Is there some sort of "seeding" in frees?
Frees and paids, no there is no seeding.
In the upcoming monthly tournaments, there will be a Qualifying Point requirement for teams to sign up. This will naturally help filter out inexperienced or unskilled teams. Depending on how strict the QP requirement will be, only the most competitive teams will have the opportunity to sign up.
Upcoming seasonal tournaments will have requirements too (minimum amount of monthly tournament wins, etc). This will also help filter out teams and ensure that the cream of the crop is competing in final rounds.
Frees and paids, no there is no seeding.
In the upcoming monthly tournaments, there will be a Qualifying Point requirement for teams to sign up. This will naturally help filter out inexperienced or unskilled teams. Depending on how strict the QP requirement will be, only the most competitive teams will have the opportunity to sign up.
Upcoming seasonal tournaments will have requirements too (minimum amount of monthly tournament wins, etc). This will also help filter out teams and ensure that the cream of the crop is competing in final rounds.
Well that is all fair. But I was specifically refering to frees. The ruleset you mention will probably consider paids or whatever will be replacing them.
As a solo queuer you can only consider frees atm. And all the concerns I mentioned in original post remains valid.
For instance, my approx. “stats” from tonight. Can be off by 1-2 matches if I forgot something but not much. Played around 7 games in frees, solo queue, doing hotjoin while waiting. Those 7 games, all 7 lost. 4 matches was 100% vs. premades or partials (confirmed on chat by some. given away by guild tags). 3 times my team consisted from 4 players, 1 time we had 3 players. Enemy team was always full. Few times at start of the game I observed my team “sending” 3 people to near cap, someone else going for Svanir. Obvious signes of people not understanding how sPvP works. Meanwhile, enemy team most of the times send one invander, guardian on the central point, other bunker safekeeping home cap etc. Ie. they knew what they were doing. I guess you could say that I had a back luck today. But such experience remains consistent with my solo queue history in sPvP. I very rarely win when I join solo. Most of the times the outcome is already decided within the 1st minute. On the other hand, when I queued with team (didnt done that since a while, last time in November I guess), I remember to have quite positive experience at least in the 1st round. And none of us was really pro at this, more like just few friends joining, our only advantage was voice-comm. So again, I smell some sort of seeding going on. Also, if not seeding, why always the difficulty goes up dramatically when you reach 2nd round? If I queue in team, we stomp 1st round and in 2nd it starts to be serious business. Isnt this becouse both premades were paired vs. “random noobs” in 1st round? Im guessing, perhaps when you solo queue, it finds 5 players, forms a team, and then says “hey, now lets find some premade for you to play against”.