WvW Confusion damage nerf
Confusion builds weren’t used in SPvP for a reason, they’re not going to be used in WvW where you can get more of every stat if its got the damage of SPvP
I also find it quite hilarious that they removed Reveal from 4 seconds in World vs World, while leaving it in SPvP
Either you copy all of the stuff in SPvP, or none..
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos
Confusion was ridiculously OP prior to this patch. I have no idea if the fix was too much yet, but it seems to be the case.
Now for the best part, will all these bandwagon Mesmers adapt, or move to the next Hot thing.
Guardian
It’s amazing, really. People still don’t understand that the reason confusion damage was increased in WvW in the first place was to balance it for the slower-hitting PvE MOBs. It was never intended to do that much damage against players but ANet handcuffed themselves by tying the PvE and WvW rulesets together.
Come to grips with that FACT and get over it.
If confusion is so amazing against other players (with the 50% reduction), why are confusion builds pretty much non existent in sPvP? And even with the 50% buff in PvE, confusion builds are still non existent there also. (I’m mainly talking about Mesmers here). I do think it was OP in WvW, but there were other options they could have taken instead of gutting it, and at the very least condition-based mesmers should have been compensated somehow.
Yes. It’s carelessness on Anet’s part. We deserve to be treated with more sensitivity. I demand sensitivity! For real. And a measured response. At least fix some of the bugs.
Confusion was ridiculously OP bla bla …
Yeah, against players who rarely used their brains and players who spammed skills like crazy.
3 wvw kills
Confusion was ridiculously OP prior to this patch. I have no idea if the fix was too much yet, but it seems to be the case.
Now for the best part, will all these bandwagon Mesmers adapt, or move to the next Hot thing.
Sounds like you were a victim of Confusion more than not. Looking at your professions in your signature, I notice one in particular that is missing. I would like to hear that you’ve a level 80 Mesmer and have tried it in WvW. That way you don’t look like another troll.
Telling people to adapt is like being told to learn how to play. It is very disrespectful regardless.
Aerika [HoTR] – Necromancer
A nerf was needed to confusion builds, anyone who says otherwise are fooling themselves. Having said that, it was too big of a nerf by far. Before we all cry doom and hold a mock funeral for our mesmers lets give it a bit, maybe Anet will adjust it back some if needed. They just un-nerfed the conceal nerf on thieves.
Mighty Hyperion-Warrior ~ Koweta-Ranger ~ Leephor-Necro ~ Mighty Mental-Mesmer
There’s nothing worse than using 3 abilities to get rid of 7+ stacks of confusion and taking 6k+ damage.
I think you haven’t quite understood how this dissipation works. Firstly, about confusion being removed last, I don’t think it’s true, I’m actually quite sure it’s not true.
Secondly. If you have 10 stacks of confusion, 1 dissipation removes ALL stacks. It’s 1 condition that’s removed, not 1 stack.I was referring to how good mesmers and engineers always put tons of conditions on you, and you take a lot of procs of confusion removing it all because confusion is always last to get removed.
There is no removal order. Conditions are always cleansed on a last in, first out basis, meaning that the last condition to be applied to you will be the first to go.
I dont believe that at all, as bleeding is always the first thing I see removed.
There is no removal order. Conditions are always cleansed on a last in, first out basis, meaning that the last condition to be applied to you will be the first to go.
I dont believe that at all, as bleeding is always the first thing I see removed.
I just went to sPVP, a thf did bleeding then vulnerability then poison to me. I hit an ability that removed 1 condition, and it was bleeding that was removed. Then he did poison > bleeding > vuln, and again, bleeding was removed first.
Is there any else you would like to add that is untrue?
