Windows 10
Virtue of resolve > Healing Signet?
Windows 10
Probably because that doesn’t take up a healing spot, they still get a real heal and have loads of blocks, access to protection, regen etc. Resolve is a “boon” no one else has access to unless the guardian has a trait to share it, so that sounds pretty spot on. The only thing that really tweaks my views on this is Adrenal Health, but that’s not 100% uptime.
Warlord Sikari (80 Scrapper)
Probably because that doesn’t take up a healing spot, they still get a real heal and have loads of blocks, access to protection, regen etc. Resolve is a “boon” no one else has access to unless the guardian has a trait to share it, so that sounds pretty spot on. The only thing that really tweaks my views on this is Adrenal Health, but that’s not 100% uptime.
Block: Warrior has shield stance, Riposte and counter blow
Protection: Warrior has high base hp, guardian protection is only up for a small amount of time.
Regen: Warrior has access regen
So I don’t understand what you are saying.
Windows 10
the classes work differently, and what you quoted is a passive not taking up a healing slot. Guardian is in no way lacking in defense… That’s all I’m saying. I think you’re reading into it too much and comparing a passive regen to a heal, not a fair comparison.
Warlord Sikari (80 Scrapper)
http://wiki.guildwars2.com/wiki/Healing
Notice how only two entries exist for Warrior.
Adrenal Health – based on adrenaline level
Vigorous Shouts – causes shouts to heal you and nearby allies
Though it seems to be missing http://wiki.guildwars2.com/wiki/Compassionate_Banner
Without high investment in Healing Power (or traits for additional functionalities), passive resolve is quite underwhelming.
With zero healing power:
Guardian —> Signet of Resolve : 203.8 HPS (254.7 if traited)
Warrior —> Mending (arguably better at condtion management) : 262 HPS
Necromancer —> Consume Conditions : 209.6 + 29/condition HPS
Guardian —> Shelter : 151.83 HPS
Thief —> Withdraw : 289.6 HPS
So even if we get an extra 84 HPS from resolve, which may feel great at first glance, our healing skills seem to have a somewhat low HPS to compensate it.
He said virtue of resolve… How are you still comparing all these classes heals to guardian’s SECOND heal? o.O Virtue of resolve is the F2 button…
Warlord Sikari (80 Scrapper)
He said virtue of resolve… How are you still comparing all these classes heals to guardian’s SECOND heal? o.O Virtue of resolve is the F2 button…
Just because one skill uses f2 and the other #6, doesn’t take away the fact that they are both passive health regens. Its not like the quote said “warrior has higher base hp, but guardian has better health regen if warrior isn’t using heal signet”. How would that make sense?
Windows 10
Block: Warrior has shield stance, Riposte and counter blow
Protection: Warrior has high base hp, guardian protection is only up for a small amount of time.
Regen: Warrior has access regenSo I don’t understand what you are saying.
Take those awesome things and go to tPvP, take bunker role instead of guardian. I’m sure you will be very successful and your team will be eternally thankful to you after few tournament matches.
25 charracters
He said virtue of resolve… How are you still comparing all these classes heals to guardian’s SECOND heal? o.O Virtue of resolve is the F2 button…
I’m comparing them to show how guardian heal skills are arguably worse than those with similar functionalities from other classes, so passive virtue of resolve is not as powerful as it may seem at first glance.
It doesn’t matter at all if it’s a second heal or not. Exaggerating, if a class has access to a couple of 2k heals while others have just a 4k single one, the healing output is the same.
He said virtue of resolve… How are you still comparing all these classes heals to guardian’s SECOND heal? o.O Virtue of resolve is the F2 button…
I’m comparing them to show how guardian heal skills are arguably worse than those with similar functionalities from other classes, so passive virtue of resolve is not as powerful as it may seem at first glance.
It doesn’t matter at all if it’s a second heal or not. Exaggerating, if a class has access to a couple of 2k heals while others have just a 4k single one, the healing output is the same.
So you are trying to say that guardian should get way better regen or what. make a point
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748
He said virtue of resolve… How are you still comparing all these classes heals to guardian’s SECOND heal? o.O Virtue of resolve is the F2 button…
I’m comparing them to show how guardian heal skills are arguably worse than those with similar functionalities from other classes, so passive virtue of resolve is not as powerful as it may seem at first glance.
