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Posted by: Enigma.2601

Enigma.2601

How does a game do everything mechanically so well but then polish it with the most abysmal UI possible?

WvW is an unorganized zerg fest, commanders run around with an unknown amount of players/siege/supply counts.

No simple raid UI, no ability to manage group make ups, no quick supply count without calling for everyone to stack on your location and type a command.

No quick way to label groups in order to assign tasks. No surprise it’s a massive zerg fest since release.

All this on top of culling which is just eating away at Commander morale cause they don’t have the most basic tools for organization, they spend more time wondering what they have to work with then actually thinking of a tactic.

Arenanet, get with the 21st century and do what games did 10 years ago, have a functional UI on top of their game, I can’t even tell how much HP my party members have outside of a green bar. Who gave the green light for WvW on release? Did you spend 90% of the time figuring out how many non essential NPCs to throw out in the “living battlefield” before thinking “Hey if we want this to be a warzone with siege/tactics and fortified positions maybe the commanders will want to have an idea of what forces they are leading/supply they are carrying/grroup make ups/map locations of squad groups/rally points etc”

This is more of a rant than anything but it just baffles me at how bad the game is supported by it’s UI. I have a commander tag and I dread using it because it’s more of a headache then it is fun to command in this game. You have thrown no bone to the players who are attempting to enjoy your WvW experience, it’s literally a joke.

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Posted by: GuardianOMS.8067

GuardianOMS.8067

You spent 100g for a blue diamond and a supply check.

Sgt Killjoy – “Pedantic” “babe” and “bff” of Saiyr
The devs don’t care about WvW so I’m gonna kill players in PvE!

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Posted by: SoPP.7034

SoPP.7034

WvW is neglected relative to the rest of the game, we all know this.

A warrior, a guardian, and an elementalist walk into an open field…
The Warrior turns to the guardian and says, “Did you hear something?”
Guardian replies, “No, but how’d the elementalist die?”

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Posted by: Enigma.2601

Enigma.2601

it was a rant on general discussion, attempting to get some sort of exposure.

I know it is pointless here as I know everyone is aware who participates in WvW that it’s neglected beyond belief

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Posted by: Wolfheart.1938

Wolfheart.1938

Why on earth would your post be infracted? What you speak is the truth.

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Posted by: duckideva.6358

duckideva.6358

Yeah; I don’t have the blue top hat, but I’ve read on what the top hat lets commanders do…and it’s pretty much…wear a top hat. I absolutely agree that the game needs a few things to really improve WvW:

1. Server specific voice communications. Having a server vent-type channel would really solve a ton of problems.

2.) Raid management tools.

3.) Some sort of reward for people who aren’t zerging, but are defending.

4.) Ability to see allies on the entire map. Instead of just seeing the people close to you, the map should display where everyone on the map is; it would be a lot easier to coordinate small group raids if you could see where everyone was.

I’m sure there’s more, but those are the four that pop to the front of my brain instantly. WuvWuv needs Dev Luv.

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Posted by: ErlendR.6107

ErlendR.6107

Dont blame anet when they r not guilty. They r guilty from a lot of things in wvw, but they r not guilty for the not smart ppl zergers. Is the future evolution of mankind:

Proud ex-Kaineng T8 best server ever vs DR & FC
FC
Retired

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Posted by: SoPP.7034

SoPP.7034

but they r not guilty for the not smart ppl zergers.

Zerging is an effective tool, that’s why people do it. And it IS because of ANet because its their game and they effectively create the environment that dictates whether zerging is effective or not.

A warrior, a guardian, and an elementalist walk into an open field…
The Warrior turns to the guardian and says, “Did you hear something?”
Guardian replies, “No, but how’d the elementalist die?”

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Posted by: Ahmrill.7512

Ahmrill.7512

How does a game do everything mechanically so well but then polish it with the most abysmal UI possible?

WvW is an unorganized zerg fest, commanders run around with an unknown amount of players/siege/supply counts.

No simple raid UI, no ability to manage group make ups, no quick supply count without calling for everyone to stack on your location and type a command.

No quick way to label groups in order to assign tasks. No surprise it’s a massive zerg fest since release.

Totally agree. They need to make the commander and squad system into a flexible system for all player styles and WvW force sizes. You have no in game way for more than 5 people to group unless it’s the commander system.

