Spvp titles so much easier to get
Yes.
SPvP is a lame dumbed down miniature version of WvW without the strategy, planning, and there are only two sides. It’s just run to the spot – defend/attack/cap run to the next spot later, rinse, repeat. SPvPers need the immediate gratification thing otherwise they would stop.
Tried it a few times, it was boring.
Lol, this guy ^ has no clue. One of my guildies does almost nothing but sPvP, even won a few paid tourneys….he’s rank 30 something out of 80. This is since launch…sPvP takes forever to rank up. Im at 13 and it takes me at least four hours to get one rank.
Oh and top tier coordinated teams don’t win without strategy. In fact its nothing but strategy as you dont have to focus on leveling up and gearing up for the fight.
ex – The Midnight Syndicate [Dark]
Maguuma
You get tittle when you kill 100 players or was it 1k.
Seafarer’s Rest EotM grinch
You get tittle when you kill 100 players or was it 1k.
Not even close… lol its over 100k players i’m pretty sure
You get tittle when you kill 100 players or was it 1k.
Not even close… lol its over 100k players i’m pretty sure
I mean in sPvP. I see these gladiator tittle owners everywhere and some even manage lose against me so they haven’t played that much sPvP.
Seafarer’s Rest EotM grinch
Nobody is talking about ranks (oh and btw I had a guildsmate reach rank 50 two months ago farming 8v8s). Getting an spvp title is done in absolutely reasonable time, not too little, not too much. WvW titles? I haven’t even heard of people having them outside of Redguard; I haven’t ever seen anyone with wvw title in wvw (have seen and stomped dozens of gladiators and slayers).
I like them being a lengthy objective. I actually wish it took longer for them to be achieved as I am nearing completion of Master of Disaster.
[CDS] Caedas
Sanctum of Rall
sPvP is very unrealistic PvP.
I admit it takes skill and coordination, but quite frankly its kiddy PvP. Ya know wtf is coming each match. You know what each class is bringing to the table that month.
WvW is a bit different since each class generally has different builds due to the amount of space you have to work with. Yes I’ve seen the pure sPvP builds out in WvW and ya know what? They died w/ a bit of kiting after blowing their CDs.
WvW will always be the true measure of ones ability to PvP. There are no rules…regulations or any of the lame crap in sPvP. Its just pure uncensored PvP.
So the fact that the titles are easier to get is a no brainer.
sPvP is very unrealistic PvP.
I admit it takes skill and coordination, but quite frankly its kiddy PvP. Ya know wtf is coming each match. You know what each class is bringing to the table that month.
WvW is a bit different since each class generally has different builds due to the amount of space you have to work with. Yes I’ve seen the pure sPvP builds out in WvW and ya know what? They died w/ a bit of kiting after blowing their CDs.
WvW will always be the true measure of ones ability to PvP. There are no rules…regulations or any of the lame crap in sPvP. Its just pure uncensored PvP.
So the fact that the titles are easier to get is a no brainer.
As someone that does both I’m kind of bothered by peoples attitude about spvp here.
Spvp is pretty static. Yes it’s not very dynamic, and you have specific builds for it. Yes almost all of the matches are the same due to the way the meta is. Most spvpers that I know aren’t great in wvw, because in spvp the maps are always the same. The fights will allways be in certain areas, and you learn them. In wvw it’s completely different. Does that mean that spvp people have no real pvp skill? No, and it’s silly to say that. It’s just a different set of skills.
Stop putting down on each other. We all pvp, and we should support each other. As pvp players we are all we have, Anet seems to have forgotten we exist.
sPvP is very unrealistic PvP.
…
WvW will always be the true measure of ones ability to PvP. There are no rules…regulations or any of the lame crap in sPvP. Its just pure uncensored PvP.
…
are you talking about 8vs8 spvp? you are right. do you mean 5vs5 or even paid tournys? oh holy cow you are wrong.
and to say “WvW will always be the true measure of ones ability to PvP” is kind of meh with pve skill mechanics and the importance of gear.
sPvP is very unrealistic PvP.
I admit it takes skill and coordination, but quite frankly its kiddy PvP. Ya know wtf is coming each match. You know what each class is bringing to the table that month.
WvW is a bit different since each class generally has different builds due to the amount of space you have to work with. Yes I’ve seen the pure sPvP builds out in WvW and ya know what? They died w/ a bit of kiting after blowing their CDs.
WvW will always be the true measure of ones ability to PvP. There are no rules…regulations or any of the lame crap in sPvP. Its just pure uncensored PvP.
So the fact that the titles are easier to get is a no brainer.
As someone that does both I’m kind of bothered by peoples attitude about spvp here.
Spvp is pretty static. Yes it’s not very dynamic, and you have specific builds for it. Yes almost all of the matches are the same due to the way the meta is. Most spvpers that I know aren’t great in wvw, because in spvp the maps are always the same. The fights will allways be in certain areas, and you learn them. In wvw it’s completely different. Does that mean that spvp people have no real pvp skill? No, and it’s silly to say that. It’s just a different set of skills.
