wvw zerg build

wvw zerg build

in Warrior

Posted by: BassHunteR.7246

BassHunteR.7246

so…i used to play the regular warhorn sword / hammer warfront build to play wvw…
but on the last few patches they nerfed warhorn 4/5 a bit and im not sure that is still the most effective build..the aoe damage on the wvw recently increased a lot and i was considering something different..to sustain more and get more dmg….
i came up with this build:

http://gw2skills.net/editor/?vJAQNAS8ejMdQZI2FCWeAdIGqCqME66XHLgtOA0eI2jBA-T1CHQBkb/hnoEcMPAg7p+zAOCAhRHAQU61sDCAAuAAnTzgAVGsZYAYEECw7u7OjLickCgJlWA-w

the luck sigil is basically to combo with the trait “empowered” and with the boon duration bonus from the set runes and set effect..that would gimme some extra dmg for quite a while in the pushes…

i was aiming a sustain / damage build To be able to be on the frontline and do more damage without being to squishy…able to go in front..stun and do my thing until others come up and finish the enemies..
so what you guys think of the build??
any tips??
is the regular tropper so much better?
cause i feel so meh… after they changed the warhorn cond to boon conversion??
what you think??
thanks for the feedback..

wvw zerg build

in Warrior

Posted by: Warlord.9074

Warlord.9074

Taking 1% damage from a boon only if you get credit for a kill seems like a really bad choice instead of using sigil of force 5% damage all the time.

When I make builds, I do try to find a middle ground. Always make little sacrifices to get there never huge ones. Your build makes a lot of sacrifices in many areas and becomes very below average because of that.

I know the Meta battle warrior build uses PS, but that is only because the other options are so bad. You need to understand that PS is bad too also with this type of build. So its a BAD choice because there are no other good ones.

I would use sigil of accuracy and leg specialist. Instead of empowered and luck. Its more damage and more CC. Intelligence on hammer. It’s fine for 1v1. But it’s not good in zerg fighting when you use up all 3 crits in one strike and 2 of the 5 don’t even crit on an AOE. I would use accuracy instead then you have 60% crit chance with fury which is optimal. I would use hydromancy on the hammer because I clears blind when you swap to hammer so that you can land Earth Shaker. Trust me on this.

Besides FGJ u dont generate might so thats why that trait is useless.

For food loaf of saffron bread is better than lemon grass. since they nerfed lemon grass they both are -20 Condition but the saffron bread is also -20 damage when CCed. So its better food.

I don’t think armored attack over endure pain is worth it. Passive endure pain can save your life. It saved me many times.

Taking hiehtened focous over burst mastery is a bad choice. Quickess doesn’t effect stomps, and its not going to boost your effectivness as much as burst mastery. Burst mastery will keep your adrenaline full.

I would remove the sigil of cleasin on sword, because I think brawlers recovery is enough. And replace that with the sigil of intelligence. Then you can have a for sure crit on Final thrust.

http://gw2skills.net/editor/?vJAQNAS8ejMdQZI2FCWeAdIGqCKtHi9YI3gu+1xCoBCAA-T1CBQB5RHAAeAAc4CAcGlg8b/hHq+z/0MshjAgGVGghDCAWU6tZYAYEECw7u7OjLickCoIlRA-w

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

(edited by Warlord.9074)