They need to allow commanders to “Hide” the pin AND still retain all the functions of the squad system. This way 2-4 groups can organize a private force without flooding the map with commander pins. It hard to have a private guild event when you can’t control who joins the squad or how many people join it. Orange crossed swords only appear now if more than 25 people are in the area…. no control of that with a commander pin up.

Should also have unique colored dots for those people in the squad. How many military leaders go into battle not knowing how many soldiers they have or where they are? Major UI facelift needed for the commander and squad system.

Ahmrill
Proud member of [NORD] Nordvegr Guild
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Posted by: Rawnoodles.1398

Rawnoodles.1398

You spent 100g for a blue diamond and a supply check.

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Posted by: Rob.7624

Rob.7624

You spent 100g for a blue diamond and a supply check.

Blue floating Doritos

Cool Ranch Dorito with dip

but I agree with OP

Commander Bird Song
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Posted by: Zolihan.8674

Zolihan.8674

The whole commander system needs a complete overhaul. Refund the 100g and strip the dot and introduce a better system.

Guild only commanders. Only people in the guild can see the commander tag. So guilds who run on a map can keep to themselves if they wish. This would hopefully reduce the number of commander tags on one map, where some refuse to take theirs off.

Full map commanders. Commanders who want to run a group with all players on the map. I think this should be earnt rather than bought because there are some people who lack the ability to be a commander but other players will follow them anywhere just because of that dot. There have been some good suggestions about how to implement a system like this in other threads.

PvE commanders. No, not the clowns that stand in front of LA bank all day. I’m talking about the few who run organised farm zergs in Orr. Let these guys buy a dot, but lets not connect these guys to WvW, since from what I have seen of the majority of people who have a blue dot is that they have no intention of ever stepping into WvW.

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Posted by: MarkusParkus.8467

MarkusParkus.8467

You forgot to mention Commanders getting chat suppressed. -_-

Furious Scumbag, Raging Scumbag & Geologist Greywind
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Posted by: fragnstein.3486

fragnstein.3486

The whole commander system needs a complete overhaul. Refund the 100g and strip the dot and introduce a better system.

Guild only commanders. Only people in the guild can see the commander tag. So guilds who run on a map can keep to themselves if they wish. This would hopefully reduce the number of commander tags on one map, where some refuse to take theirs off.

How about a guild icon commander tag?

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Posted by: Malediktus.9250

Malediktus.9250

They should sell an upgrade for commander for like 5k honor badges. It would make you a High commander and also allow you to remove badly placed siege equipmnet from the field or unclaim keeps from guilds with no buffs running.
Also give priority in the queue for commanders, its annoying if theres 1h+ queue and no commander can join the field

1st person worldwide to reach 35,000 achievement points.

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Posted by: Piteous.4165

Piteous.4165

I totally support this post.

Blackgate
Stay frosty! Keep it tight!

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Posted by: Magiofdeath.2745

Magiofdeath.2745

“blah blah give a commander a bone, this old zerg came trolling home”

Fort Aspenwood | Kurzick ftw!

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Posted by: Ahmrill.7512

Ahmrill.7512

I don’t understand how this post was infracted either. The complete lack of flexibility of the commander and squad system is frustrating. WvW needs to be about allowing guilds and players to coordinate groups of all sizes and for different purposes.

The only system we have in the game for coordinating more than 5 people is a system that’s completely useless for anything but a zerg. All the MMO’s I’ve played in the last 5 years had better multi-group systems than GW2.

Ahmrill
Proud member of [NORD] Nordvegr Guild
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Posted by: Musty.3148

Musty.3148

Even as fail as Warhammer is/was it’s warband system was Waaaaay better than this one.

80 Elementalist/80 Mesmer/80 Guardian/80 Thief
Now Musty Britches since someone decided Shortbus Rider was offensive… [LoS] [NSP]

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Posted by: Magiofdeath.2745

Magiofdeath.2745

Arenanet, get with the 21st century and do what games did 10 years ago, have a functional UI on top of their game, I can’t even tell how much HP my party members have outside of a green bar. Who gave the green light for WvW on release?

I agree with your entire post. If normal players aren’t going to be given the correct party UI tools, then at least commander should. As for the green light on release, it was the same people that gave the green light to release the game. 6 months later, we are still playing beta, with the amount of bugs and how much they strayed from their manifesto.

Fort Aspenwood | Kurzick ftw!

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Posted by: Anvil Pants.3426

Anvil Pants.3426

As for the green light on release, it was the same people that gave the green light to release the game. 6 months later, we are still playing beta, with the amount of bugs and how much they strayed from their manifesto.