It doesn’t matter at all if it’s a second heal or not. Exaggerating, if a class has access to a couple of 2k heals while others have just a 4k single one, the healing output is the same.So you are trying to say that guardian should get way better regen or what. make a point
Of course. Warrior should never out regen guardian.
Windows 10
He said virtue of resolve… How are you still comparing all these classes heals to guardian’s SECOND heal? o.O Virtue of resolve is the F2 button…
I’m comparing them to show how guardian heal skills are arguably worse than those with similar functionalities from other classes, so passive virtue of resolve is not as powerful as it may seem at first glance.
It doesn’t matter at all if it’s a second heal or not. Exaggerating, if a class has access to a couple of 2k heals while others have just a 4k single one, the healing output is the same.So you are trying to say that guardian should get way better regen or what. make a point
Of course. Warrior should never out regen guardian.
i think this thread can end here with this awesome constructive post that has insane amount of reasoning, thinking and ideas behind.
/thread
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748
He said virtue of resolve… How are you still comparing all these classes heals to guardian’s SECOND heal? o.O Virtue of resolve is the F2 button…
I’m comparing them to show how guardian heal skills are arguably worse than those with similar functionalities from other classes, so passive virtue of resolve is not as powerful as it may seem at first glance.
It doesn’t matter at all if it’s a second heal or not. Exaggerating, if a class has access to a couple of 2k heals while others have just a 4k single one, the healing output is the same.So you are trying to say that guardian should get way better regen or what. make a point
Of course. Warrior should never out regen guardian.
i think this thread can end here with this awesome constructive post that has insane amount of reasoning, thinking and ideas behind.
/thread
You must play a warrior.
Windows 10
He said virtue of resolve… How are you still comparing all these classes heals to guardian’s SECOND heal? o.O Virtue of resolve is the F2 button…
I’m comparing them to show how guardian heal skills are arguably worse than those with similar functionalities from other classes, so passive virtue of resolve is not as powerful as it may seem at first glance.
It doesn’t matter at all if it’s a second heal or not. Exaggerating, if a class has access to a couple of 2k heals while others have just a 4k single one, the healing output is the same.So you are trying to say that guardian should get way better regen or what. make a point
Of course. Warrior should never out regen guardian.
i think this thread can end here with this awesome constructive post that has insane amount of reasoning, thinking and ideas behind.
/thread
You must play a warrior.
Please complain how guardian need more survibility buff else where, and i play thief warrior and ele, now go away, you are embarrassing yourself.
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748
He said virtue of resolve… How are you still comparing all these classes heals to guardian’s SECOND heal? o.O Virtue of resolve is the F2 button…
I’m comparing them to show how guardian heal skills are arguably worse than those with similar functionalities from other classes, so passive virtue of resolve is not as powerful as it may seem at first glance.
It doesn’t matter at all if it’s a second heal or not. Exaggerating, if a class has access to a couple of 2k heals while others have just a 4k single one, the healing output is the same.So you are trying to say that guardian should get way better regen or what. make a point
Of course. Warrior should never out regen guardian.
i think this thread can end here with this awesome constructive post that has insane amount of reasoning, thinking and ideas behind.
/thread
You must play a warrior.
Please complain how guardian need more survibility buff else where, and i play thief warrior and ele, now go away, you are embarrassing yourself.
You’ve been pretty much speaking for me. I say you must play warrior then you write about how I’m complaining about survivability. Something I didn’t even mention up, you actually did. Applying what you think I’m doing to yourself would do you a great service.
Aside from that, if you are comparing survivability. Are you comparing it with a zerker thief and warrior vs a cleric guardian? Then of course guardian would have higher survivability. A zerker thief/warrior vs zerker guardian, then both thief and warrior have much greater survivability.
Windows 10
He said virtue of resolve… How are you still comparing all these classes heals to guardian’s SECOND heal? o.O Virtue of resolve is the F2 button…
I’m comparing them to show how guardian heal skills are arguably worse than those with similar functionalities from other classes, so passive virtue of resolve is not as powerful as it may seem at first glance.
It doesn’t matter at all if it’s a second heal or not. Exaggerating, if a class has access to a couple of 2k heals while others have just a 4k single one, the healing output is the same.So you are trying to say that guardian should get way better regen or what. make a point
Of course. Warrior should never out regen guardian.
i think this thread can end here with this awesome constructive post that has insane amount of reasoning, thinking and ideas behind.
