(edited by Simon.3794)
to Devs: Why change Building Momentum?
The skill is currently bugged -> http://wiki.guildwars2.com/wiki/Building_Momentum
Ofc the fix will result in a nerf, but the current effect was never intended, and will hit every traitsetup which used it.
Primoridal (S1) & Exalted (S2) & Illustrious (S3) Legend
The skill is currently bugged -> http://wiki.guildwars2.com/wiki/Building_Momentum
Ofc the fix will result in a nerf, but the current effect was never intended, and will hit every traitsetup which used it.
They have had tooltips wrong before and changed them to be what its been all along. At 15 it would be completely useless and every build complained about doesn’t even use the Strength tree.
RIP in peace 2nd best warrior minor
daily bump up up up
i would really like to have a dev convince me on this subject.
No one had any points in Strength line so no one cares to defend it.
It is being changed because it is OP
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.
RIP in peace 2nd best warrior minor
my favourite is actually Reckless Dodge, i regularly crit for 4k with dodge rolls XD
but i’d guess you were talking about Adrenal Healing for the best?
RIP in peace 2nd best warrior minor
my favourite is actually Reckless Dodge, i regularly crit for 4k with dodge rolls XD
but i’d guess you were talking about Adrenal Healing for the best?
no, Fast Hand.
Isn’t 15 still a quarter of your total endurance? =\
Isn’t 15 still a quarter of your total endurance? =\
they are making it 15% of the endurance.
Isn’t 15 still a quarter of your total endurance? =\
they are making it 15% of the endurance.
Welp that’s a lot less than 50%
Yeah it’s a huge nerf to dps warriors (with no effect on hambow, condi, and bunker).
Take this how you want, but dem the facts
It was probably done because dps warrior can get an extra roll from an energy sigil after the patch, and dodging is what makes that build strong and able to pressure a point.
Phaatonn, London UK
Yeah it’s a huge nerf to dps warriors (with no effect on hambow, condi, and bunker).
Take this how you want, but dem the facts
It was probably done because dps warrior can get an extra roll from an energy sigil after the patch, and dodging is what makes that build strong and able to pressure a point.
Actually it is a bug fix targeted exactly at condi warrior because it is part of that build. With this trait and the blocks a condi warrior is able to block and/or dodge incredibly often. So your facts are wrong
Yeah it’s a huge nerf to dps warriors (with no effect on hambow, condi, and bunker).
Take this how you want, but dem the facts
It was probably done because dps warrior can get an extra roll from an energy sigil after the patch, and dodging is what makes that build strong and able to pressure a point.
Actually it is a bug fix targeted exactly at condi warrior because it is part of that build. With this trait and the blocks a condi warrior is able to block and/or dodge incredibly often. So your facts are wrong
What the hell are condition Warriors doing in Strength, its a line for people using Physical utilities and PvE.
Yeah it’s a huge nerf to dps warriors (with no effect on hambow, condi, and bunker).
Take this how you want, but dem the facts
It was probably done because dps warrior can get an extra roll from an energy sigil after the patch, and dodging is what makes that build strong and able to pressure a point.
Actually it is a bug fix targeted exactly at condi warrior because it is part of that build. With this trait and the blocks a condi warrior is able to block and/or dodge incredibly often. So your facts are wrong
What the hell are condition Warriors doing in Strength, its a line for people using Physical utilities and PvE.
For the confusion on interrupt trait and the condi duration I guess.
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.
Yeah it’s a huge nerf to dps warriors (with no effect on hambow, condi, and bunker).
Take this how you want, but dem the facts
It was probably done because dps warrior can get an extra roll from an energy sigil after the patch, and dodging is what makes that build strong and able to pressure a point.
Actually it is a bug fix targeted exactly at condi warrior because it is part of that build. With this trait and the blocks a condi warrior is able to block and/or dodge incredibly often. So your facts are wrong
Thanks for clearing me up on my facts bro
..
Oh wait no I’m still right lol
Phaatonn, London UK
(edited by Phaeton.9582)
Yeah it’s a huge nerf to dps warriors (with no effect on hambow, condi, and bunker).
Take this how you want, but dem the facts
It was probably done because dps warrior can get an extra roll from an energy sigil after the patch, and dodging is what makes that build strong and able to pressure a point.