Ah, but you should have seen how long people had been talking about GW2 inside of GW1. So long that it had become an inside joke that GW2 was merely a myth, and at best would be another expansion of GW1.

Anvil’s Last Stand [ALS]
Grand Progressive Arch Battle Pope of Anvil Rock Defenders Alliance [TARD]

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Posted by: Magiofdeath.2745

Magiofdeath.2745

As for the green light on release, it was the same people that gave the green light to release the game. 6 months later, we are still playing beta, with the amount of bugs and how much they strayed from their manifesto.

Ah, but you should have seen how long people had been talking about GW2 inside of GW1. So long that it had become an inside joke that GW2 was merely a myth, and at best would be another expansion of GW1.

Oh, I’m aware. At this point, I would of preferred a 2nd GW in GW1’s style. I mean, WvW is a blast, but the rest of the game, getting boring and increasingly grindy.

Fort Aspenwood | Kurzick ftw!

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Posted by: Ahmrill.7512

Ahmrill.7512

Even as fail as Warhammer is/was it’s warband system was Waaaaay better than this one.

God’s yes! If they need the best grouping system to model…. Warhammer did it right. It was by far the best Raid UI system I’ve used for PvP and PvE. For all the innovative things GW2 did right…. it’s like they stepped backwards a decade for the grouping systems.

Grouping systems and social interaction is one of the main things for a MMO…. but something is missing right now in GW2.

Ahmrill
Proud member of [NORD] Nordvegr Guild
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Posted by: Sirendor.1394

Sirendor.1394

Oh, I’m aware. At this point, I would of preferred a 2nd GW in GW1’s style. I mean, WvW is a blast, but the rest of the game, getting boring and increasingly grindy.

Exactly GRINDY

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SPvP as Standalone All is Vain

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Posted by: Omne.4603

Omne.4603

WvW is neglected relative to the rest of the game, we all know this.

QFT

I Cant Stop/ Ocularis
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Posted by: Thesilentflute.8761

Thesilentflute.8761

So much QQ over nothing the raid ui is alt f4 duhhh. Zergs are a waste of man power tanky toons running in rings till they forget to heal or glass toons that are smash or be smashed.

I see good ideas every day …good in theory. – Shawn Farthing
Masters in Geek Mythology
YOU ARE NOT THE INVENTOR OF WORDS!!! lol

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Posted by: Ahmrill.7512

Ahmrill.7512

So much QQ over nothing the raid ui is alt f4 duhhh. Zergs are a waste of man power tanky toons running in rings till they forget to heal or glass toons that are smash or be smashed.

huh?

Ahmrill
Proud member of [NORD] Nordvegr Guild
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Posted by: Caedmon.6798

Caedmon.6798

For gods sake let people speak their mind already, this is getting RIDICULOUS. Anet – Orwell 1984.

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Posted by: synk.6907

synk.6907

but they r not guilty for the not smart ppl zergers.

Zerging is an effective tool, that’s why people do it. And it IS because of ANet because its their game and they effectively create the environment that dictates whether zerging is effective or not.

wub-wub is basically Galcon (game site)
Superior numbers!

But it’s true, it’s what works and what the environment fosters.

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Posted by: Rezz.8019

Rezz.8019

Having a blue hat that is visible for EVERYONE on the whole map, being able to create 50-man squads, being able to check supplies.

That is worth more than 100 gold, should make it at least 500.

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Posted by: Anvil Pants.3426

Anvil Pants.3426

I’m hoping that commander/raid UI is part of 2013 WvW improvements. I would quit playing if it weren’t, and could easily lose interest before it happens.

The moderator whom infracted the OP should publicly apologize. The one that infracts/deletes this post should apologize twice. It is basically against the rules to say the word “moderator”, after all.

Anvil’s Last Stand [ALS]
Grand Progressive Arch Battle Pope of Anvil Rock Defenders Alliance [TARD]

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Posted by: Taldek.6105

Taldek.6105

Infraction detraction please, show some love for those who care enough to suggest improvement opposed to walking away already…

Blackgate – [KnT]

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Posted by: Ahmrill.7512

Ahmrill.7512

Having a blue hat that is visible for EVERYONE on the whole map, being able to create 50-man squads, being able to check supplies.

That is worth more than 100 gold, should make it at least 500.