Well thanks for being polite about it. From my tests/experience, the condition removed is ALWAYS the most recently applied. Don’t trust me, though. http://wiki.guildwars2.com/wiki/Condition
Bleeding stacks will almost always be removed first because they are usually being constantly “updated,” i.e. there are a ton of attacks that cause bleeding. For example, if your thief friend dropped caltrops, then attacked with vulnerability and poison, the caltrops would continue updating the bleed stack after the other attacks and would be removed first. If any other player hit you with any bleed after the poison and vulnerability, the bleeding would be removed first. Even if bleeding was refreshed on you a milisecond before your condition removal skill fired, it would be removed first even if you never even noticed your bleed stack change from 5 to 6.
I just bought my condition gear for my mesmer last week, any way you will give me that gold back anet?
Keyser Soze 80 Warrior | Muted 80 Mesmer | Crim De La Crim 80 Necro |
Server: Jade Quarry
Ya need gold for glass cannon build as it is only playable mesmer build now
The problem with confusion is not that bad players attack through it. But that good players have to stop attacking.
In an action MMO, skills that make you not attack should be few and far between. That is why there is no long duration crowd control in GW2.
Confusion should be at the level where it doesn’t totally kill someone who attacks through it. Instead, it should be a risk factor where someone has to decide to attack, burn condition removal or withdraw.
The only question now is where is that level.
confusion is a big part of being Mesmer, almost every build and class defining skills use it. To nerf it to this extend without giving something, and with some bugs like GS iberserker’s damage magically “toned down” and still not fixed, you have to understand my Mesmer players are making a scene here.
Pain Train Choo [Choo]
Mind Smack – Mesmer
We should be demanding a total refund :@ all that gold (gems for gold in my case), laurels, karma ,etc, etc is now wasted….
The question I have is: are they even allowed to totally destroy something that we paid for with real money? :/
Vizier: 80 mesm-guard-ele-war
Fort Aspenwood
We should be demanding a total refund :@ all that gold (gems for gold in my case), laurels, karma ,etc, etc is now wasted….
The question I have is: are they even allowed to totally destroy something that we paid for with real money? :/
yeah seriously,instead of balancing it they have broken it.i wish the would reverse it.i dont even feel like logging in atm im demoralized…and playing solitaire(could there be anything worse than that?
[AVTR]
Isle of Kickaspenwood
Yeah if ANET would stop changing things so drastically in the future, that’d be great.
Hmmm…. Confusion/Glamour Mesmer nerfed to the point its not viable, Time to start a Condition build Necro i think LOL ! Watchout for the nerf bat Necro’s ! People are going to start to cry :P
Confusion was ridiculously OP in WvW. To argue that you must be delusional. A confusion based team (doesn’t need to be all mesmers, just need a few mesmer fields and blast finishers) could instantly apply 25 stacks to entire zergs pushing for a point. This either instakills the entire zerg, or makes it so they can’t use any abilities, or even dodge. You could argue that the entire zerg should be expected to remove these conditions, which is a pretty hard task (much harder than actually applying the stacks), but the stacks can be pretty much instantly reapplied. There is no other ability that came even close to the strength of confusion if utilized properly in WvW. I’m still downloading the patch, so I’m yet to see how far they took it, but there is absolutely no doubt in my mind that confusion was in need of a nerf.
if you’ve ever faced the [AVTR] guys, you’d agree with me. Don’t get me wrong, they were very clever with their use of a game mechanic and I respect them for it, but just because it takes a reasonable amount of coordination to consistently stack a lot of confusion, doesn’t make the end result any less broken.
TC Commander
we need to pretect are big keep
Hmmm…. Confusion/Glamour Mesmer nerfed to the point its not viable, Time to start a Condition build Necro i think LOL ! Watchout for the nerf bat Necro’s ! People are going to start to cry :P
i wish i would like the necro class…not really fond of death spells and ugly minions or the black green stuff all over….but that aside u guys think glam mesmers were bad..sry but a necro with all his marks and wells can prevent u from entering a keep completly its like insta death walking through a stacked mark spot.
