EDIT: some of you may find this familiar…
Today
Random Arenas:
1. Solo queue only: if you’re in a team when you talk to the RA NPC, it warns you that you’ll be kicked from party before going in where you are teamed up with 4 other solo queuers to fight against 5 other solo queuers…
2. Win and stay in: if your team wins, you’re not sent back to the mists but into a new map (each round of RA has a randomly assigned map) with your existing team, win a second time and get a 10% glory/rank bonus. You can win up to 5 times as a team this way and on the fifth win you get a a 50% glory/rank bonus as well as a gladiator’s chest with a guaranteed 2x dyes OR 2x Salvage OR 2x glory boosts and 4x random weapon/armor skins with a much higher chance at the rarer types. After 5 wins, you go back to the mists to re-queue should you so choose but you are partied up with your 4 RA winners (time for TA?).
3. Lose and you’re out: lose at any time, and you’re kicked back out to solo queue again.
Team Arenas
1. Works like the RA, but you have to be in a 5-man team to queue, consecutive wins increase glory reward, 5 wins in a row nets you a Cohort’s chest with similar rewards to the gladiator’s chest.
2. Lose at anytime and you’re out.
Dishonor
1. DQ (leave a match) without rejoining and you get a straight 30 minute dishonor condition that does not allow you to PvP for 30 minutes.
2. Get reported by 4 unique players over the course of an hour and get 2 hours of dishonor
3. Dishonor is in-game time and would work like a glory booster with an icon showing you’re dishonored and a count down (punishment times would need to be fleshed out a bit).
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Tomorrow
Qualification & Hero’s Ascent:
1. At the beginning of each month, you and four other players have 48hrs to register with the HA NPC as a team for that month’s tourney.
2. Team Arena wins now net you qualification points over the next 21 days of the month, these points and the points of your fellow, registered team members are added together and ranked on an HA rank board by team name. edit: qualification points reset to 0 at the end of each final’s match.
3. At the end of the 21 day Qualification period, the top 8 teams for NA and top 8 teams for EU servers face each other in a round-robin tourney (1x match, winner takes all) with a NA and EU winner. The NA and EU winner then play each other in a 3-round matchup.
4. In addition to a lot more glory and rare skins rewarded for wins and the final wins, the winner of the NA and EU tourney each receive: A Silver medal graphic next to their guild tag and their guild tag font is now bold and the same color as ascended gear. The winner of the EU/NA final match gets a gold medal graphic and legendary tag font. They keep these until a new HA winner the following month. At some point, entirely unique skins should be added to the reward chests for the NA, EU and NA/EU finals.
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Down the road
Guild v Guild:
1. Guild Halls and guild v. guild match ups with both an 8 v 8 and 12 v 12 option. Wins for GvG similar to TA and RA rewards but wins in GvG contribute to guild ranking.
2. Unlike the other PvP modes, G v. G has its own unique maps (guild halls) and wins here contribute to a new guild ranking (do not effect the current spvp ranking) and a new GvG title track set.
*Solo Arena:" Mano a mano, 1v1, no-holds barred solo fights. Enough said.
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Those are my thoughts, would definitely need to be fleshed out and tweaked, but I think that would satisfy just about everybody…
(edited by Pixels.6532)