Things that frustrate me about the game(sPVP view)
agree #3
4# yes they need to rework that map
rest is a “l2p issue”
Is there a class that has unlimited invisibility?
My thief’s lasts like ten seconds max…not a game breaker
2) While they can go completely invisible, you can keep swinging, or doing AoE and you’ll still do damage to them, and possibly force them to run way around or otherwise disrupt their plans.
NO when you attack you leave stealth, and the only class with stealth issues right now is mesmers, they ca put copy, they do damage and stack condition has hell, they can put phantasm those guys outdamage most cloth class in game, and the y can go invisible more time than thief without lose dps. Simple becouse thief only can go invisible at cost of heal(you use to heal not to get invisible), steal heavily traited, and 5 from dagger(it cost a lot of initiative and deal a very small damage.
Sharks sucks. But i dont know spvp look very bad right now, so much imbalance, and quickness spam kitten.
I think you misunderstand me.
I’m listing things that are frustrating to me, not things that are overpowered. I’m not saying thieves or mesmers should be nerfed, just that classes that can completely disappear cause frustration and the fights aren’t enjoyable to me.
same with downed state, I don’t enjoy the feature at all.
I agree with all, to the top with your thread.
I agree with all, to the top with your thread.
good to hear heh
I’d also add the extreme bunkerbuilds to frustrating aspects of the sPVP, especially combined with the current downed system
oh and knockdownbuilds on clocktower platform
1: downed state – can not be mentioned enough times, PURE frustration
remove class specific skills when downed(2nd and 3rd)
I say just remove downed state all together in PvP.