Actually it is a bug fix targeted exactly at condi warrior because it is part of that build. With this trait and the blocks a condi warrior is able to block and/or dodge incredibly often. So your facts are wrong
What the hell are condition Warriors doing in Strength, its a line for people using Physical utilities and PvE.
For the confusion on interrupt trait and the condi duration I guess.
Which means they are taking Physical skills instead of Shouts or Stances.
Yeah it’s a huge nerf to dps warriors (with no effect on hambow, condi, and bunker).
Take this how you want, but dem the facts
It was probably done because dps warrior can get an extra roll from an energy sigil after the patch, and dodging is what makes that build strong and able to pressure a point.
Actually it is a bug fix targeted exactly at condi warrior because it is part of that build. With this trait and the blocks a condi warrior is able to block and/or dodge incredibly often. So your facts are wrong
What the hell are condition Warriors doing in Strength, its a line for people using Physical utilities and PvE.
For the confusion on interrupt trait and the condi duration I guess.
Which means they are taking Physical skills instead of Shouts or Stances.
No. They take 3 stances and then run mace/sword and longbow. I really don’t want anyone else to run this build because it is arguably the lamest of all and can just one shot you if you make 1 error and aren’t on max health.
They get confusion from the mace with the 2 interrupts on there, which both has low cooldowns.
I know this build very well because I have done hundreds of duels against someone running this build and I know how OP it is. So when people say the building momenteum nerf is nothing to do with them I have to correct anyone who says this because otherwise the devs might believe these people.
Yeah it’s a huge nerf to dps warriors (with no effect on hambow, condi, and bunker).
Take this how you want, but dem the facts
It was probably done because dps warrior can get an extra roll from an energy sigil after the patch, and dodging is what makes that build strong and able to pressure a point.
Actually it is a bug fix targeted exactly at condi warrior because it is part of that build. With this trait and the blocks a condi warrior is able to block and/or dodge incredibly often. So your facts are wrong
What the hell are condition Warriors doing in Strength, its a line for people using Physical utilities and PvE.
For the confusion on interrupt trait and the condi duration I guess.
Which means they are taking Physical skills instead of Shouts or Stances.
If you don’t know the meta condi warrior build don’t defend it.
How have you twisted “this is a big nerf to zerker warrior” to “don’t defend condi warriors”.
It is. Luckily anyone who plays warrior knows this so this debate is pointless.
Phaatonn, London UK
That’s not a meta condition build, because it’s only good in dueling.
and not as good comparing to same spec carrion hybrid hambow(m/s is also hybrid carrion) when dueling against certain specs.
and warrior condition build was never the meta, since it is pretty useless in team comp compare to other condition specs, if you want a more faceroll condition war spec, there is dual sword which has everything except confusion and CC, but with insane bleed up time, mobility and burst damage. why should all zerker war builds take huge nerf, just because one build is good in dueling yet not op. like i also said in the OP, if you REALLY want to nerf that spec, nerf sword offhand(which posted before they announced the sword 4 change, so gg) , not to mention they are already nerfing longbow.
(edited by Simon.3794)
Yeah it’s a huge nerf to dps warriors (with no effect on hambow, condi, and bunker).
Take this how you want, but dem the facts
It was probably done because dps warrior can get an extra roll from an energy sigil after the patch, and dodging is what makes that build strong and able to pressure a point.
Actually it is a bug fix targeted exactly at condi warrior because it is part of that build. With this trait and the blocks a condi warrior is able to block and/or dodge incredibly often. So your facts are wrong
What the hell are condition Warriors doing in Strength, its a line for people using Physical utilities and PvE.
For the confusion on interrupt trait and the condi duration I guess.
Which means they are taking Physical skills instead of Shouts or Stances.
No. They take 3 stances and then run mace/sword and longbow. I really don’t want anyone else to run this build because it is arguably the lamest of all and can just one shot you if you make 1 error and aren’t on max health.
They get confusion from the mace with the 2 interrupts on there, which both has low cooldowns.
I know this build very well because I have done hundreds of duels against someone running this build and I know how OP it is. So when people say the building momenteum nerf is nothing to do with them I have to correct anyone who says this because otherwise the devs might believe these people.
I have also seen this build and laugh that they are using such a worthless build over main hand sword with Shouts.
I’m pretty sad actually; GS/LB power build is just getting wrecked this patch in so many ways.
where can I see the exact changes to classes?
(edited by Knaha.5193)