted by: eldain stenlund.4306

eldain stenlund.4306

I thought this game was about experiencing fast paced action pvp / pve.

I play norn warrior. Big strong warrior.. muscles like Hulk himself.

But as soon as i enter combat.. it feels like iam playing a very very super overweight blob that tries to move.

Why ??

Why dont classes have the same out of combat speed IN combat.
(ofcourse all those clasees with 25 % extra speed signets cant have their signet then).
It makes no sense at all.

In any ways.. the only logical way to reduce someones movement speed in combat..
Is to cripple them somehow.
Not like they have it now.

“combat starts”.
Huu.. puff…. stand still there.. i be right over to fight you… … ….
just a liiitle further.. huuf.. puff… … almost… … …
Aww kitten . your not in combat anymore.. but iam.. huff.. puff… ok.. …
i see you tomorrow… … huff puff.. i be here… .. dont worry.. i cant move… .. huff. puff…

no, i dont want just warriors to speed around.
i want the same for all classes. to have the same speed they have out of combat..
to be inside combat. (but remove those 25 % run signets if so)

Crawling forward is not fun in combat.

warrior movement speed in combat.

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Posted by: peter.9024

peter.9024

As a warrior you should have a high swiftness uptime through signet of rage and warhorn.

Skullclamp

warrior movement speed in combat.

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Posted by: Red Falcon.8257

Red Falcon.8257

1) Movement speed slows down for everyone in combat.
2) Norn “looks” slower than other races which gives you the feeling of being slower, though it’s exactly as fast as other races.

Note that your buffs still apply.
Swiftness still makes you 33% faster than you normally would, and gap closers still work wonder.
Warrior is actually faster than any other class beside Thieves on a proper build when you take into account near-permanent swiftness with SoR and all the movement skills.

Try boon duration runes, GS+Sword/Shield, it’s what I use and nobody can keep up with me beside Thieves, even D/D Eles get left behind.

warrior movement speed in combat.

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Posted by: Ottohi.2871

Ottohi.2871

There is the Warrior’s Spring trait in Discipline line. It increases speed by 10% when wielding melee weapons. I do agree that we need a bit more in combat and out of combat speed by default. Not enough to catch a thief out of combat but enough to run as fast as one in combat. In combat we need to be fast moving armored attackers.
Guardians can be the slow ones, they’re supposed to be the tankier ones.

warrior movement speed in combat.

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Posted by: Red Falcon.8257

Red Falcon.8257

There is the Warrior’s Spring trait in Discipline line. It increases speed by 10% when wielding melee weapons.

You meant the most useless trait in the game?
Because it doesn’t stack with swiftness and is therefore a completely useless trait.

I do agree that we need a bit more in combat and out of combat speed by default. Not enough to catch a thief out of combat but enough to run as fast as one in combat. In combat we need to be fast moving armored attackers.
Guardians can be the slow ones, they’re supposed to be the tankier ones.

No we don’t need to be as fast as Thieves, that would be OP.
We’re already the second fastest class, Thieves need to be the 1st due to them being 2shot material.

warrior movement speed in combat.

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Posted by: JoakimFA.4713

JoakimFA.4713

As a LB warrior, if we get the same running speed in and out of combat I will be a very happy man. A very happy man indeed.

Yoshioka [YUI] | Sea of Sorrows | Human Warrior. And a good looking one at that.
My Longbow tPvP Guide: http://tinyurl.com/Longbow-tPvP (out of date)