wvw pure zerg build need input

wvw pure zerg build need input

in Warrior

Posted by: JudeRock.2185

JudeRock.2185

hi everyone im using a hammer warrior for wvw and i will be in a zerg group all the time, im on JQ server so you know how big the zerg fights are

http://gw2skills.net/editor/?fIAQFASjkOpwJPyQ4wBE0DN8L4CVh5I9ANGQyA-j0xAEEgsXR0YLjFRjVZjpcR1uwqXhIA-w

that is the build im running now and i was wondering if you guys have any input on my build for this particular play style. i will not be roaming or anything like that so keep that in mind. i run almost full pvt stats with runes of melandru on my armor my traits are 0/0/30/30/10. so like i said this is my take on a pure zerg build hammer warrior so…yea throw your takes on this

wvw pure zerg build need input

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Posted by: ProxyDamage.9826

ProxyDamage.9826

Not the worst I’ve seen, but room for improvement.

  • You’re running a shout-based build with one shout. No. Ditch FGJ (crap in WvW anyways) and the 30 points in Tactics. Instead, take either Endure Pain (useful to mitigate that first wave of damage in a zerg), Dolyak Signet (more stability is always nice) or Signet of Stamina (condition removal on a relatively short cooldown). Alternatively, consider either Stomp (more CC once the enemy’s stability runs out) or Bull’s Charge (good to get out of a sticky situation).
  • I’d recommend at least 20 points in discipline with Mobile Strikes. Possibly with a greatsword or sword+shield/warhorn on switch. Nothing sucks more than running with a group and getting CCd and singled out and away from the rest. Even if you don’t run either on switch (a longbow is a good choice for AoE, might stacking and condition cleansing through CI) having an immobilize removal on Earthshaker alone (and possibly Bull’s charge) can be priceless. You also get the priceless minor trait “Fast Hands” as a bonus. I personally don’t run a warrior build without it.
  • No reason to run Warrior’s Sprint. You said it yourself, you’ll be in a zerg most of the time. Zergs provide pretty much perma-swiftness, which overlap WS rendering it null. Better to take something like Signet Mastery or Vigorous Focus (depending on what you end up using more)
  • Trade Sure Footed for Cleansing Ire. Seriously. Cleansing Ire is a godsend. Use it. If you absolutely want sure footed then sacrifice Merciless Hammer for it. Not CI.
  • The last 20 points are a toss up. Personally, given what you have, I think I’d rather put them in Arms, get that juicy Unsuspecting Foe (downright priceless for any hammer or mace build – That’s 50% free crit chance whenever you stun someone!), and a bonus of Furious Speed and both minor traits (because why not).
  • Your stats are a bit inefficient. Allow me to try a better configuration, “better bang for your buck” if you will (see link). Keeping the same quality you have in the same places.

Final Build after my changes would look something like this:
Version A

Version B

I didn’t include off-hand weapons since that depends on what you want to use. As previously mentioned I’d consider GS (for disengage power), Longbow (more AoE and free condition cleansing) or Sword + Shield or Warhorn. Sword + Warhorn is very popular in zergs for the team-buffing abilities.

Stat wise you do sacrifice 5k health (2k, actually, since the rest came from the traits), which does hurt, but you do so for a massive boost everywhere else. Remember, with Unsuspecting Foe the magical number is 30% (crit chance). With Fury (20%) you get 50%. With Unsuspecting Foe (50%) you get 100%!

Anyways, that’s my 2 cents.

wvw pure zerg build need input

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Posted by: ulchanar.4309

ulchanar.4309

With Melandru runes, Dogged March and Lemongrass bufffood you can even consider running without Mobile Strikes and spending the 5 points in Arms for +10% damage vs. bleeding foes. You’ll have -98% immobilize duration anyway.

wvw pure zerg build need input

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Posted by: JudeRock.2185

JudeRock.2185

wow thank you so much for that input! you are right about the lack of shout usage, so i reconsidered using gs as my main weapon with hammer as my second. i redid the traits to 0/20/30/0/20
furious reaction and unsuspecting foe in arms
dodged march, sure footed and endure pain in defense ( not sure which to pick for my 30 slot)
and finally vigorous focus and mobile trikes in tactics.