[AVTR]
Isle of Kickaspenwood
I like to throw this out there to the Devs an rebalancers of the game . I happy your on top of things an still tweaking away , but id like to toss a different complaint on the nerf bat you feel freely to swing all to often. For alot of us players out there ( mainly the broke ones ) With every swing of that nerf bat , you cost us time an money .. Time grinding away for the materials an money for the armour , trinkets, ammys an what nots to complete said builds in wvw to finally be competive.
I realise you have a job to do (somtimes too well) but i ask you to keep in mind that the people your pandering too will simply move on to other things to complain about.. the cycle will continue (see even now im complaining about it ) an all i simply want is to not waste anymore money on equipment. you can simply manufacture your own , we still have to work/grind/ for it.
Tarnish Coast Defender
Proud Member OF “TSF” The Shining Force.
Hmmm…. Confusion/Glamour Mesmer nerfed to the point its not viable, Time to start a Condition build Necro i think LOL ! Watchout for the nerf bat Necro’s ! People are going to start to cry :P
That’s a null point, as there is no other condition in the game that would even come close to the strength of confusion before its nerf.
TC Commander
we need to pretect are big keep
We should be demanding a total refund :@ all that gold (gems for gold in my case), laurels, karma ,etc, etc is now wasted….
The question I have is: are they even allowed to totally destroy something that we paid for with real money? :/
Haha, thought I’d see a few of you [AVTR] guys complaining in here.
TC Commander
we need to pretect are big keep
Hmmm…. Confusion/Glamour Mesmer nerfed to the point its not viable, Time to start a Condition build Necro i think LOL ! Watchout for the nerf bat Necro’s ! People are going to start to cry :P
That’s a null point, as there is no other condition in the game that would even come close to the strength of confusion before its nerf.
thats not true confusion wasnt op if you guys would jusst run through or back off like my other guild used to do when we faced a very well known glam mesmer guild we would back off the bubbles circle around them and then get back in. we did get killed a lot at first but then figured out how to deal with it. my guild doesnt spam buttons mindlessly.confusion wasnt op but if it needed a nerf then why not try 25 percent first?and the trait blinding befuddlement change nerfs the entire class to up now
[AVTR]
Isle of Kickaspenwood
Hmmm…. Confusion/Glamour Mesmer nerfed to the point its not viable, Time to start a Condition build Necro i think LOL ! Watchout for the nerf bat Necro’s ! People are going to start to cry :P
That’s a null point, as there is no other condition in the game that would even come close to the strength of confusion before its nerf.
thats not true confusion wasnt op if you guys would jusst run through or back off like my other guild used to do when we faced a very well known glam mesmer guild we would back off the bubbles circle around them and then get back in. we did get killed a lot at first but then figured out how to deal with it. my guild doesnt spam buttons mindlessly.confusion wasnt op but if it needed a nerf then why not try 25 percent first?and the trait blinding befuddlement change nerfs the entire class to up now
If the only counter to a certain mechanic is running away, then I’m sorry, but that mechanic is broken.
BTW, what happens after you “back off”. Do you try to push back and have the confusion instantly reapplied, or is this retreat meant to be permanent?
TC Commander
we need to pretect are big keep
Hmmm…. Confusion/Glamour Mesmer nerfed to the point its not viable, Time to start a Condition build Necro i think LOL ! Watchout for the nerf bat Necro’s ! People are going to start to cry :P
That’s a null point, as there is no other condition in the game that would even come close to the strength of confusion before its nerf.
thats not true confusion wasnt op if you guys would jusst run through or back off like my other guild used to do when we faced a very well known glam mesmer guild we would back off the bubbles circle around them and then get back in. we did get killed a lot at first but then figured out how to deal with it. my guild doesnt spam buttons mindlessly.confusion wasnt op but if it needed a nerf then why not try 25 percent first?and the trait blinding befuddlement change nerfs the entire class to up now
If the only counter to a certain mechanic is running away, then I’m sorry, but that mechanic is broken.