/thread
You must play a warrior.
Please complain how guardian need more survibility buff else where, and i play thief warrior and ele, now go away, you are embarrassing yourself.
You’ve been pretty much speaking for me. I say you must play warrior then you write about how I’m complaining about survivability. Something I didn’t even mention up, you actually did. Applying what you think I’m doing to yourself would do you a great service.
Aside from that, if you are comparing survivability. Are you comparing it with a zerker thief and warrior vs a cleric guardian? Then of course guardian would have higher survivability. A zerker thief/warrior vs zerker guardian, then both thief and warrior have much greater survivability.
Oh my god, eff the logic right. buff regen =/= buff survibility, so much mind blown.
tell me how zerker guardian have less survivibility then zerker warrior and zerker thief, and how bunker guardian have less survibility then bunker war, i bet you play non of those, too much bs, just too much bs.
not going to waste time with your biased bs anymore, ill wait for other people to bother themselves with you.
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748
(edited by Lighter.5631)
He said virtue of resolve… How are you still comparing all these classes heals to guardian’s SECOND heal? o.O Virtue of resolve is the F2 button…
I’m comparing them to show how guardian heal skills are arguably worse than those with similar functionalities from other classes, so passive virtue of resolve is not as powerful as it may seem at first glance.
It doesn’t matter at all if it’s a second heal or not. Exaggerating, if a class has access to a couple of 2k heals while others have just a 4k single one, the healing output is the same.So you are trying to say that guardian should get way better regen or what. make a point
Of course. Warrior should never out regen guardian.
i think this thread can end here with this awesome constructive post that has insane amount of reasoning, thinking and ideas behind.
/thread
You must play a warrior.
Please complain how guardian need more survibility buff else where, and i play thief warrior and ele, now go away, you are embarrassing yourself.
You’ve been pretty much speaking for me. I say you must play warrior then you write about how I’m complaining about survivability. Something I didn’t even mention up, you actually did. Applying what you think I’m doing to yourself would do you a great service.
Aside from that, if you are comparing survivability. Are you comparing it with a zerker thief and warrior vs a cleric guardian? Then of course guardian would have higher survivability. A zerker thief/warrior vs zerker guardian, then both thief and warrior have much greater survivability.
Oh my god, eff the logic right. buff regen =/= buff survibility, so much mind blown.
tell me how zerker guardian have less survivibility then zerker warrior and zerker thief, and how bunker guardian have less survibility then bunker war, i bet you play non of those, too much bs, just too much bs.not going to waste time with your biased bs anymore, ill wait for other people to bother themselves with you.
My point is that warrior should not out regen guardian passively due to their high hp pool. And it seems that Anet’s wiki statement is in agreement with that. Unless its a blunder on their behalf.
Windows 10
I’ve beed playing bunker warrior with bannerheal and sw/wh -mc/sh
in the 50-150 bracket solo queue the past couple of weeks for exactly 224 games and all i can say is that a bunker warrior is vastly inferior to a guardian.
Now i think we all agree that there isn’t that much to playing a warrior
and i’m pretty sure i’m playing my specc quite optimally after so many matches.
Maybe some of the better players can chime in and correct me but guardians have
more burst heal, more blocks, invuln., blind and group support and group heal. The only thing a warrior has going for him is the battle standart with 192 sec cooldown when traited iirc but that thing is utterly useless if you plan on solobunking a node like most guards do. One slot is always taken up by a banner so for the remaining you are in the stupid position where you have to choose between stability (signet 60sec/blanced stance 40sec) direct damage mitigation (endure pain) or cond. immunity (zerk stance). Considering the amount of stupid condition bombing cough spamgineers cough and control effects from (oh wonder) engineer, hambows and necros you get shredded if you take anything else than zerk stance and at least one option for stability.
The specc is highly susceptible to burst roamers and and just flat out fails against more than one enemy spamming conditions while (good) guards can almost always take on two enemies while providing significant support for their team when they arrive.
I agree that HS is too strong on warriors not specced for it but if it gets any weaker, the attempt to create a defensive warrior with a support role completely becomes unviable, or rather: even more unviable.
