Selwynn Swiftblade, Guardian
E m p ë r i u m [EMP] ~ J a d e Q u a r r y
That we were all supposed to be waiting for….. ?
It got delayed to march, dunno where the announcement went
Thanks. That was simple enough.
Anet doesnt care anymore
The original thread about this is here
https://forum-en.gw2archive.eu/forum/pvp/wuvwuv/Upcoming-WvW-Updates/first
Maybe they should sticky that post, its on page 10 now cause its locked and doesn’t get bumped anymore.
(edited by Ironvos.9014)
Not only did they push out the supposedly big WvW patch, they also toned down the expectations for it. I’m not expecting to be overwhelmed by it. The best case for me is that ANet makes the game tolerable enough to stick with until TESO comes out, but ANet’s lack of responsiveness on key issues doesn’t make that very likely.
Not only did they push out the supposedly big WvW patch, they also toned down the expectations for it. I’m not expecting to be overwhelmed by it. The best case for me is that ANet makes the game tolerable enough to stick with until TESO comes out, but ANet’s lack of responsiveness on key issues doesn’t make that very likely.
So you’d prefer Arenanet to make a big fuss on a huge patch and then subsequently release it full of bugs resulting in a terrible experience.
Gotcha.
Oh, February is over? How come nobody told me we skipped the HALF of the month that is left? Still got days left in February you know. Part 2 of the current event is supposed to continue on the 26th or something maybe that’s when you’re WvW update is coming
That we were all supposed to be waiting for….. ?
There is no wvw patch in Feb and Anet pushed it back to march. Also don’t expect the patch to be “huge” as Anet once claimed. Its going to be small and disappointing because anet only cares about pve carebears
I thought everyone knew, the huge update was that it was pushed ahead
Not only did they push out the supposedly big WvW patch, they also toned down the expectations for it. I’m not expecting to be overwhelmed by it. The best case for me is that ANet makes the game tolerable enough to stick with until TESO comes out, but ANet’s lack of responsiveness on key issues doesn’t make that very likely.
So you’d prefer Arenanet to make a big fuss on a huge patch and then subsequently release it full of bugs resulting in a terrible experience.
Gotcha.
Nope. I would have preferred that they didn’t short sheet the game by buying an outdated game engine and scrimping on the bandwidth they purchased. I would have preferred that they had the smarts to code the game so that more of the rendering was handled locally instead of having to be sent each time another player came into view. I would have preferred that that they gave players options for how much of the ability effects were displayed so that there was some control over how much extraneous garbage needed to be processed at both ends. I would have preferred that they were more communicative with the WvW player base to acknowledge key problems, explain what needed to be done, provide some sort of expectation on when they might be fixed, and then actually follow through.
What we’ve gotten instead, six months after the fact, is a promise for a fix that has been watered down and pushed out. That “big fuss” already happened (the Habib Loew post), and the patch is supposed to fix the bugs and terrible experience that already exist …. or have you somehow not noticed all the threads complaining about culls and lags?
ANet has a team dedicated to the development of WvWvW so they care enough to spend a significant amount of money to develop content for this part of the game.
Please provide the slightest shred of evidence to back up any portion of that statement. Seriously … I want to see some examples.
Not only did they push out the supposedly big WvW patch, they also toned down the expectations for it. I’m not expecting to be overwhelmed by it. The best case for me is that ANet makes the game tolerable enough to stick with until TESO comes out, but ANet’s lack of responsiveness on key issues doesn’t make that very likely.
So you’d prefer Arenanet to make a big fuss on a huge patch and then subsequently release it full of bugs resulting in a terrible experience.
Gotcha.
Nope. I would have preferred that they didn’t short sheet the game by buying an outdated game engine and scrimping on the bandwidth they purchased. I would have preferred that they had the smarts to code the game so that more of the rendering was handled locally instead of having to be sent each time another player came into view. I would have preferred that that they gave players options for how much of the ability effects were displayed so that there was some control over how much extraneous garbage needed to be processed at both ends. I would have preferred that they were more communicative with the WvW player base to acknowledge key problems, explain what needed to be done, provide some sort of expectation on when they might be fixed, and then actually follow through.
What we’ve gotten instead, six months after the fact, is a promise for a fix that has been watered down and pushed out. That “big fuss” already happened (the Habib Loew post), and the patch is supposed to fix the bugs and terrible experience that already exist …. or have you somehow not noticed all the threads complaining about culls and lags?
Lol, I like this guy. ^
Moral of the story, don’t sit on a cactus.
It got delayed to march, dunno where the announcement went
Whilst they pushed ahead and finished PvE changes and patched them in.
Anet doesnt care anymore
IF I could +100 I would.
Team, yes, i figured that one was pretty obvious.