What if you want you simply want to run with 4 groups and stay under the 25 player limit to avoid the crossed orange swords on the map? There is ONE option to effectively coordinate doing that and it involves using a 3rd party voice program. Running 4 separate groups together is no where near as effective as running 4 groups in a squad with a dedicated chat channel, supply check and waypoint marking. Flagging the pin basically invites everyone in the zone to join you and eliminates a specialty squad, or trying to stay under the 25 player limit.

The commander and squad system would work if they allowed some flexibility and control over the size of the squad and who’s in it. Allow commanders to hide the pin and still retain all the functions of the squad would probably be the easiest solution. Commanders can be public or private for guilds and havoc forces.

It would work for whatever players or guilds would need or enjoy doing.

Ahmrill
Proud member of [NORD] Nordvegr Guild
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Posted by: brogarn.8723

brogarn.8723

As said above, Warhammer, of all games, got it exactly right. Carbon copy that and no one would blame you, Anet.

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Posted by: jportell.2197

jportell.2197

Sooo funny/fun fact… In my BL we had noooo commander for about 2-3 hrs yesterday… It was just me and one other vocal person and some parties…. We retook a tower were trebbing bay from our keep and kept a full fledge red zerg in their corner of the map while playing house keeping… Noone was saying “EVERYONE HERE GET TO ME NOW!” We were saying “Is anyone at hills or stargrove”. How many numbers? Can you take them? Do you need help? Are people escorting dolyaks? Someone said what they were doing and where they were doing it… We were able to fully siege one keep and make it untouchable and starve the other servers of enough supply to recap stuff… When the commander did get there (he was there before just didn’t have the diamond was on an alt) we finished pushing back into our bay and retaking the other tower… But most of the game time was spent with no one on the map being a commander. And business got handled more smoothly and efficiently then any other time when you have 3 commanders all screaming for everyone to get to their location… Commander is overrated and too easily obtained… Few people are actually good commanders in this game (in my server experience.)

Johnny The Gray
GASM’s Bunker Mesmer

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Posted by: Ahmrill.7512

Ahmrill.7512

As said above, Warhammer, of all games, got it exactly right. Carbon copy that and no one would blame you, Anet.

I realize the Commander and squad system is designed for something different than warhammer’s warband system… but look at the functionality difference between the two.

Warband options:

/disband Disbands your party or warband if you are the leader
/leave Leave your current party or warband
/lfg
/lfm
/lfp Opens and closes the Open Parties and Warbands window
/makeleader
/partyleader Pass party leadership to the targeted character in your party
/makemainassist Pass main assist to the targeted character in your party
/openjoin [character name] Join a specific character’s open party
/openlist
/partylist Lists open parties
/openpartyinterest Toggles your character as interested/not interested in forming a public party
/openpartynote Set recruitment settings for an open party (you must be set as interested in forming an open party)
/partyboot
/partykick
/partyremove Boots the targeted character from your party
/partyleave
/partyquit Leave your current party
/partyinvite Invites the selected target to your party
/partyjoin [character name] Joins a specific character’s party
/partyopen Sets your current party or warband as open
/warbandconvert Converts your current party into a warband
/warbandleader Pass warband leadership to the targeted character in your warband
/warbandlist Lists open warbands
/warbandjoin [character name] Joins a specific character’s warband

This is just the /slash commands for the warband system. All of this could be done in the UI with a drag and drop and right click menu as well. You also saw each groups dots on the map with a unique color. Let’s take a look at the C&S system functions.

Commander & Squad system:

/squadinfo — displays the supply carried by each member of your squad.
/supplyinfo — displays the supply carried by players near you.
/squadjoin [commander_name] – join a commanders squad.
/squadleave – leave your current squad.
/squad – speak in squad chat

Commanders can also set Waypoints via the UI… and that’s it folks. That warband system could hold between 6 people (1 grp) and 48 players. It could be used for any situation within the game, either PvP or PVE. It was simply the best grouping system I’ve ever used in an MMO for multiple groups.

I’m not saying make the commander and squad system exactly like the warband… but look at the functionality between the two. That warband system came out just under 5 years ago… and you wonder why the OP is disappointed and got frustrated?

Ahmrill
Proud member of [NORD] Nordvegr Guild
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Posted by: Ahmrill.7512

Ahmrill.7512

Grouping in a modern day MMO is a big part of the social gaming experience. There are many types of guilds and players and those guilds an players have different interests and idea of what is “fun”.

Having a functional system that allows for any number of players to group in a flexible easy manner is paramount. And currently the commander and squad system isn’t doing this. We don’t have to go into details, just do a search for “commander” on the forums…. lots of fantastic suggestions.

