Waypoint Costs rather than Repair Costs
Currently Waypoint usage is free in WvW while you have to repair your gear when you die.
The costs of one waypoint usage is very close to that of a single death so why not simply interchange to two? Add waypoint costs to WvW and remove the damaged gear.
Pros:
-People will no longer associate death with repair bills (although they’ll still be paying more or less the same bill unless they get resurrected constantly)
-Waypoint costs may discourage people from excessively teleporting around the maps.Cons:
-NoneOverall I think the costs of WvW should come around to roughly the same. You don’t have to pay as long as you get revived but you have to pay for your waypoint usage.
The positive thing is that you tax people for excessive waypoint usage, borderlands hopping etc. and people stop associating death with repair bills.
Some of you MMO veterans may recall the “rested XP bonus” debate from the WoW beta, where people would only earn 100% XP while their “rested bonus” lasted and 50% thereafter. Due to the negative outcry Blizzard simply said “you gain 200% XP during your rested bonus and 100% during the rest of the time”.
Effectively the same thing but it was much better received.
Hhhmmm … I suspect that you might be one of the very few that would be glamored by that ruse.
Besides, how is it inappropriate to use a waypoint that you fought and paid for as often as you kitten please?
Stormbluff Isle [AoD]
The only waypoint people are going to get heavy use out of is the one at their spawn. Other waypoints are often contested if your faceing a competent server so you only have small windows of opertunity to use them. Asumeing no queue times you could easily drop from WvW and just reenter to get back to your spawn location any time you pleased so adding waypoint costs to there would be pointless.
Costs are fine as they are, if your repair costs are getting that expensive heres a pro tip, don’t get yourself killed so often. I’ve had plenty of multi hour long WvW sessions that only required a single repair at the end of the night because I only died a few times.
Repairs should be free as long as culling is still an issue
{{80 ele Soap 80 engi Flush}}
I’d rather pay for repairs than waypoints, I use waypoints more often than I have to repair. (I’d rather not pay for repairs either, but if it’s choose one or the other…)
Repairs should be free as long as culling is still an issue
I feel that bugs are a part of the game until fixed. Culling is a bug, but it can be used as an advantage so it’s all fair.
Make up your mind!!
Repairs should be free as long as culling is still an issue
I feel that bugs are a part of the game until fixed. Culling is a bug, but it can be used as an advantage so it’s all fair.
Make up your mind!!
I did. If culling, or any bug is in the game it should be open to use without penalty. Call it the stupid fee for the Devs failing on this. Also, since culling is so hard to fix, we should get free repairs too.
{{80 ele Soap 80 engi Flush}}
Repairs should be free as long as culling is still an issue
I actually agree with this.
Culling is possibly the single biggest thing that makes wvw annoying and far less fun than it could be.
Yaks Bend