Weekly matchups are broken.
This is exactly the case. There is no queue in HOD I went in to BlackGate borderland and we have about 5 people there. On HOD borderland we have less than half people from other server. Everyone give up I think ><
Some of us aren’t even home yet :P
One of my guild mate log on about 30 min after wvw start.
He asked “So which map are we going for wvw?”
The guild answer “You are too late man. The match is already ended” ><
Currently, as HoD players, we have 6 weeks minimum of getting absolutely destroyed before we make it down to a bracket where we can actually compete. ET, too, lost a ton of population and is ranked far too highly. We need another week or two of 1 day matches. I want to play WvW, but as it stands, I either have to transfer servers or be content with taking a supply camp in the middle of the night while trying desperately to avoid a 40 man zerg who is as bored as I am.
Please do something, Anet, this is kitten I don’t want to spend another week farming orr or doing dungeons, I want wvw.
Please do something, Anet, this is kitten I don’t want to spend another week farming orr or doing dungeons, I want wvw.
I got panda’s and went to lose my mind to the dark side. Fell off the wagon, even with nearly 4 years of recovery. Yes, It’s horrible and yes, I’d rather be playing WvW….but of course I’m on ET which just got crushed. :/
When there’s such limited space on a wvw map and queues, how many people on a server does it really take?
I’m imagining servers as having say 2000 inhabitants playing (keeping in mind they sold over 2,000,000 copies and there’s about 50 servers for NA & EU, making 40k per world, figuring 5% playing actively).
Out of those, you can’t get a team for wvw?
When there’s such limited space on a wvw map and queues, how many people on a server does it really take?
I’m imagining servers as having say 2000 inhabitants playing (keeping in mind they sold over 2,000,000 copies and there’s about 50 servers for NA & EU, making 40k per world, figuring 5% playing actively).
Out of those, you can’t get a team for wvw?
Even if you do get a guild together and capture some things, the enemy just comes and takes it back because it puts a big “hey, there’s something to do here” sign over what you took. Even if you manage to hold them off for awhile, the fully populated enemy realm just takes everything you worked for when you leave. Not to mention that any guild capable of fielding 50+ have left our realm, and it’s really hard to convince people to join a WvW guild when the only WvW experience you can get on our ream is getting owned because we’re completely outnumbered.
The situation is hopeless, so most people just transferred to other realms or quit playing. Last week we held on to our corner of EB for the weekend, but when sunday night rolled around we lost everything. I’m not sure we’ll last even that long this week.
When there’s such limited space on a wvw map and queues, how many people on a server does it really take?
I’m imagining servers as having say 2000 inhabitants playing (keeping in mind they sold over 2,000,000 copies and there’s about 50 servers for NA & EU, making 40k per world, figuring 5% playing actively).
Out of those, you can’t get a team for wvw?
Even if you do get a guild together and capture some things, the enemy just comes and takes it back because it puts a big “hey, there’s something to do here” sign over what you took. Even if you manage to hold them off for awhile, the fully populated enemy realm just takes everything you worked for when you leave. Not to mention that any guild capable of fielding 50+ have left our realm, and it’s really hard to convince people to join a WvW guild when the only WvW experience you can get on our ream is getting owned because we’re completely outnumbered.
The situation is hopeless, so most people just transferred to other realms or quit playing. Last week we held on to our corner of EB for the weekend, but when sunday night rolled around we lost everything. I’m not sure we’ll last even that long this week.
I guess, having watched WAR and other games flop tragically, I can remember what a rapidly-emptying server feels like.
At the same time, I’m remembering some truly grand sieges in Lineage-2 where server capacities were just a couple thousand…
For GW2, s’posedly you can only even fit 130ish on a map. With an average of 40k initial accounts per server, here in the 2nd month I’d have hoped you could get a hundred players to play. Not even Age of Conan servers flopped that fast.
I think the cap is like 166 per side per map.