Stop putting down on each other. We all pvp, and we should support each other. As pvp players we are all we have, Anet seems to have forgotten we exist.
Yes I said it, and no you can’t disprove it.
Its just the way it is. It has a place in the game, but there’s no unknown.
sPvP is very unrealistic PvP.
…
WvW will always be the true measure of ones ability to PvP. There are no rules…regulations or any of the lame crap in sPvP. Its just pure uncensored PvP.
…
are you talking about 8vs8 spvp? you are right. do you mean 5vs5 or even paid tournys? oh holy cow you are wrong.
and to say “WvW will always be the true measure of ones ability to PvP” is kind of meh with pve skill mechanics and the importance of gear.
5v5 against WvW.
I’ll choose WvW every time.
You go out in WvW you don’t know who/what/when/how/etc/etc you are fighting. You could turn the corner and get blasted by 50 people or just find 1. You run down a path near your spawn point….you aren’t safe. Heck you’re “group” could be too far away to come bail out your seriously bad play, but not in tPvP.
Sorry but I don’t judge PvP on how well one performs in a very controlled environment w/ little to no surprises. I don’t judge it on an aspect of a game that limits the gameplay options due to small map size etc.
No I judge it not only on reaction times, knowing your char, but also how well you deal with the unknown. I judge how well you deal with 100,000 units of open space not the 10,000 units you get in structured. How do you deal with people that just show up and rain on your even numbered fight. Sorry but when the max number of players is strictly controlled it significantly detracts from the skill ceiling.
I’m not saying that the structured part of this game does not take skill. What I am saying is it takes LESS skill. Its significantly harder to organize 200 players vs 5, its significantly harder to take on 10 players than 5, and its certainly takes more skill to dominate in WvW than it does in any form of structured PvP.
/peace
Yes I said it, and no you can’t disprove it.
Its just the way it is. It has a place in the game, but there’s no unknown.
It’s called SPvP and TPvP. I don’t see PvP anywhere in WvWvW.
A persons skill in WvWvW is only a measurement in their skill at WvWvW. A persons skill in SPvP, and TPvP is their measurement of skill in PvP.
Now if you want to discuss which one takes more skill, o.k. If I have to quote you I will. Fact is I can’t say that because I’m good at boxing I’m good at taekwondo. I’m good at boxing.
Yes I said it, and no you can’t disprove it.
Its just the way it is. It has a place in the game, but there’s no unknown.
It’s called SPvP and TPvP. I don’t see PvP anywhere in WvWvW.
A persons skill in WvWvW is only a measurement in their skill at WvWvW. A persons skill in SPvP, and TPvP is their measurement of skill in PvP.
Now if you want to discuss which one takes more skill, o.k. If I have to quote you I will. Fact is I can’t say that because I’m good at boxing I’m good at taekwondo. I’m good at boxing.
They are both PVP. Just because one may like the other more, doesn’t change the fact that they are both PVP.
That said, a measure of ones skill in sPVP is a measure of ones skill in sPVP.
A measure of ones skill in WvW is a measure of ones skill in WvW.
They are different and they do not cross from one to the other well. sPVP if you want sPVP titles and WvW if you want WvW titles. Past that, to each their own.
[ACEN] Ascension | Tarnished Coast
Yes I’ve said multiple times in older posts that the WvW titles are stupid grindy to get. The kills title takse 250 THOUSAND. At my current rate on my warrior that would take at least 2 years to finish.
Beast mode
Yes I said it, and no you can’t disprove it.
Its just the way it is. It has a place in the game, but there’s no unknown.
It’s called SPvP and TPvP. I don’t see PvP anywhere in WvWvW.
A persons skill in WvWvW is only a measurement in their skill at WvWvW. A persons skill in SPvP, and TPvP is their measurement of skill in PvP.
Now if you want to discuss which one takes more skill, o.k. If I have to quote you I will. Fact is I can’t say that because I’m good at boxing I’m good at taekwondo. I’m good at boxing.
Sorry but this is just silly. Do you not fight people in WvWvW? It’s not all zergs and PvDoor you know. I frequently get in small-scale skirmishes and 1v1s which are true PvP.
I could say spvp and tpvp are nothing but bunkers sitting on points to hold them the longest but then I’ll be generalizing as much as a lot of the people in this thread. WvWvW and s/t-pvp are all pvp, they just require different builds and different strategies/tactics.
I’m quite sure that Jinks is very right that it takes more personal skill in wvw than in spvp and it is not just another opinion.
Trying to get back on topic instead of the ridiculous (and extremely inaccurate) kitten contest between sPvP and WvW:
Certain sPvP titles are easy to get. The “Gladiator” title is earned some time during rank 9. But while “Gladiator” is extremely easy to earn, and “Slayer” and “Champion Slayer” are fairly quick, a title like “Ascendant” isn’t. The difference is in the structure. In WvW you only get titles when you complete an achievement track entirely. Depending upon how balanced your role is in WvW, you might end up getting no titles for what seems like forever, then earning 12 of the 16 titles all in the same day. In sPvP the titles indicate your progression. All of the name titles are steps along a single track. Gladiator is 8500 rank points. Mercenary is 48500 rank points. Avenger is 123500 rank points.
