Let's Put Temple (Map) On the Table
-The most glaring issue/oversight with this map is that it favors the blue team in terms of map awareness and positioning due to the slight imbalance in vantage point design for home nodes (Altar & Temple). Whereas the blue (Altar) backpoint defender can have full view of Gate, Red Base, and the adjacent slope that connects to Altar while being 600 units away from the node, the red (Temple) backpoint defender has to move away 2100 units from the node only to get a semi view of Gate, 1/4 view of Blue Base, and the upper view of the adjacent slope that connects to Temple.
That’s the most annoying issue with the map, second being the favor of teleport skills.
um anyone forget that there is a buff below the gate at like 6 or 8 minutes something like that, where if you get it you auto-aqcuire all three points. Thats what I have been told at least, I really only tourny so I wouldnt know.
I just dunno how if you have something like that the map could be considered competitive and balanced.
um anyone forget that there is a buff below the gate at like 6 or 8 minutes something like that, where if you get it you auto-aqcuire all three points. Thats what I have been told at least, I really only tourny so I wouldnt know.
I just dunno how if you have something like that the map could be considered competitive and balanced.
Pretty sure that buff is the reasoning they think it’s going to be a competitive match.
Balancing around team fights / portals to that buff when it pops, as well as controlling Gate which is the point of exit.
Balancing as a team to send the right amount of players to reinforce that buff so that you don’t over commit and get backcapped and penned in.
Mesmers are going to be essential. (Place portal up top, drop down as a team, burn down any enemy(s) there, portal back up to to avoid getting squished in at the Gate entrance).
aight I just thought by defualt that is broken, but I guess no more so than ganking GL when you hit 350 points ftw. Instead its just part of the maps strategy eh.
What I mean by the portal abuse is you start channeling Meditation of Stillness when it is active, pop your portal and teleport back to a safe location without interrupting your channeling, pop distortion and teleport back. VoilĂ , you have now mastered a broken mechanic. I’m pointing it out now, so we don’t have to wait X weeks for a solution.