He said virtue of resolve… How are you still comparing all these classes heals to guardian’s SECOND heal? o.O Virtue of resolve is the F2 button…
I’m comparing them to show how guardian heal skills are arguably worse than those with similar functionalities from other classes, so passive virtue of resolve is not as powerful as it may seem at first glance.
It doesn’t matter at all if it’s a second heal or not. Exaggerating, if a class has access to a couple of 2k heals while others have just a 4k single one, the healing output is the same.So you are trying to say that guardian should get way better regen or what. make a point
Just that the referenced statement from the wiki is completely false and missleading.
It presents resolve as a tradeoff for the low health pool and leads to think on guardian as the class to go for some kind of “sustained warrior”.
Guardian sustain comes really from other sources, many of them being fairly expensive, so you either fully spec for (awesome) bunker/support with no damage at all, or you build for something closer to burst.
Without heavy investment in healing power, Virtue of Resolve is a minor effect that barely compensates the low HPS on healing skills. Guardian balanced specs rely much more heavily on active defenses and currently are completely outshined by warrios.
I don’t think more regeneration is needed. It could be for those middle ground specs, but would be hard, if not impossible, to allow that without touching the extremes, which are both viable (even maybe OP in bunker case).
The class is in a really good spot right now, it probably needs some kind of soft CC (giving up some damage for it) if anything. The 180º turn needed to build something outside mid bunkering is, however, completely weird.
Maybe some of the better players can chime in and correct me but guardians have
more burst heal, more blocks, invuln., blind and group support and group heal. The only thing a warrior has going for him is the battle standart with 192 sec cooldown when traited iirc but that thing is utterly useless if you plan on solobunking a node like most guards do.
Honestly, Guardian is not the best option for solo bunkering a point.
I’m not saying Warrior is better (even if I think so :P), but other classes like ranger or engineer are far superior.
Where Guardian excels is at teamfight bunkering, staying on point so it’s not capped/decapped while supporting the team.
He said virtue of resolve… How are you still comparing all these classes heals to guardian’s SECOND heal? o.O Virtue of resolve is the F2 button…
I’m comparing them to show how guardian heal skills are arguably worse than those with similar functionalities from other classes, so passive virtue of resolve is not as powerful as it may seem at first glance.
It doesn’t matter at all if it’s a second heal or not. Exaggerating, if a class has access to a couple of 2k heals while others have just a 4k single one, the healing output is the same.So you are trying to say that guardian should get way better regen or what. make a point
Of course. Warrior should never out regen guardian.
It’s pretty obvious…i can’t kill ppl with bunker guardian if i spec for that regen from virtue of resolve, because i would be with cleric and i would deal around 350 dmg autoattack not even enough to kill kyhlo’s barrels…now compare that to a warrior running hs regen+hambow spamming 3-4k 24/7. /thread
(edited by Archaon.6245)
Maybe some of the better players can chime in and correct me but guardians have
more burst heal, more blocks, invuln., blind and group support and group heal. The only thing a warrior has going for him is the battle standart with 192 sec cooldown when traited iirc but that thing is utterly useless if you plan on solobunking a node like most guards do.Honestly, Guardian is not the best option for solo bunkering a point.
I’m not saying Warrior is better (even if I think so :P), but other classes like ranger or engineer are far superior.
Where Guardian excels is at teamfight bunkering, staying on point so it’s not capped/decapped while supporting the team.
Exactly. Guardians are not particularly high on the list of being able to bunker solo versus multiple people. It is the group stuff that makes a Guard a good CENTER POINT BUNKER.
Maybe some of the better players can chime in and correct me but guardians have
more burst heal, more blocks, invuln., blind and group support and group heal. The only thing a warrior has going for him is the battle standart with 192 sec cooldown when traited iirc but that thing is utterly useless if you plan on solobunking a node like most guards do.Honestly, Guardian is not the best option for solo bunkering a point.
I’m not saying Warrior is better (even if I think so :P), but other classes like ranger or engineer are far superior.
Where Guardian excels is at teamfight bunkering, staying on point so it’s not capped/decapped while supporting the team.
Of course there are better options than guardian but this thread was
comparign war/guard. Basically warrior is the weakest of all bunker options
and nerfing HS will make him even weaker.
Maybe some of the better players can chime in and correct me but guardians have
more burst heal, more blocks, invuln., blind and group support and group heal. The only thing a warrior has going for him is the battle standart with 192 sec cooldown when traited iirc but that thing is utterly useless if you plan on solobunking a node like most guards do.Honestly, Guardian is not the best option for solo bunkering a point.
