Simplify the Matchup System

Simplify the Matchup System

in WvW

Posted by: Rook.1934

Rook.1934

Simple winner goes up loser goes down system.
Each server plays 2 new servers every week except the top and bottom tiers. Matchups could repeat every other week if matches always ended in the same result but this would be the worst case scenario. Still better than now I believe.

Remove the rating system.
Use the score IN the game where everyone can see it and understand. The old system promoted stagnancy. The new system appears to promotes mismatches. Both are unnecessarily complex.

Servers would naturally move tiers quickly
If a server has a large influx of guilds and improves rapidly it would move quickly up through the tiers until it found equilibrium. Obviously a weakened server would quickly find its new tier also.

Why use the arcane and mystical system we have now when the simplest way seems to work perfectly??

Simplify the Matchup System

in WvW

Posted by: Sigmar.2185

Sigmar.2185

Simple winner goes up loser goes down system.
Each server plays 2 new servers every week except the top and bottom tiers. Matchups could repeat every other week if matches always ended in the same result but this would be the worst case scenario. Still better than now I believe.

Remove the rating system.
Use the score IN the game where everyone can see it and understand. The old system promoted stagnancy. The new system appears to promotes mismatches. Both are unnecessarily complex.

Servers would naturally move tiers quickly
If a server has a large influx of guilds and improves rapidly it would move quickly up through the tiers until it found equilibrium. Obviously a weakened server would quickly find its new tier also.

Why use the arcane and mystical system we have now when the simplest way seems to work perfectly??

/signed

[ALPH] – Gandara