BTW, what happens after you “back off”. Do you try to push back and have the confusion instantly reapplied, or is this retreat meant to be permanent?
nope we are actually pretty good at not running into a group right away. we kite them and if u manage to kite the initial burst u get to actually attack. u need to figure out new tactics just blindly storm into an enemy wont help much we actually have a bunch of ranged people that stay outside and use cleansing abilities while the bigger part of our group attacks those mesmers. ther is many ways to counter that.
[AVTR]
Isle of Kickaspenwood
Note that confusion is now roughly 3/5 as powerful as bleed. See the updated math in the “truth about confusion” thread.
I still think the only nerf confusion should have gotten is a lower cap for the stacks, like 5 or 8. That way it’s not too overpowered, while still doing a hefty amount of damage on an opponent.
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald
I’ve been playing confusion for over 6 months, if you don’t think it needed a nerf you are kidding yourself. Did they over nerf it? You bet, but it needed a nerf.
Avatar Dynasty
Fort Aspenwood
https://forum-en.gw2archive.eu/forum/game/suggestions/Confusion-1/first
This would have been a fix for confusion, also making it viable in PvE in the process. But that would have required actual work of course, instead of just changing one number.
I seriously hope the DEVS are going to reimburse players in some way, I myself spent over 40g building and gearing my Mesmer only for it to be shelved and all my hard earned gear and ascended items gathering dust in the bank.
Diminishing returns after x confusion stacks and x retaliation sources on you.
Most elegant solution in my opinion, but I heard through the grapevine that they are inept to implement diminishing returns.
Red Guard
I seriously hope the DEVS are going to reimburse players in some way, I myself spent over 40g building and gearing my Mesmer only for it to be shelved and all my hard earned gear and ascended items gathering dust in the bank.
40g i wish i spent over 120 for all the skins sigils runes armor and weapons and then all the ascended gear….ouch!and seeing the dmg atm is very very discouraging…please anet change this!
[AVTR]
Isle of Kickaspenwood
I seriously hope the DEVS are going to reimburse players in some way, I myself spent over 40g building and gearing my Mesmer only for it to be shelved and all my hard earned gear and ascended items gathering dust in the bank.
I spent over 400 gold and 65 laurels on my THF that I cant get back. Suck it up, you got nerfed just as bad as I did, now to get the rest of them.
In a RW market analogy it’s like Anet sold us a pretty pink car we paid a ton of money for, money that we scrimped and saved for months. We could have bought any car, but we settled on the pink one (confusion build). We got the car, it ran great for a month, then the engine fell out due to shoddy workmanship. In this scenero as consumers we would have recourse to get refunded for being hoodwinked out of our time and cash. In this case we get….. Nothing?
The confusion change is warranted and welcome. While the damage was easy to avoid, that’s not an excuse for making something insanely overpowered. If the class is legitimately harmed by the nerf, and ANet feels they want the mesmer to have a viable condition build, the solution would be to give the class more condition based spells. Remove confusion from ether bolt and give it burning for example.
But no, confusion needed the change and I would hope it’s never reverted (re-reverted? since it was this way to begin with….)
The confusion change is warranted and welcome. While the damage was easy to avoid, that’s not an excuse for making something insanely overpowered. If the class is legitimately harmed by the nerf, and ANet feels they want the mesmer to have a viable condition build, the solution would be to give the class more condition based spells. Remove confusion from ether bolt and give it burning for example.
But no, confusion needed the change and I would hope it’s never reverted (re-reverted? since it was this way to begin with….)
Meh. More like: remove that shoddy Vuln from Mesmer Staff. I’d prefer it replaced with something what’ll help on our stacking, but even just nixing the blasted thing will improve a Condition Mesmer’s ability to stack DPS through bleeds and the occasional burn.
As for Scepter. Scepter needs more than love, it needs a wee bit of Yandere Obsession, especially now. Molasses-speed AA chain, and the CI Beam channels almost as slow as Meteor Storm.