I’m not saying Warrior is better (even if I think so :P), but other classes like ranger or engineer are far superior.
Where Guardian excels is at teamfight bunkering, staying on point so it’s not capped/decapped while supporting the team.Of course there are better options than guardian but this thread was
comparign war/guard. Basically warrior is the weakest of all bunker options
and nerfing HS will make him even weaker.
The point of the thread wasn’t to compare warrior’s bunker capabilities to guardians. It was to point out the description of guardian vs warrior in terms of health regeneration. Its written clearly that guardian’s low base health is made up by the class having better passive regen than warrior.
But clearly this isn’t true, its in fact a flat out lie. Guardian can not get better passive regen than warrior even with all cleric gear. So warrior has a superior health pool, superior and easier maintained passive regeneration all while not having to utilize healing power.
In terms of balance, if the description is really a representation of how anet envisions the differences between guardian and warrior, then warrior should not have the most health in the game along with necro. But should be in the same tier as mesmer, ranger and engi or perhaps in the same tier as guardian.
Windows 10
(edited by Aza.2105)
Guardians have other ways of damage mitigation as I wrote, namely
invulnerability, blocks, blinds, protection and strong active heal, all in addition to their
passive.
Anet devs stated that they wanted warriors sustain to be regen based and that they are content with how it is now (please don’t ask for source, that was about 4 weeks ago and i have no idea where i read that). Warriors only have their passive (which is also their healing skill -making it unusable if you want to maintain the passive) and long cd utilities.
Guess which is better but you are right, it was meant in general- not bunker specific. I also said that I think warrior that don’t trait for survival shouldn’t be allowed such a strong heal but it should be better for warriors that do.
He said virtue of resolve… How are you still comparing all these classes heals to guardian’s SECOND heal? o.O Virtue of resolve is the F2 button…
I’m comparing them to show how guardian heal skills are arguably worse than those with similar functionalities from other classes, so passive virtue of resolve is not as powerful as it may seem at first glance.
It doesn’t matter at all if it’s a second heal or not. Exaggerating, if a class has access to a couple of 2k heals while others have just a 4k single one, the healing output is the same.So you are trying to say that guardian should get way better regen or what. make a point
Of course. Warrior should never out regen guardian.
i think this thread can end here with this awesome constructive post that has insane amount of reasoning, thinking and ideas behind.
/thread
You must play a warrior.
Please complain how guardian need more survibility buff else where, and i play thief warrior and ele, now go away, you are embarrassing yourself.
You’ve been pretty much speaking for me. I say you must play warrior then you write about how I’m complaining about survivability. Something I didn’t even mention up, you actually did. Applying what you think I’m doing to yourself would do you a great service.
Aside from that, if you are comparing survivability. Are you comparing it with a zerker thief and warrior vs a cleric guardian? Then of course guardian would have higher survivability. A zerker thief/warrior vs zerker guardian, then both thief and warrior have much greater survivability.
Oh my god, eff the logic right. buff regen =/= buff survibility, so much mind blown.
tell me how zerker guardian have less survivibility then zerker warrior and zerker thief, and how bunker guardian have less survibility then bunker war, i bet you play non of those, too much bs, just too much bs.not going to waste time with your biased bs anymore, ill wait for other people to bother themselves with you.
My point is that warrior should not out regen guardian passively due to their high hp pool. And it seems that Anet’s wiki statement is in agreement with that. Unless its a blunder on their behalf.
That wiki page is from when the statement was true and the game/classes were different back at launch
[url=https://] [/url]
I really wish the devs would lower Warriors health to 10k and double their heals since all these complainers seem to think health matters after the first 10 seconds of a fight. The classes base armor and health do not matter in the slightest as you do realize the classes were balanced around them do you not? The 10k health classes all have far better survivability in combat than the 18k by far.
Lol, yeah… High HP pool classes have pretty much always (until the whole healing signet fiasco) had less sustain due to high HP. Sustain is much much more powerful than a bit more HP.
Warlord Sikari (80 Scrapper)
I really wish the devs would lower Warriors health to 10k and double their heals since all these complainers seem to think health matters after the first 10 seconds of a fight. The classes base armor and health do not matter in the slightest as you do realize the classes were balanced around them do you not? The 10k health classes all have far better survivability in combat than the 18k by far.