I’m sure the C&S system will get upgraded at some point, but I just hope Arenanet realizes how many people are frustrated right now with the current state of trying to get multiple groups together for anything. It feels clunky and inadequate for anything but herding zergs in WvW.

Ahmrill
Proud member of [NORD] Nordvegr Guild
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Posted by: kuora.5402

kuora.5402

Please for heaven’s sake, give commanders a beacon for us to look at better, it’s hard to stick to them in a large scale fight. Give them a bloody COLOURED CHAT. This will make commanding militia a LOT less frustrating.

¸ . ø ¤ º ° º ¤ ø . ¸ ¸ . ø ¤ º ° º ¤ ø . ¸
[Aia] Amoria- The guild of pleasant love
¸ . ø ¤ º ° º ¤ ø . ¸ ¸ . ø ¤ º ° º ¤ ø . ¸

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Posted by: Ahmrill.7512

Ahmrill.7512

I’d love to comment more but can’t afford a third infraction for this thread.

Ahmrill
Proud member of [NORD] Nordvegr Guild
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Posted by: Vanity.2506

Vanity.2506

There’s not even effective guild tools, let alone a useful UI system for WvW. Yeah, they need to get to work on BASICS … please.

Vanity Lionheart
That which yields is not always weak.

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Posted by: jportell.2197

jportell.2197

You know what commanders really need? To not say “EVERYONE GET TO ME NOW!” Number 1. We don’t always no where “me” is especially if there is more than one commander in the map its like uhh? really? Number 2. To do the job of a commander does not require the freaking blue diamond supply info and squad list… Anyone can be a commander all it takes is someone that is vocal and NICE to ask for info get reports on enemy movements and try to rally some buddies together “If you wanna take this meet me at hills So Gate… Leaving in 3 min” Bam no squad necessary no blue diamond… And kitten still gets done. I get asked by my server (DB) when are you getting your tag many times… My immediate response is “Why do I need it?” “What would change between other than some useless options that aren’t necessary when we communicate this well?” The second response is “You gonna give me 100G to be a commander?” lol… Even had people offer to contribute but I don’t want anyone to waste their money because that’s what I see a commander tag as… A waste.

Johnny The Gray
GASM’s Bunker Mesmer

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Posted by: Ahmrill.7512

Ahmrill.7512

There’s not even effective guild tools, let alone a useful UI system for WvW. Yeah, they need to get to work on BASICS … please.

Just on par with most mainstream MMO’s would be dandy.

Ahmrill
Proud member of [NORD] Nordvegr Guild
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Posted by: Zephyrus.9680

Zephyrus.9680

Dont blame anet when they r not guilty. They r guilty from a lot of things in wvw, but they r not guilty for the not smart ppl zergers. Is the future evolution of mankind:

Actually they are guilty by their reward system. If you zerg you get more rewards, simple as that.

Zefyres – Ele | Maguuma | (ex) top100 solo/teamQ casual | Youtube

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Posted by: kuora.5402

kuora.5402

You know what commanders really need? To not say “EVERYONE GET TO ME NOW!” Number 1. We don’t always no where “me” is especially if there is more than one commander in the map its like uhh? really? Number 2. To do the job of a commander does not require the freaking blue diamond supply info and squad list… Anyone can be a commander all it takes is someone that is vocal and NICE to ask for info get reports on enemy movements and try to rally some buddies together “If you wanna take this meet me at hills So Gate… Leaving in 3 min” Bam no squad necessary no blue diamond… And kitten still gets done. I get asked by my server (DB) when are you getting your tag many times… My immediate response is “Why do I need it?” “What would change between other than some useless options that aren’t necessary when we communicate this well?” The second response is “You gonna give me 100G to be a commander?” lol… Even had people offer to contribute but I don’t want anyone to waste their money because that’s what I see a commander tag as… A waste.

Yeah try doing that against organised guild groups in EB, T1.