Fact is, for most Mesmers, Confusion’s extra damage is a lot like Burn on Guardians. Any Mesmer with a build using 15+ Illusions does rely on that extra DPS alongside their Shatters.
A better “nerf” would’ve been working on the Traits that made Glamourbombing “OP,”
as opposed to a full-on shafting. As far as straight damage, 25-33% would’ve brought
it downward, and not blasted it into space dust. Failing that, the Condition could’ve
been modified on duration or limited in stacks applied.
Other 80s: Any but Warrior
In competitive games, if someone is doing a thing, and I have a counter to that thing, the counter to my counter should not be to just do more of the original, countered thing. Can you imagine a game like that? It would make the original thing the best tactic in the game, because you could beat all counters to it just by doing more of it.
I play a condition necro. I have 4 different ways to cleanse or transfer conditions in my build. And yet fights against glamour mesmers are (or used to be) in their favor. Why? Because I get hit for 5k every time I do a transfer or cleanse. I do not spam skills mindlessly. I do not frantically click and try to get big numbers, as a necro I don’t have that luxury. I prefer solo roaming and I’ve been playing since beta. If I get loaded with confusion, I sheathe my weapon and play smartly. But even if I transfer or cleanse all conditions on myself the 5k damage still hits me. The modifier on confusion damage was simply too high.
So:
1) Unsure if the 50% damage nerf was the right amount. Condition damage needed to be brought down, but the amount is debatable. We’ll see.
2) It’s clear that confusion is not supposed to be the “be all, end all” of a spec. Now confusion is more of an addition or supporting factor of a spec. The fact that there are lots of traits for it is still good – it means you have an easy time of incorporating it into any build.
(edited by lettucemode.3789)
I seriously hope the DEVS are going to reimburse players in some way, I myself spent over 40g building and gearing my Mesmer only for it to be shelved and all my hard earned gear and ascended items gathering dust in the bank.
I spent over 400 gold and 65 laurels on my THF that I cant get back. Suck it up, you got nerfed just as bad as I did, now to get the rest of them.
Players don’t have to suck it up. They can vote with their dollar and not give a single cent to Anet again. They can not recommend GW2 to their friends anymore. I think game companies need to be more careful on how they treat their existing player base.
Players are the customers.
If they had only left confusion alone, the blobs are now so busy complaining about arrow carts stopping them from 1111 spamming gates down that they would have totally forgot about confusion.
Firezof Arrows ~ Sylvari Ranger {} Hudeeni ~ Norn Mesmer
Ruins of Surmia [KoA]
I’ve been playing confusion for over 6 months, if you don’t think it needed a nerf you are kidding yourself. Did they over nerf it? You bet, but it needed a nerf.
M8 U are not compleet here…confusion only needed a nerf becouse kitten idiots kept killing themselfs by beeying kitten
Kk, maybe it needed some slithly polishing:P
Confusion where OP prio to patch but now its UP that is also true and the nerf where to much but a nerf where needed.
if they had nerfed it with 25-30% instead i think that would have been more apprpioret tho many of the whinnes would still have come i gess
Ayano Yagami lvl 80 ele
Confusion was ridiculously OP in WvW. To argue that you must be delusional. A confusion based team (doesn’t need to be all mesmers, just need a few mesmer fields and blast finishers) could instantly apply 25 stacks to entire zergs pushing for a point.
Glamours are ethereal fields which need to be traited to cause confusion (2 traits: glamours cause blind which is 5 players max + blind causes confusion or the trait for applying confusion to anyone entering or leaving a glamour field). Blasting ethereal fields does NOT apply confusion to foes, it applies area Chaos Armour (3s) to your allies. A “few mesmers” would NEVER be able to apply 25 stacks of confusion to an entire zerg, check your facts before you post and start spreading misinformation please.
