Current Commanders should be removed completely. Refund the gold to those who got it. Instead introduce a voting system, where you can right click and vote for a person to be your current ‘leader’ for the match, meaning you think he knows what he’s doing and you will follow him. Then he gets a blue icon – FOR YOU only. If you talk in the chat, and appear to talk with reason, and your advices actually work, people will vote for you. No need to farm 100 gold killing dredge!
If say 12 people vote for the same guy, that guy gets a temporary COMMANDER title and a purple icon visible FOR ALL. Simple, easy, effective.
A rank system could be easily introduced here. The more people vote and follow you, the higher your rank becomes, from say Lieutenant through Commander to General and Field Marshal. It would be just a title next to your icon, showing how many people follow you currently.
If a person gets voted a COMMANDER often, he receives a permanent title, and can turn it on/off at will. Since people were following him for weeks already, it is ensured this title is earned and credible. People don’t choose to follow someone this long, who does not get results.
A person can see the people who voted for him, as a Number of Followers, this will help him in deciding what targets to take. With only a few followers there is no point charging SM.
In addition add a feature to hide unwanted commanders, and a Favorite Commander List – commanders on that list will always be displayed for you.
Finally, whatever your chosen commander draws on the map will be visible for you. For advanced strategies in the field.
Simple in implementation, clean, logical and effective. This is how commanders should be.
UPDATE:
The commander system will work in TWO LAYERS. The PUBLIC layer, and the GUILD layer. If only your guild mates voted for you, you will become a guild commander (or lieutenant or general depending on follower count), you will be visible as a symbol to them and only them. Other non-guild players can also vote for you, so you can become a public commander as well, subject to all the above rules, and everyone could see you on the map. However your guild mates would still see you as a guild commander.
Achievement System
Once you are voted a commander, each time you receive karma from an objective, you also receive points towards the Commander Achievement. Once the achievement is complete, you will receive a permanent title you can turn on and off, without others having to vote for you (they can still turn you off though). This ensures that you have to be A. chosen and B. taking lots of objectives as a commander, in order to get the title.
I can see multiple ranks, for example:
[Guild] Team Leader – if you have 6+followers.
[Guild] Lieutenant – 12+ followers
[Guild] Commander – 20+ followers
[Guild] General – 40+ followers
[Guild] Field Marshal – 84+ followers (about half of the map population)
Insert guild name in the brackets if you are in the guild layer.
You have achievements for each of these ranks, and the ranks are only there to give people quick ideas about how many people you are leading currently. If ANet really wants a gold sink within the Commander system, you can provide Rank Armor sold for gold, as long as you completed the achievement for that rank. Purely cosmetic.
Dynamic Commander Switching
Say, you voted for commander A, or have not voted for any commander at all, but you start following commander B, and have the DCS flag turned on in options, you will automatically align to the commander you are following, if you stayed within X range of him for the past Y minutes. Just a little neat automatic trick to help the undecided pick the best commander to suit their gameplay style! Entirely optional.
(edited by zerospin.8604)