Q:
Are the Devs even concerned about WvW?
I think the WvW team is really small, which kinda shows where WvW is on their priority scale…
While we’re at it. Can someone explain to me why we get kicked out of wvw for the update, and then still have to wait for over an hour in Lions Arch before the update is even available? Why can’t we just play until the update is actually available? Is this a technical reason or are they just kicking us out prematurely while they do final preperations for the update? Because, after the update we ALSO have to wait…
I honestly don’t get it, and I’d really like an explanation. It makes no sense to me, which bugs me. I just want to know the reason.
[VII] Seventh Legion | http://twitch.tv/censtudios
they have to patch wvw, obviously you can’t be in it while they are updatin it
WvW Coordinator
It is a technical reason. The servers have to restart which takes time.
they have to patch wvw, obviously you can’t be in it while they are updatin it
Makes no sense. :P Think about it: So WvW has to update server-side (what exactly?) while the PvE-zones are still up and also need server-side updates?
It is a technical reason. The servers have to restart which takes time.
Thanks. That’s a more reliable answer.
But why do the wvw servers have to take so long to restart while the pve servers don’t? o.o
Or nvm, your NDA probably doesn’t allow you to go in such details lol
[VII] Seventh Legion | http://twitch.tv/censtudios
they have to patch wvw, obviously you can’t be in it while they are updatin it
Makes no sense. :P Think about it: So WvW has to update server-side (what exactly?) while the PvE-zones are still up and also need server-side updates?
It is a technical reason. The servers have to restart which takes time.
Thanks. That’s a more reliable answer.
But why do the wvw servers have to take so long to restart while the pve servers don’t? o.o
Or nvm, your NDA probably doesn’t allow you to go in such details lol
Just because they are Dev’s it doesn’t mean they can magically bend anything to their will, if it takes time, it takes time! They can’t magically make something update/reset quicker, it’s all about technology not their abilities, i don’t expect my computer to turn on faster just because i want it to.
Just because they are Dev’s it doesn’t mean they can magically bend anything to their will, if it takes time, it takes time! They can’t magically make something update/reset quicker, it’s all about technology not their abilities, i don’t expect my computer to turn on faster just because i want it to.
You kinda missed my point. I will explain it again. I just want to understand WHY this is the case. You’re right, just because they’re devs, doesn’t mean they can make everything magically happen, but they SHOULD know how their own program works. And I was just asking how it works, so I can understand why it takes so long.
If I understand how my computer works, I don’t have to freak out everytime something goes wrong. If I understand how the game is built, I don’t have to get annoyed every update because of it. That’s me, and I can’t help it. When I see something I don’t understand, I want to figure it out
[VII] Seventh Legion | http://twitch.tv/censtudios
(edited by Centrix.4065)
Honestly the zerg doesn’t need to end its wvw you don’t like it spvp the whole zerg thing is wvw large scale large group combat I find all the kitten about zerging quite rediculous considering even the name wvw insinuates large scale fights not 5v5 or even 10v10 and don’t bring in only more numbers win because I have led a group of 8 to wipe 30..
Os guild
they have to patch wvw, obviously you can’t be in it while they are updatin it
Makes no sense. :P Think about it: So WvW has to update server-side (what exactly?) while the PvE-zones are still up and also need server-side updates?
It is a technical reason. The servers have to restart which takes time.
Thanks. That’s a more reliable answer.
But why do the wvw servers have to take so long to restart while the pve servers don’t? o.o
Or nvm, your NDA probably doesn’t allow you to go in such details lol
Likely this:
PvE is designed so they actually have both builds up at the same time, involving a large amount of overlapping (including overflow servers), which is why downtime for PvE is so low. They’re not as concerned about splitting up the playerbase while everyone is patching and can patch up the PvE servers without affecting the playerbase.
WvW doesn’t have that luxury, there’s likely no overlap allowed because they can’t split up the playerbase to keep the scores accurate and reliable. They have to drop everyone before they patch it and restart it.
It’s very likely the PvE servers take just as long, if not longer because there’s more of them, as WvW to restart…we just don’t see it because it’s already done before the build is released to the players.
Likely this:
PvE is designed so they actually have both builds up at the same time, involving a large amount of overlapping (including overflow servers), which is why downtime for PvE is so low. They’re not as concerned about splitting up the playerbase while everyone is patching and can patch up the PvE servers without affecting the playerbase.
WvW doesn’t have that luxury, there’s likely no overlap allowed because they can’t split up the playerbase to keep the scores accurate and reliable. They have to drop everyone before they patch it and restart it.
It’s very likely the PvE servers take just as long, if not longer because there’s more of them, as WvW to restart…we just don’t see it because it’s already done before the build is released to the players.
Ohyeah, that kinda makes sense. Yeah I’m not in PvE enough to keep that in mind, but now that you mention it. Thanks mate.
[VII] Seventh Legion | http://twitch.tv/censtudios