youtube: Banished gandara
Officer of Banished
(edited by kelric.7864)
Me and about 5-15 guys from my guild have been trying to set up a succesful group running. however we constanty fail, with people having to leave before we can even reach world v world. now i know release was only a week ago, but this is a pain in the butt. something has to be done about it soon please. or it’ll begin to kill of wvw.
(edited by kelric.7864)
its not bad idea, i mean your whole guild in queue, the only problem its if theres 50 people on in your guild then youll need to wait for 50 slots to open and that will never gonna happen.
unless 1 by 1 the slots gets locked for your members till everybody and then the full guild will have the pop window for go, its going to take a lot…
its kinda difficult.
its not bad idea, i mean your whole guild in queue, the only problem its if theres 50 people on in your guild then youll need to wait for 50 slots to open and that will never gonna happen.
unless 1 by 1 the slots gets locked for your members till everybody and then the full guild will have the pop window for go, its going to take a lot…
its kinda difficult.
yes i understand, but with worse games being able to pull the simple group queuer off, i have no doubt guild wars 2 should be able to manage it.
It would make sense to have a group queue system. At least then you’ll get in with people you know. Allowing an entire guild to queue would probably be too much, but queuing as a group of 5 seems reasonable. Then, multiple groups of 5 from your guild could queue up and aim for the same WvW zone.
Yes, but then I’m now left wondering why there’s even a cap at all to be fair.
Yes, but then I’m now left wondering why there’s even a cap at all to be fair.
My guess is hardware limitations. Even if we assume that they allow 100 people from each world into each zone, that server needs to track the specific behavior of 300 players:
Even when it’s simplified like this, that’s still 1800 things to check on a regular basis. This is not including values like HP, cooldowns, etc. This is also not including Zone status (who owns which points), AI behavior (Hyleks/Centaurs/etc), and random environment stuff, like roaming mobs and gathering nodes.
Basically, there’s a cap because it’s not technologically possible to let everyone in and still maintain some kind of playable game. The fact that they can get 300 in a zone is a miracle in and of itself.
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