- Blackgate
my mesmer plays phantasm build after recent patch…. the confusion nerf is just too much, it is not viable build anymore…
congratulation ANET, you have just killed a variation of mesmer build…. congratulation again…. burst build is the only option for mesmer right now….
and oh yeah… 25 stack of confusion is very exaggerated indeed……
Archeage = Farmville with PK
(edited by azizul.8469)
I seriously hope the DEVS are going to reimburse players in some way, I myself spent over 40g building and gearing my Mesmer only for it to be shelved and all my hard earned gear and ascended items gathering dust in the bank.
I spent over 400 gold and 65 laurels on my THF that I cant get back. Suck it up, you got nerfed just as bad as I did, now to get the rest of them.
Players don’t have to suck it up. They can vote with their dollar and not give a single cent to Anet again. They can not recommend GW2 to their friends anymore. I think game companies need to be more careful on how they treat their existing player base.
Players are the customers.
I haven’t recommended this game in many months, and don’t even consider buying gems.
I put something like 1500 hours in in the first 6 months, but Anet keeps making it harder and harder to like this game, so I play less and less.
They go on and on about how they don’t want to make drastic changes in single patches, and would rather tweak things to balance, and then they do things like this. Cutting off 50% of a major class mechanic’s DPS is anything but a small tweak.
It’s insulting how vastly different their promises are from their delivery.
this has been ANET style of treating their customer since GW1… they always nerf viable build of a class, till they lose their customer… they love doing that….
ANET, you really want mesmers to use mantra build, don’t you ?
Archeage = Farmville with PK
my mesmer plays phantasm build after recent patch…. the confusion nerf is just too much, it is not viable build anymore…
congratulation ANET, you have just killed a variation of mesmer build…. congratulation again…. burst build is the only option for mesmer right now….
and oh yeah… 25 stack of confusion is very exaggerated indeed……
When you have groups of Mesmers all running the Glamour style confusion build, 25 stacks apparently isn’t that difficult to pull on a zerg. A-net decided to take out the entire condition rather than that particular type of build.
If in the next month Anet doesn’t compensate at least for the Shatter confusion builds (which is what I ran), the number of Mesmers will die away as not everyone likes to run Glass-Cannon. Either they greatly increase the duration or change the way it stacks or even return some (but not all) of the damage.
Aerika [HoTR] – Necromancer
I have to say to wish and some others, that the real problem with confusion is it would proc. on dodge and some traits, which is wrong, and maybe did to much dam. at high cond. dam./stacks, but you had to have BOTH high cond. dam. AND stacks to do high dam. (my cond. dam. is around 700 and only did ~1100dam.@max stacks)not great. Plus the fact that confusion is the main condition the Mesmer class was built around as is evident by the number of traits that effect it. A-net has really gutted the mes. when you also consider the nerf.s to portals(twice), time warp, the izerker nerf/bug,and the glamour nerf. The confusion nerf also makes scepter even more obsolete. Torch is also gutted as the conf./and retaliation are both reduced to almost nothing, and the burning is worthless as no one is gonna run high cond. dam. for it to be decent either. All this means that it would be like telling thieves stealth skills do 50% less dam. or warr. adrenalin skills 50% less etc. on top of making some weapon choices less viable, AND like 20% of your traits are almost worthless. Added to the fact that mantras are way to clunky for any kind of PvP, lets face it a thief would kill before you can charge 2 mantras up. Plus unlike sPVP , yeah people has spent a lot of time and money on gear., this is discouraging. Its made even worse that there was and is lots of was to make confusion more balanced. Ive seen a lot of good suggestions on how it could be balance in these threads. I personally feel if they want to keep it 50% less then just increase the duration. Easy. Sure it does way less dps. but hey it lasts longer. Instead they took the lazy way out and that more than anything is disappointing since as they said they would NOT make drastic changes and instead “tweak” thing to find balance. they also said their would be no GW1 style “PVP” versions of skills in GW2. So yes, this feels wrong on lots of levels, to many people, including me.
