No more immunity

No more immunity

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Posted by: Jomo kenyatta.7351

Jomo kenyatta.7351

topic titles says it all, stop immunity unless your going to balance it FAIRLY as far as im concerned the only fair invul is guardian elite on 90 second cd, and if you use this in conjunction with lyssa runes you can actually be interupted or cced, AR 25% immunity no just no this is A huge problem in this game decap engis are the bane of everyones existance, diamond skin seriously everyone said dont release this its going to be horrible and thankfully eles are still not in the meta cause immunity is never the answer and yes obviously warriors zerker stance lasts too long, endure pain isnt op in itself but combined with zerker stance they have god mode and can still attack and dont need to heal, thieves too much evasion on weapon sets THAT NEEDS TO BE RECUCED the last nerf didnt do anything infact made it easier, can you stick to your word and no more skilless options there are many people who dont win in real life so this is the only chance they get to actually think they are something special so no doubt theyll abuse any exploit thats available pistol whip is a prime example it doesnt say it evades on the tool tip but it is and yes guess what thats basically the only thing thieves are running now, as if they were broken enough with sword dagger? hot fix pistol whip and force people to use raw skill and not just get carried by broken weapon skills.

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Posted by: Jomo kenyatta.7351

Jomo kenyatta.7351

REDUCED* just for all the people had feel its more important to do a spell check than actually taking in what ive written

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Posted by: EnRohbi.2187

EnRohbi.2187

REDUCED* just for all the people had feel its more important to do a spell check than actually taking in what ive written

You can edit posts.

Dragonbrand

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Posted by: Lordrosicky.5813

Lordrosicky.5813

Let’s be clear anet. Evasion is immunity. There is no counter to it. Maybe try and not put 1.5s immunity on a thief skill which is spammable? In fact you put such an OP thing on every weapon set and they are all criminally under costed. Pistol whip should cost 10 initiative and the shortbow evade should be doubled at least too. And withdraw shouldn’t have an evade.

And AR, diamond skin, berzerker stance are joke too.

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

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Posted by: Jomo kenyatta.7351

Jomo kenyatta.7351

REDUCED* just for all the people had feel its more important to do a spell check than actually taking in what ive written

You can edit posts.

read the post instead dont need advice.

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Posted by: EnRohbi.2187

EnRohbi.2187

REDUCED* just for all the people had feel its more important to do a spell check than actually taking in what ive written

You can edit posts.

read the post instead dont need advice.

I had read it before responding, thank you. (Like, why would someone be reading replies if they hadn’t read the first post?)
I also agree with the entire thing.

But you obviously were unaware of the Edit function, so I wanted to make sure you knew it was there.

Dragonbrand

(edited by EnRohbi.2187)

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Posted by: Lukin.4061

Lukin.4061

For me it is strange that they developed immunity to one kind of damage – conditions, but not the direct one. If there is a trait that you are immune to conditions at X amount of hp, why shouldn’t there be you are immune to direct damage at X amount of hp?
Also after they talked about decreasing the passive play, still added DS…

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Posted by: Jomo kenyatta.7351

Jomo kenyatta.7351

For me it is strange that they developed immunity to one kind of damage – conditions, but not the direct one. If there is a trait that you are immune to conditions at X amount of hp, why shouldn’t there be you are immune to direct damage at X amount of hp?
Also after they talked about decreasing the passive play, still added DS…

theres a warrior trait that gives endure pain at 25% hp so they already did that.

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Posted by: Stand The Wall.6987

Stand The Wall.6987

Here here!
/15

Team Deathmatch for PvP – Raise the AoE cap for WvW – More unique events for PvE

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Posted by: silvermember.8941

silvermember.8941

Let’s be clear anet. Evasion is immunity. There is no counter to it. Maybe try and not put 1.5s immunity on a thief skill which is spammable? In fact you put such an OP thing on every weapon set and they are all criminally under costed. Pistol whip should cost 10 initiative and the shortbow evade should be doubled at least too. And withdraw shouldn’t have an evade.

And AR, diamond skin, berzerker stance are joke too.

I see get rid of all the hardcounters against your main class. Got you. Just for the record I hate all of those things, but I hate cheap conditions even more.

As u know im pro. ~Tomonobu Itagaki

This is an mmo forum, if someone isn’t whining chances are the game is dead.

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Posted by: Lordrosicky.5813

Lordrosicky.5813

Let’s be clear anet. Evasion is immunity. There is no counter to it. Maybe try and not put 1.5s immunity on a thief skill which is spammable? In fact you put such an OP thing on every weapon set and they are all criminally under costed. Pistol whip should cost 10 initiative and the shortbow evade should be doubled at least too. And withdraw shouldn’t have an evade.

And AR, diamond skin, berzerker stance are joke too.

I see get rid of all the hardcounters against your main class. Got you. Just for the record I hate all of those things, but I hate cheap conditions even more.

Nice way to jump to conclusions. In fact if you looked at my post history in an intelligent way then you would see how I always request nerfs for necro as much as any other class. I don’t want AR, DS, zerkser stance or any other hard counters. Get rid of dhuumfire AND these things and I am really happy. And the game gets so much more fun imo.

In fact I was championing signet of spite nerfs. But the forum QQ made them cancel that proposed nerf for some unknown reason. I argued for removing poison from signet of spite which is a significant enough nerf to make a difference to this cheesey skill.

Dhuumfire nerf is also fine. It will mean necro is by far the worst class after the patch (they nerfed terror/bleeds to put dhuumfire in and now that goes and other classes has so much more condi hate now). But I can live with that on the hope (it is only hope) that they will also nerf the cheese for other classes. I doubt they will. I suspect necro will end up sucking for 9 months before they buff it to the sky again. I would rather they nerf everything. If they have to start with necro (idk why seen as necro is 5th/6th best class) then fine. At least it is a good thing to do in isolation

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

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Posted by: Archaon.6245

Archaon.6245

Let’s be clear anet. Evasion is immunity. There is no counter to it. Maybe try and not put 1.5s immunity on a thief skill which is spammable? In fact you put such an OP thing on every weapon set and they are all criminally under costed. Pistol whip should cost 10 initiative and the shortbow evade should be doubled at least too. And withdraw shouldn’t have an evade.

And AR, diamond skin, berzerker stance are joke too.

Agree on what you just said but going this way would just bring back permaspam condition necros everywhere, op warriors got in to hardcounter op necros…nerfing them (And they deserve a nerf for sure) would make necros crazy again. Nerfing those you mentioned at the end should lead to a nerf to the reason why condition immunity is over the top atm…and that reason are condition necros..but we all know we’re talking about anet and this is a pretty complicated roadmap…

About s\d evasion i agree, but i also think that real problem is not flanking\lacernous strike but infiltrator’s strike\return making a well timed cc (That should be s\d counter since it’s based on mobility and dodges) totally worthless, a spammable shadowstep, even with cast time, still seems bit too much..oh and btw, thief’s sbow 3 and ranger’s melee evade spam while cc’ed is totally bs (Just to point it out since i was talking bout spammable evades)…if you get immobilized you should be kittening immobile, not immobile but able to dance on the spot evading everything..

(edited by Archaon.6245)

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Posted by: style.6173

style.6173

Let’s be clear anet. Evasion is immunity. There is no counter to it. Maybe try and not put 1.5s immunity on a thief skill which is spammable? In fact you put such an OP thing on every weapon set and they are all criminally under costed. Pistol whip should cost 10 initiative and the shortbow evade should be doubled at least too. And withdraw shouldn’t have an evade.

And AR, diamond skin, berzerker stance are joke too.

Don’t forget about ranger immunity as well.