Essentially, if WvW titles were structured like sPvP, you’d earn a title at about every even rank of an achievement. With 16 different achievement tracks, that’s not really feasible. sPvP’s structure is related to the fact that there are essentially only 4 achievement tracks (with titles). There’s PvP kills, Tournament kills, Tournament wins, and Rank points. Those last two tracks are expanded out (wins by class and rank points by tier) to compensate for that fact.
It’s not an issue of unfairness, it’s just two different systems for two different parts of the game. Just because “Combat Healer” is almost instantaneous doesn’t mean that all the PvE title are “easy.”
I’m quite sure that Jinks is very right that it takes more personal skill in wvw than in spvp and it is not just another opinion.
The more people in a battle the less personal skill comes into play. That’s just how it is. On the other hand in 1v1 where personal skill SHOULD be the most important, it usually comes down to profession/gear.
Only if you eliminate all of the other stuff gear/level/profession can you get down to personal skill. That will almost never happen in wvw. It’s at least possible, again very unlikely, in spvp.
If they added in 1v1 pvp into the game, you would have certain professions that are chosen often, and some that are never chosen. If they did though then people would say THAT is the ultimate decider of personal skill. As it is right now there is no way to say that. You can’t say one takes more, they simply take different skills.
As I said earlier wvw skills are not spvp skills. They are different. I suck at spvp, but I’m very good at wvw because I put my teams victory over my own kitten size. Something lacking on these forums.
As to the topic, I think it’s because Anet expected much more to be happening in wvw than is currently happening. Remember they planned on wvw to be part of the “end game”.
hmm yeah… try to get Ransacker+ title or rank 40+ and we’ll talk.
It’s not an issue of unfairness, it’s just two different systems for two different parts of the game. Just because “Combat Healer” is almost instantaneous doesn’t mean that all the PvE title are “easy.”
I don’t think you understand the gravity of the situation.
I wvw more than any other activity, in the EU top tiers no less.
I’ve never seen anyone with a wvw title in wvw. Never! How can you call this balanced? Spvp title holders are everywhere in wvw nowadays because they are so easy to get, getting mowed down by the dozens (in all fairness they are probably in greens).
I find it ironic that some of the WvW titles will be easier to get in lower tiers than they would be in tier one. Take SM capture for example. I’ve seen it flip several times in a few hours in lower tiers. In tier one it is usually held for a long time and only flips a few times a day. Taking SM can be a very costly move in tier one so you have to make sure all your ducks are in a row or risk losing your back line and bringing on the 2v1. Conversely, some maps are permacapped in lower tiers making some titles impossible to get in those tiers as well.
As far as sPvP vs WvW goes, yeah sPvP has a lot of low hanging fruit (part of targeting individual classes rather than general objectives of sPvP for a lot of the titles. I spend hundreds of hours in WvW and I’m only rank 3 in most of the achievements there, I spent less than a day in sPvP and I’m rank two in a lot of the sPvP titles. I know they have the skinner box design (easy to gain at first, increasing the grind as you progress) but it does seem very out of balance with each other.
sPvP is very unrealistic PvP.
I admit it takes skill and coordination, but quite frankly its kiddy PvP. Ya know wtf is coming each match. You know what each class is bringing to the table that month.
WvW is a bit different since each class generally has different builds due to the amount of space you have to work with. Yes I’ve seen the pure sPvP builds out in WvW and ya know what? They died w/ a bit of kiting after blowing their CDs.
WvW will always be the true measure of ones ability to PvP. There are no rules…regulations or any of the lame crap in sPvP. Its just pure uncensored PvP.
So the fact that the titles are easier to get is a no brainer.
Being both a sPvP player and a WvW, I completely disagree. WvW is not the true measure of one’s ability to PvP, rather, it’s a measure of an entire server’s ability to engage in warfare, macro management. You must remember that not everyone in WvW wears the same gears with same levels, while in sPVP everyone has the same level and tier of gears. It’s a lot easier to kill in WvW, all you have to do is go with the zerg and try to tag as many invaders as you can before they get finished off, that’s why the titles take longer to get in WvW, because killing is a lot easier. Just a while ago, I was running with a zerg and I managed to get 50+ kills in less than an hour, all I did was spam AOE on those red names…in sPVP, there’s no zerging…you will put more effort into your kills and points in a field where everyone’s the same level with same gears as you. sPVP is the true test of one’s ability to PvP, not WvW. However, WvW is the true test of a server’s war tactics and ability to cover all timezones. Apples and Oranges. PvP and WvW measure different things, but individual skill measure belongs to sPvP.
I do agree that there’s a lack of low tier titles in WvW. In sPvP kills, there’s progression, from Gladiator, to Mercenary, to Slayer and so on until you get Ascendent…in WvW, it’s just Ultimate Dominator…there should be tiers lower than Ultimate titles.
Aug 2012 (IoJ) → Jan 2013 (FA) → June 2013 (BG)
(edited by Bananasmile.4126)