I seriously hope the DEVS are going to reimburse players in some way, I myself spent over 40g building and gearing my Mesmer only for it to be shelved and all my hard earned gear and ascended items gathering dust in the bank.
I asked for either a refund of the 500k karma I wasted on rabid gear or that they change it to berserker’s or night’s. I don’t even care about my weapons, runes, sigils or jewels as they haven’t been expensive really. Their answer was “At this time, we are unable to fulfill your request, but we encourage you to contact us in the future we can help you with other issues or concerns.”
Well, screw them. Not gonna play anymore until they compensate for conditon builds, but I’ll not get tired of telling people why ANet is the worst company in the world on every platform that’s available. Nerd rage ftw.
Confusion was ridiculously OP in WvW. To argue that you must be delusional. A confusion based team (doesn’t need to be all mesmers, just need a few mesmer fields and blast finishers) could instantly apply 25 stacks to entire zergs pushing for a point.
Glamours are ethereal fields which need to be traited to cause confusion (2 traits: glamours cause blind which is 5 players max + blind causes confusion or the trait for applying confusion to anyone entering or leaving a glamour field). Blasting ethereal fields does NOT apply confusion to foes, it applies area Chaos Armour (3s) to your allies. A “few mesmers” would NEVER be able to apply 25 stacks of confusion to an entire zerg, check your facts before you post and start spreading misinformation please.
Actually, it happened very regularly, and usually against your server. Have a chat to the [AVTR] guys in FA. They would have no issues dropping at least 20 stacks consistently. I’m sure they’ll let you know how broken the mechanic was if hey decide to be honest about it. In fact I say one of them admitting to it higher up.
TC Commander
we need to pretect are big keep
The best way to fix it from this point I think is for for confusion to get a 10%-15% damage boost every time it ticks, reset when the condition is fully cleansed, up to a 50-60% boost. Maybe with a cap on stacks (10 or so)?
A 25% nerf would of been fair for WvW, a 50% nerf just breaks it like SPvP currently is.
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos
Confusion was ridiculously OP in WvW. To argue that you must be delusional. A confusion based team (doesn’t need to be all mesmers, just need a few mesmer fields and blast finishers) could instantly apply 25 stacks to entire zergs pushing for a point.
Glamours are ethereal fields which need to be traited to cause confusion (2 traits: glamours cause blind which is 5 players max + blind causes confusion or the trait for applying confusion to anyone entering or leaving a glamour field). Blasting ethereal fields does NOT apply confusion to foes, it applies area Chaos Armour (3s) to your allies. A “few mesmers” would NEVER be able to apply 25 stacks of confusion to an entire zerg, check your facts before you post and start spreading misinformation please.
Actually, it happened very regularly, and usually against your server. Have a chat to the [AVTR] guys in FA. They would have no issues dropping at least 20 stacks consistently. I’m sure they’ll let you know how broken the mechanic was if hey decide to be honest about it. In fact I say one of them admitting to it higher up.
Every time they tried that on a decent group we just laughed and wiped the floor with them (I’m on TC as well). How? They dump glam fields and confusion everywhere. It’s ONE condition type. We stopped spamming. We cleansed it. Oh look… a large number of glam mesmers without glam CD’s… awww they’re trying to tickle us with mesmer’s other conditions… OM NOM NOM NOM LOOT BAGS.
Those were some of the easiest fights I’ve ever been in.
The things is… the higher number of glam mesmers you have, the less pressured you are to actually need to attack. It’s just a gimmic that doesn’t work if you have decent people working together.
Now… on my toons in glass cannon gear I don’t even need to cleanse it. I can litterally ignore confusion as the mesmer will go down long before I do. That’s how very very weak it is.
Cond mesmers would have been happier if they had removed confusion altogether and changed it into kitten bleeds.
Salvage 4 Profit + MF Guide – http://tinyurl.com/l8ff6pa
(edited by Aberrant.6749)