WvW character progression

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Posted by: Contiguous.1345

Contiguous.1345

Quote:- ‘The amount of WXP you receive from defeating another player is directly related to how long the victim has been alive. Players who have recently been killed are potentially worth no points, while a player that has survived for a longer period of time is worth more. World Ability Points’

Does that mean that character level doesn’t figure in the calculation? I’d have thought that killing a low-level character should net you minimal points.

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Posted by: Voilodion.3791

Voilodion.3791

I don’t know what calculation they will use, but I would guess that since upleveled characters tend to be weaker than fully traited and geared 80s, they will die more often and thus be worth fewer points. So indirectly, it will be the case.

Anyway, I’m sure that that point scheme is only in place to keep people from finding an isolated corner somewhere and farming WXP by trading kills in rapid succession.

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Posted by: Drawing Guy.3701

Drawing Guy.3701

My bigger question is will the WXP replace standard XP? Meaning you can no longer level in WvW? D=

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Posted by: Habib Loew.6239

Habib Loew.6239

Gameplay Programmer

The addition of the WvW progression system doesn’t impact regular character leveling at all. Characters will still get regular XP in the usual way and they’ll also get WXP so characters below level 80 can be leveled simultaneously while they advance their world rank.


ArenaNet Gameplay Programmer

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Posted by: VOLKON.1290

VOLKON.1290

The addition of the WvW progression system doesn’t impact regular character leveling at all. Characters will still get regular XP in the usual way and they’ll also get WXP so characters below level 80 can be leveled simultaneously while they advance their world rank.

Does the actual level of a player that you get a kill on affect the amount of WXP you earn at all? If I kill a level 2 that hadn’t been killed for an hour will I get the same WXP as I would killing a level 80 that hadn’t been killed for an hour?

#TeamJadeQuarry

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Posted by: Drawing Guy.3701

Drawing Guy.3701

The addition of the WvW progression system doesn’t impact regular character leveling at all. Characters will still get regular XP in the usual way and they’ll also get WXP so characters below level 80 can be leveled simultaneously while they advance their world rank.

Thanks! I feared the XP bar being replaced with a WvW progression bar like it is in PvP. I personally am excited for these changes… maybe my server will finally take a break from dungeons/fractals an play WvW a bit.

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Posted by: SilverWF.4789

SilverWF.4789

The addition of the WvW progression system doesn’t impact regular character leveling at all. Characters will still get regular XP in the usual way and they’ll also get WXP so characters below level 80 can be leveled simultaneously while they advance their world rank.

So, old WvW-players will not receive any rewards for their old achievments? And their WXP lvl will be ZERO like as any newbies who just came to WvW?

#SAVEDONBASS from Ukraine!
Seafarer’s Rest (EU): Liicher (Engi), Lii Cher (Warrior), Swf (Elem),
Licharr (Guard), Lich Eir (Ranger), Alt Fh (Thief). Lii Cherr (Mesm), S Wf (Necr)

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Posted by: kuora.5402

kuora.5402

The addition of the WvW progression system doesn’t impact regular character leveling at all. Characters will still get regular XP in the usual way and they’ll also get WXP so characters below level 80 can be leveled simultaneously while they advance their world rank.

So, old WvW-players will not receive any rewards for their old achievments? And their WXP lvl will be ZERO like as any newbies who just came to WvW?

It’s BS, but we’ll have to take it because quite obviously Anet didn’t care about WvW for 7 months and that’s not likely to change.

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[Aia] Amoria- The guild of pleasant love
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Posted by: Markadis.9012

Markadis.9012

How is it obvious that Anet hasn’t cared about WvW for the last 7 months?

So all the updates and changes to WvW that has been coming before this big patch is… what? Non-existent?

Server- Blackgate
Characters- Levicus (Ele); Levicus Gear (Eng);
Levicus Shield (War)

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Posted by: SilverWF.4789

SilverWF.4789

How is it obvious that Anet hasn’t cared about WvW for the last 7 months?

So all the updates and changes to WvW that has been coming before this big patch is… what? Non-existent?

Care to name one?

#SAVEDONBASS from Ukraine!
Seafarer’s Rest (EU): Liicher (Engi), Lii Cher (Warrior), Swf (Elem),
Licharr (Guard), Lich Eir (Ranger), Alt Fh (Thief). Lii Cherr (Mesm), S Wf (Necr)

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Posted by: Coldviper.6794

Coldviper.6794

Uh hello, they removed the one thing that made home BLs interesting like a month after release! Remember the orb that everyone couldn’t resist hacking!?

[TW]Furion Zax – The Juggernaut Hammer Warrior

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Posted by: Cactus.2710

Cactus.2710

How is it obvious that Anet hasn’t cared about WvW for the last 7 months?

So all the updates and changes to WvW that has been coming before this big patch is… what? Non-existent?

Inconsequential.

Please list “all those changes” in WvW since launch that you think significantly and positively affected game play. Seriously … amuse us.

D/D Thief who prefers mobility to stealth … so yeah, I die a lot
Stormbluff Isle [AoD]

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Posted by: Paavotar.3971

Paavotar.3971

  • Changed WvW match cycle to 7 days → upgrading became more useful
  • Removed Orbs → They brought unbalance to the match and was constantly hacked
  • Fixed numerous places where you could glitch → no need to even explain why this was good
  • Boon AoE limit → Made turtling not so effective
  • AoE limit → On the other hand made turtling more effective, but AoE was too strong on occasions

These changes made a significant change to WvW. Were the changes good or bad, thats what you have to decide. Theres still more I probally forgot, but hey, you wanted somekind of a list

A Pink scumbag of [FACE] and deep inside a [GuM]ster
Mouggari – Warrior – Candy cane Avenger

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Posted by: SilverWF.4789

SilverWF.4789

  • Changed WvW match cycle to 7 days -> upgrading became more useful
  • Removed Orbs -> They brought unbalance to the match and was constantly hacked
  • Fixed numerous places where you could glitch -> no need to even explain why this was good
  • Boon AoE limit -> Made turtling not so effective
  • AoE limit -> On the other hand made turtling more effective, but AoE was too strong on occasions

These changes made a significant change to WvW. Were the changes good or bad, thats what you have to decide. Theres still more I probally forgot, but hey, you wanted somekind of a list

This is all bugfixes or minor tunings.
Can’t say about any of this like “big update”.

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Seafarer’s Rest (EU): Liicher (Engi), Lii Cher (Warrior), Swf (Elem),
Licharr (Guard), Lich Eir (Ranger), Alt Fh (Thief). Lii Cherr (Mesm), S Wf (Necr)

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Posted by: Caliban.3176

Caliban.3176

You forgot about break-outs.

[VoTF] www.votf-online.net
7.2k+ hours played on Minesweeper

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Posted by: Gaiawolf.8261

Gaiawolf.8261

Also forgot the work they have been doing on culling almost the WHOLE time. They even released a test system in December. Just because it didn’t work out back then doesn’t mean they haven’t been working on it. In fact, it proves they care about the WvW experience; they just don’t care about it as much as PVE or sPVP is all.

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