Play How You Want To.
I don’t agree that the Elementalist, or any other profession, should have the ability to be both very hard to kill, and at the same time have an easy time escaping. I’m glad that this change has happened to the Elementalist, because it has always been more of a bunker profession, which made the quick escapes seem overpowered. I hope to see stealth toned down for the Thief as well. Just like I don’t think the Mesmer or Guardian should have a 25% movement speed signet either. There needs to be a balance between survivability and speed.
“The learned is happy, nature to explore. The fool is happy, that he knows no more.”
-Alexander Pope
I love how they nerfed everything but they cant still fix lightning whip and firegrab missing 90% of the time even if you are right in front of your enemy.
I don’t agree that the Elementalist, or any other profession, should have the ability to be both very hard to kill, and at the same time have an easy time escaping. I’m glad that this change has happened to the Elementalist, because it has always been more of a bunker profession, which made the quick escapes seem overpowered. I hope to see stealth toned down for the Thief as well. Just like I don’t think the Mesmer or Guardian should have a 25% movement speed signet either. There needs to be a balance between survivability and speed.
Why is it that you dont feel they should have good mobility when speccing damage, forced into melee, having low health pool and light armored? Ive seen plenty of rangers with excellent healing, near perma protection, a pet that hits like a truck, able to go ranged, and still have better mobility than an ele.
I mean christ, whats the point of being a light armored, damage melee spec if you dont at least have the mobility to escape when your hands are full (thats exactly what thieves get along with stealth, better burst, and more mobility anyways), its not like were pushing guardian armor or warrior hit points. if people still feel our healing is to high, than swap our water 5 healing skill for some other trash skill, or nerf our condition removal more by nerfing cantrips.
But 40 sec cooldown on RTL makes absolutely no sense.
“. Not only can I no longer escape from basic professions such as warriors,”
I liked you until that point….
“. Not only can I no longer escape from basic professions such as warriors,”
I liked you until that point….
Sorry if I offended you, I probably could have phrased that better, I just used warriors because their a perfect example of an upfront in your face profession thats not hiding any cards. A sneaky thief might come up behind me stunlock me, stealth, you know, make it really tough to get away. A ranger could set his pet on me, guardian has walls and areas they can throw up to keep you where they want you, anyways you get the picture.
I just used warriors because other than a few stuns, they were always pretty straightforward and in my opinion, one of the easier professions to avoid, no offense.
Buff focus, nerf sustainability of offhand dagger.
Bunker mobility issue solved, and glassy eles can get their 20 second cooldown disengage back.
-Berserker’s elementalist
mesmers have plenty stealth + blink combos that will safely allow them to escape combat
You will rarely escape as a mesmer, best thing you can do is gain a bit of distance, before other professions catch up too you again.
A well timed placement of portal and a Mes can escape just about any fight. It’s a bit of a waste but useful at times.
Well roamer mesm in wvw is obviously miles ahead of ele due to portal plus the traited blink and stealths outclass new rtl in every way.
In spvp though ele is still strong and you can argue that being that fast while able to give aoe protection,aoe cleansing and a bit of heals was too much..
Still i feel like someone took a big kitten on me for the sake of pvp balance and nerfed fun twice as much as effectiveness..I hope they put for us new trait that makes rtl the beast it was before (now having to spec for it) and/or disable the long cooldown when you are out of combat