Significant amount of money…. in comparison to what I live on per month (as a broke kitten studnet), sure. In comparison to what is spent on other parts of the game, doubtful.
Funny you should ask….
Lol, I like this guy. ^
Moral of the story, don’t sit on a cactus.
The best post in the thread imho.
+1 like there was no yesterday!
This is the truth behind the WvW update.
http://fc05.deviantart.net/fs29/f/2008/066/a/8/The_Cake_is_a_Lie_by_IIX4II.jpg
Well, you see, the WvW Dolyak came out of the supply camp, saw its shadow and declared that there was going to be 6 more weeks of development before the next WvW update.
Only thing needed in the WvW update is a culling fix. All other issues can wait…IMO.
ANet has a team dedicated to the development of WvWvW so they care enough to spend a significant amount of money to develop content for this part of the game.
Please provide the slightest shred of evidence to back up any portion of that statement. Seriously … I want to see some examples.
k
https://forum-en.gw2archive.eu/forum/pvp/wuvwuv/Upcoming-WvW-Updates/1392118
I’m pretty sure I asked for examples and actual evidence.
So that would mean you think that they are lying when he posted that?
How about you provide proof that that developer just lied when he posted? Instead of requiring proof from other people because you are just too lazy to back up your own arguements.
Not only did they push out the supposedly big WvW patch, they also toned down the expectations for it. I’m not expecting to be overwhelmed by it. The best case for me is that ANet makes the game tolerable enough to stick with until TESO comes out, but ANet’s lack of responsiveness on key issues doesn’t make that very likely.
So you’d prefer Arenanet to make a big fuss on a huge patch and then subsequently release it full of bugs resulting in a terrible experience.
Gotcha.
Nope. I would have preferred that they didn’t short sheet the game by buying an outdated game engine and scrimping on the bandwidth they purchased. I would have preferred that they had the smarts to code the game so that more of the rendering was handled locally instead of having to be sent each time another player came into view. I would have preferred that that they gave players options for how much of the ability effects were displayed so that there was some control over how much extraneous garbage needed to be processed at both ends. I would have preferred that they were more communicative with the WvW player base to acknowledge key problems, explain what needed to be done, provide some sort of expectation on when they might be fixed, and then actually follow through.
What we’ve gotten instead, six months after the fact, is a promise for a fix that has been watered down and pushed out. That “big fuss” already happened (the Habib Loew post), and the patch is supposed to fix the bugs and terrible experience that already exist …. or have you somehow not noticed all the threads complaining about culls and lags?
Lol, I like this guy. ^
Moral of the story, don’t sit on a cactus.
This post sums up the year for me…and gave me a much needed laugh.
Really new content would be fine but in all honesty no company in the history of mmos (been playing since uo 1998) have ever got balancing right. Most companys ruin their game listening to the masses and the game dies 4 years later or sooner. The longer I play the more the issuses seem to be is a learn to play then balancing. Culling is really the only thing imo that will kill this game, and if they cant fix that most will move on to the next mmo.
So that would mean you think that they are lying when he posted that?
How about you provide proof that that developer just lied when he posted? Instead of requiring proof from other people because you are just too lazy to back up your own arguements.
I didn’t ask for proof of anything. I asked for evidence or any example that indicated ANet had people working on fixes for anything of significance or that they were spending considerable development money on WVW (his original comment). It’s been six months since the game came out, the same problems exist now that were obvious at launch, and I can’t remember any significant technical problem that has been fixed. If ANet has a development team worthy of the name addressing any of these issues, they are either newly added or they are very slow at what they do.
From my side, however, I can offer the examples of ANet forum promises that they no longer seem willing to stick to. There is the four month old post from Ferguson (I believe it was from him … I’m too lazy to check) saying that they acknowledged the queue problems, planned to fix it, and would keep us regularly posted on their progress. There is the original statement from Habib saying that they had top level commitment to eradicate culling entirely no matter what the cost, yet they are no longer promising that … only that they will do their best to minimize it, whatever that means.
Your turn.
They said they moved it back to march because they had to test alot of stuff, im assuming they want to make sure all the new abilities and upgrades are balance for the new WvW rank system. Im fine with that since thats what alot of us have been asking for since launch. basically a personal goal in WvW and way to keep building your character after max level. much like DAOC’s realm ranks.
But like Cactus said, I think most WvW players are just hanging around until TESO comes out, unless something truely magical happens in WvW
For myself, the problem I have with this game is all the useless or damaging crap they’ve put into the game, I’d rather they take stuff out as it seemed mostly fine to me in beta. This game was only w3 for me, I don’t need more pve dailies to zombie out to for ranks and new abilities, I’m already putting the game down due to w3 turning into a point flipping race after I get my dailies done for a gear grind. Fixing culling and those sort of bugs will only fix those particular issues, they wont fix the stale state of w3.
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.