¸ . ø ¤ º ° º ¤ ø . ¸ ¸ . ø ¤ º ° º ¤ ø . ¸
[Aia] Amoria- The guild of pleasant love
¸ . ø ¤ º ° º ¤ ø . ¸ ¸ . ø ¤ º ° º ¤ ø . ¸

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Posted by: jportell.2197

jportell.2197

You know what commanders really need? To not say “EVERYONE GET TO ME NOW!” Number 1. We don’t always no where “me” is especially if there is more than one commander in the map its like uhh? really? Number 2. To do the job of a commander does not require the freaking blue diamond supply info and squad list… Anyone can be a commander all it takes is someone that is vocal and NICE to ask for info get reports on enemy movements and try to rally some buddies together “If you wanna take this meet me at hills So Gate… Leaving in 3 min” Bam no squad necessary no blue diamond… And kitten still gets done. I get asked by my server (DB) when are you getting your tag many times… My immediate response is “Why do I need it?” “What would change between other than some useless options that aren’t necessary when we communicate this well?” The second response is “You gonna give me 100G to be a commander?” lol… Even had people offer to contribute but I don’t want anyone to waste their money because that’s what I see a commander tag as… A waste.

Yeah try doing that against organised guild groups in EB, T1.

Try doing what communicating? Do it all the time… And if DB ever makes it to T1… We’ll see… But from what I am told tier 1 is the biggest zerg fest of em all.

Johnny The Gray
GASM’s Bunker Mesmer

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Posted by: kuora.5402

kuora.5402

If DB was to swap place with SoR right now? You would be at 0ppt. But the point is, commander symbol is one of the most important things that you need to command militia. Fights, often in EB involve upto 100 people ,and rallying to a non-commander leader is quite hard.

What’s wrong with zergs?

¸ . ø ¤ º ° º ¤ ø . ¸ ¸ . ø ¤ º ° º ¤ ø . ¸
[Aia] Amoria- The guild of pleasant love
¸ . ø ¤ º ° º ¤ ø . ¸ ¸ . ø ¤ º ° º ¤ ø . ¸

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Posted by: Ahmrill.7512

Ahmrill.7512

What’s wrong with zergs?

It’s not what’s wrong with zergs… it’s what’s wrong if you don’t want to zerg. There is no possible in game way to coordinate multiple groups for medium forces (say 2-4) groups using the current commander and squad system. As soon as the pin is popped to help coordinate multiple groups for a medium force or guild event the “blue zerg magnet” comes into effect. Want to stay under the 25 person limit so you don’t have orange swords popping on the map? Better not use the C&S system.

It would be nice to have more mechanics AND some kind of grouping system that would allow more different sized forces anywhere on the map.

Ahmrill
Proud member of [NORD] Nordvegr Guild
Jade Quarry

Throw your commanders a bone

in WvW

Posted by: IonusX.7905

IonusX.7905

i do have to agree with lots being said but early today me and a fellow guild organized our selves and our server by using 3rd party surface we organized the guild group into a small zerg and i controlling the pug and mixed players that where not part of the guild and it was working flawlessly but their many time where i wanted to tell certain people hey can you 5 and you 5 go here and here while the rest of us move to here. now with the squad chat its not really need since you can never see where anyone really is which practically sucks since saying you want to hit this supply camp here and hit this tower at this time gets very difficult since you cant see where everyone is or when you want lead a sweeping manover on your enemy’s and no one knows whats going since they cant read or follow which chat window

{TNT} Tactical Night Techs “We are the last line of defense”Commander Fire Warrior Scout

Throw your commanders a bone

in WvW

Posted by: Ahmrill.7512

Ahmrill.7512

i do have to agree with lots being said but early today me and a fellow guild organized our selves and our server by using 3rd party surface we organized the guild group into a small zerg and i controlling the pug and mixed players that where not part of the guild and it was working flawlessly but their many time where i wanted to tell certain people hey can you 5 and you 5 go here and here while the rest of us move to here. now with the squad chat its not really need since you can never see where anyone really is which practically sucks since saying you want to hit this supply camp here and hit this tower at this time gets very difficult since you cant see where everyone is or when you want lead a sweeping manover on your enemy’s and no one knows whats going since they cant read or follow which chat window

Can you actually imagine an army trying to fight a battle without knowing how many people they have, if they are together and no way to split the forces into various sizes.

That’s what it’s like trying to group in game and play GW2. let’s get some commander love this next patch…

Ahmrill
Proud member of [NORD] Nordvegr Guild
Jade Quarry

Throw your commanders a bone

in WvW

Posted by: Sirendor.1394

Sirendor.1394

^Actually true. How are we supposed to organise strategies for battle if we don’t know what our numbers are, where everyone is and if we don’t have sub-commanders who can lead smaller groups?

Gandara – Vabbi – Ring of Fire – Fissure of Woe – Vabbi
SPvP as Standalone All is Vain