When will you add 5v5 servers?
I agree, but do you really think 5v5 will stop the zerging?
Zerg does what zerg wants, even if it means losing.
The 5v5 servers can be reached through the other PvP NPC on the right side of the map, near the Mystic Forge.
The 5v5 servers can be reached through the other PvP NPC on the right side of the map, near the Mystic Forge.
If you want to do tournaments, yeah.
The 5v5 servers can be reached through the other PvP NPC on the right side of the map, near the Mystic Forge.
If you want to do tournaments, yeah.
What’s the problem? The maps are the same except it’s missing the underwater one. You don’t need to worry too much about unbalanced teams and the 5v5 format is better than 8v8 in this map size.
Random Arena. Guild Wars 1. Problem solved.
“People will still zerg!” That’s what an arena is. Remove objectives. 5v5. No resurrections. Small maps. Open the gates, rush the other team. Whoever has the last man standing wins.
We got bykittengood with RAs in GW1 for nearly a decade. We didn’t need any sissy Svanirs nor glowing circles. We just straight up killed each other. And life was good.
We got bykittengood with RAs in GW1 for nearly a decade. We didn’t need any sissy Svanirs nor glowing circles. We just straight up killed each other. And life was good.
Until you faced a team with a monk.
Random Arena. Guild Wars 1. Problem solved.
“People will still zerg!” That’s what an arena is. Remove objectives. 5v5. No resurrections. Small maps. Open the gates, rush the other team. Whoever has the last man standing wins.
We got bykittengood with RAs in GW1 for nearly a decade. We didn’t need any sissy Svanirs nor glowing circles. We just straight up killed each other. And life was good.
And you can do that with an 8v8 as well, not sure how that is relevant to the thread.
And you can do that with an 8v8 as well, not sure how that is relevant to the thread.
Don’t be stupid.
We got bykittengood with RAs in GW1 for nearly a decade. We didn’t need any sissy Svanirs nor glowing circles. We just straight up killed each other. And life was good.
Until you faced a team with a monk.
Wouldn’t be a problem in this game, though. Mainly because we complained about it in GW1 for years. I like to imagine that at some point in the history between 1 and 2, everyone got together after one too many monk strikes and agreed to just kill them all off on both sides, so no one would have to deal with them ever again. The Great Monk Purge.
It always felt good to make it far on a team without a Monk or Rit, though, just overpowering “real” teams. Rare, but amusing when it happened. Shows you how important damage mitigation is.
Don’t be stupid.
How am I being stupid?
This is a thread saying that the 8v8 doesn’t feel right on the size of the maps.
Then you go on a rant about how you want a completely different game type to what we have.
I’m not sure how you think your rant is relevant.
I support this. I feel the maps are too small for 8v8. We need 5v5 for spvp.