So a zerker ele has higher survivability than a warrior?
Windows 10
As a team fight bunker guardian is AMAZING. Especially with AH… However if a guardian wants to get nice healing they sacrifice EVERYTHING else.
If a warrior wants nice healing they slot a passive healing skill and go 15 points for adrenal health.
- slot and 15 points compared to guards F2, #6 and at least 30 points…
See the difference?
As a team fight bunker guardian is AMAZING. Especially with AH… However if a guardian wants to get nice healing they sacrifice EVERYTHING else.
If a warrior wants nice healing they slot a passive healing skill and go 15 points for adrenal health.
- slot and 15 points compared to guards F2, #6 and at least 30 points…
See the difference?
No, I don’t see the difference. You also have many other tools warrior does not (warrior isn’t ripping condi from his team, providing group stability, or healing anyone besides himself with healing signet and adrenal health for starters). Every class is not the same. Stop trying to homogenize everything. If you homogenize everything, we are all the same class.
(edited by Ashanor.5319)
As a team fight bunker guardian is AMAZING. Especially with AH… However if a guardian wants to get nice healing they sacrifice EVERYTHING else.
If a warrior wants nice healing they slot a passive healing skill and go 15 points for adrenal health.
- slot and 15 points compared to guards F2, #6 and at least 30 points…
See the difference?
No, I don’t see the difference. You also have many other tools warrior does not (warrior isn’t ripping condi from his team, providing group stability, or healing anyone besides himself with healing signet and adrenal health for starters). Every class is not the same. Stop trying to homogenize everything. If you homogenize everything, we are all the same class.
1. Quick Breathing
2. Vigorous Shouts
2. Whirlwind Banner
They have the tools, but if you take them you probably won’t end up doing much damage. Just like guardian.
Windows 10
As a team fight bunker guardian is AMAZING. Especially with AH… However if a guardian wants to get nice healing they sacrifice EVERYTHING else.
If a warrior wants nice healing they slot a passive healing skill and go 15 points for adrenal health.
- slot and 15 points compared to guards F2, #6 and at least 30 points…
See the difference?
No, I don’t see the difference. You also have many other tools warrior does not (warrior isn’t ripping condi from his team, providing group stability, or healing anyone besides himself with healing signet and adrenal health for starters). Every class is not the same. Stop trying to homogenize everything. If you homogenize everything, we are all the same class.
1. Quick Breathing
2. Vigorous Shouts
2. Whirlwind BannerThey have the tools, but if you take them you probably won’t end up doing much damage. Just like guardian.
Trash, trash, trash. Not even close to the same, but think whatever you want. Nobody takes those but crappy gimmick “bunker – ha!” warriors who are trying to be guardians but failing miserably.
As a team fight bunker guardian is AMAZING. Especially with AH… However if a guardian wants to get nice healing they sacrifice EVERYTHING else.
If a warrior wants nice healing they slot a passive healing skill and go 15 points for adrenal health.
- slot and 15 points compared to guards F2, #6 and at least 30 points…
See the difference?
No, I don’t see the difference. You also have many other tools warrior does not (warrior isn’t ripping condi from his team, providing group stability, or healing anyone besides himself with healing signet and adrenal health for starters). Every class is not the same. Stop trying to homogenize everything. If you homogenize everything, we are all the same class.
1. Quick Breathing
2. Vigorous Shouts
2. Whirlwind BannerThey have the tools, but if you take them you probably won’t end up doing much damage. Just like guardian.
Trash, trash, trash. Not even close to the same, but think whatever you want. Nobody takes those but crappy gimmick “bunker – ha!” warriors who are trying to be guardians but failing miserably.
You said they don’t have the tools, I showed you they do. Whether they are good or not is a entirely different story.
Windows 10
So a zerker ele has higher survivability than a warrior?
Looks like someone missed reign of godlike d/d eles before nerfs.
25 charracters
So a zerker ele has higher survivability than a warrior?
Looks like someone missed reign of godlike d/d eles before nerfs.
I’m not talking about ele in the past, I’m talking about now.
Windows 10
I’m not talking about ele in the past, I’m talking about now.
If you compare zerker ele with zerker warrior – yes, they are pretty close, live while cooldowns are up.
25 charracters