Synergy Alliance
Hackers in sPvP
you should be able to see his nick in spvp
I saw an advertisment for GW2 hacks in BWE2. I’m suprirsed this wasn’t squelched before game went live.
Things it can dp:
Permanent endurance
Permanent speed
Permanent stealth
Increase in damage…
ALl conditions on target, all boons on you
Permanent boons (however I think it is limited to one boon)
A.Net needs to get on their game.
Throwing down Shadow Refuge on death can grant you ~15 seconds of stealth, because of SF’s weird mechanic with the stealth durations stacking with every pulse. They also have a Trait that let them stealth when downed, and using Smoke immediately after will grant ~8 seconds of stealth with the stealth trait. They can also, without breaking the stealth, teleport away to a secluded area where you can’t really see them.
Yeah, the stealth part might not be a hack.
thieves get too much stealth…
Thieves have just the right amount of stealth. It’s how thieves are supposed to be played. Smack Smack, Stealth, Smack Smack, Stealth. They have a 3 second “revealed” debuff that stops them from re-stealthing too fast. Just remember you can hit thieves in stealth.
thieves get too much stealth…
Thieves have just the right amount of stealth. It’s how thieves are supposed to be played. Smack Smack, Stealth, Smack Smack, Stealth. They have a 3 second “revealed” debuff that stops them from re-stealthing too fast. Just remember you can hit thieves in stealth.
I think the problem is that Thieves are able to simply NOT DIE if they’re bent on living. Shortbow swap will nullify Immobilization or Cripple, and Stealth can stack up on duration as long as you don’t land any attacks (yes, you can fail an attack and stay stealthed).
If you’re not going for a Backstab-based build, you can also wait for the stealth to run out first before attacking, so you can actually instantly stealth again after attacking. It’s a nice tactic for the Pistol Whip + Quickness build.
I’m going off topic though.
I just had an mesmer at the ruins capture point that somehow managed to block attacks for like 40seconds.
Currently playing Heart of Thorns.
I just had an mesmer at the ruins capture point that somehow managed to block attacks for like 40seconds.
learn what mesmers can do, and how they achieved this.
I guarentee, it’s possiible.
I saw an advertisment for GW2 hacks in BWE2. I’m suprirsed this wasn’t squelched before game went live.
Things it can dp:
Permanent endurance
Permanent speed
Permanent stealth
Increase in damage…
ALl conditions on target, all boons on you
Permanent boons (however I think it is limited to one boon)A.Net needs to get on their game.
Permanent endurance
Sigil of Energy on Weapons, Keep swapping
Permanent speed
Swiftness Stacks Duration. Example is warrior using gain Swiftness on Crits can get 1min+ of Swiftness
Permanent stealth
There is no such thing as permament stealth. Its called using all stealth skills after each other
Increase in damage…
Might Stacking. Runes, Vurnabity etc
ALl conditions on target, all boons on you
Corrupt Boon from Necromancer
Rune set of Lyssa. Get all Boons when you use Elite
Permanent boons (however I think it is limited to one boon)
Again weapon switching and buffs. Example is warrior spamming for Great Justice. He will always have 6 stacks of might
L2P
That being said, I have come across what I’d call a hacking warrior.
Not in PvP, though, but the guy stands in the same zone day and night farming the same mobs, teleporting to each one. Teleporting. Not charging. Teleporting. Now I don’t know what abilities warriors have with axes, but I’m sure they can’t teleport with them on a 5 second cooldown at max? Ah wel.
Like someone mentioned up top – if you drop a shadow refuge right before you die you can remain stealthed long enough to bandage yourself – as long as the ball of the zerg isn’t fighting right on top of you. =p
And things like this ? Done in pvp tournies.
http://www.youtube.com/watch?v=UZwcgk_jUtE
Keep contested since the 1st second.
Saw this a lot these days, many people actually know how to do so, apparently, if you jump on a wall, you’re not teleported back at spawn, in tournament this gives you a 10s advantage, so a free point at start.