Whats up everybody. Lately I have been very active on this forum telling everyone whats wrong with WvWvW and in rare cases giving suggestions to fixing it.
In this thread im about to show whats wrong with WvWvW, nothing here is going to be opinion, its FACT, dispute it at your own peril.
Many popular opinions on this board seem to be that the match making will solve all our problems, server with equal 24/7 coverage will be matched against each other, and other misleading stuff.
First attatchment :
Graphs provided by arneanet. You can find them in this sub-forum right here.
I laid Vizunah Squares and Far Shiverpeaks graphs over and under each other for ease of reading.
In the graph I laid red boxes over 2 distinct times. First box covers 12.13 AM (13 minutes past midnight) to 10.36 AM.
Second box is alot bigger and covers more then 12 hours. It starts at 9/17/12 10.50 PM (22.50) and ends at 9/18/12 at 12.00 PM (Midday)
If you compare the graphs its easy to see that Viznuah Square has fills there borderlands ALMOST 24/7. The significance of the graphs are this : If there is a line it signifies a que, which in turn means that the borderland is FULL, if there is no line, there is no que, thus the borderland is not full.
For example, in the first red box you can see that Viznuah Square has over 150 people in que for eternal battleground at 3:13 AM while Far Shiverpeaks has no que at all. Many of these differences can be found in the graph. I trust you will examine the graph in your own time and see.
Now for the second attachment.
This image pertains to the ladder system, the ladder is taking from the sticky on this forum. I imagine the image is self explanatory in what it conveys, but you cant be sure, so let me explain.
The numbers before the server is the match making rating (MMR from now on)
MMR is not changed by points in WvWvW, it is not an average. MMR is a pure win/loss ranking system, it is not affected by points in game. Many people seem to think so, but its not, period.
As the image shows, middle servers do not move, the server that is in the middle can change but a middle server will always be the one matched against, one with a higher MMR and one with a lower MMR.
So why wont everything get fixed by the system? Why wont servers who have 24/7 coverage get matched against each other? Simply because the system cant account for that. As it stands right now most servers have found their stable MMR, and have found the most balanced match up for them. The problem arises from server like my own fighting another server with much more players 24/7, this is the problem with WvWvW.
The graph is the clearest indicator of where the problem lies. In player numbers. The only reason I included the rankings and such was to illustrate to people like eliteseraph why the system wont solve anything, it cant. Its not a problem of wrong match ups clearly servers are where they currently belong.
And that my friends is all I have to say. ArenaNet needs to find a way to fix this, most people dont want imposed player caps on WvWvW or several instance borderlands, we just want a way to have matches be more equal, as of typing this Vizunah Square have a 156,857 point lead, the graph shows you why, now its up to ArenaNet to find a solution.