WvW is so unfair to non NA guilds.

WvW is so unfair to non NA guilds.

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Posted by: Swiftkilller.4680

Swiftkilller.4680

Yes, this is another ‘night capping’ thread.

I think that it’s completely unfair that North American guilds are able to cap our points back at night while we’re asleep or while we’re at work. Our Oceanic & Asian guilds work extremely hard during the PEAK hours (5pm – 1am AEST GMT+10:00) to cap as many keeps and towers as we can, we build up a nice lead and then we come back the next day only to find that we’re back down the bottom again because the LATE-NIGHT players (US/EU) have capped them all due to our guilds not being online.

Some people have put forward some great ideas that may help.

=== Dee Jay.2460: Scale the score system according to peak play time. Peak hours (5PM to 1AM) – 150% the standard score Late Night (1AM to 9 AM) – 50% the standard score Day time (9AM to 5PM) – 100% the standard score ===
motku.2354:
Reward players who fight during the peak hours; when maps and queues are full. And make the teams that have a solid late night group still gain something for it; just not as much.
=== silvermember.8941 Acknowledge that people have to sleep and stop punishing players on the only servers they can play on with decent latency. The implementation would be as follows: 12 am -12 pm accept these as off peak and 12 pm to 12 am as primetime for all NA based servers (all times are GMT+10:00). During this time, if the outmanned buffed is on longer than 15 minutes per map all points will start degrading to a maximum of 250 points (all maps combine), this means even if you hold everything you can only get 250 max. This could even be made to work 24/7 on servers that have larger WvW players, but for my purpose i propose the 12 hours version. ADDED: I just realized that since they are 3 servers it might be a problem. So instead of relying buff maybe make it so that points are worth 50% of their value from off peak. ===

I think that the above guys bring up some really good points that will help the Oceanic community to stop having to put in ridiculous hours in-game only to be overrun when we’re sleeping & working. We shouldn’t be punished for this.

For the North American players, we’re sorry, but this is how it has to be

Cheers.

WvW is so unfair to non NA guilds.

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Posted by: lollie.5816

lollie.5816

Here is your fatal flaw. These are NA servers, your so called peak times are NOT peak times…so f you.

So Oceanics aren’t welcome on NA servers? What servers should we be playing on then smartarse?

(edited by lollie.5816)

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Posted by: Eihder.8961

Eihder.8961

While everyone is welcome on every server logic dictates that ‘night’ for a server would be night in the area it is located. This is why i did not join a EU server, and much to the point localization does determine certain factors such as language spoken. Once again why i did not join a EU server.

WvW is so unfair to non NA guilds.

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Posted by: lollie.5816

lollie.5816

While everyone is welcome on every server logic dictates that ‘night’ for a server would be night in the area it is located. This is why i did not join a EU server, and much to the point localization does determine certain factors such as language spoken. Once again why i did not join a EU server.

What servers do we get to have OUR day on then?

WvW is so unfair to non NA guilds.

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Posted by: Eihder.8961

Eihder.8961

Sadly there is no oceanic server and i really do think that is unfair. They should just merge them all. Playing on a eu or na server wont matter so much as your ping in such a case. Or they could shell out for oceanic servers.

WvW is so unfair to non NA guilds.

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Posted by: Narathkor.8541

Narathkor.8541

You dont, sad for you, but you cant cut things from NA on a NA server, in fact nothing should be cut ever, this is the one game since DAOC that offers round the clock opportunity to do everything, dont skrit it up.

WvW is so unfair to non NA guilds.

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Posted by: Eihder.8961

Eihder.8961

This is not DAOC, otherwise anet might have some explaining to do. The fact remains however that localization does determine what is considered normal and local on servers. Regardless of what may occur you will continue to have to face the same argument so long as servers are split between NA and EU.

WvW is so unfair to non NA guilds.

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Posted by: lollie.5816

lollie.5816

Sadly there is no oceanic server and i really do think that is unfair. They should just merge them all. Playing on a eu or na server wont matter so much as your ping in such a case. Or they could shell out for oceanic servers.

What do you mean “merge them all”. You mean merge all Oceanics onto one server and then what…how do you propose we get to WvW if there’s only one server?

Or do you mean merge all Oceanics onto the one server then let us get nightcapped by NA servers we get pitted against :P

Love how you’re freely herding us around like cattle.kitten off.

WvW is so unfair to non NA guilds.

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Posted by: Jacky Nipper.3846

Jacky Nipper.3846

Those ideas have their faults, u cant selcet the peak hours like that, the players themselves have to decide what is an peak hours for their server.
Some examples: some server which will have at any given time queues to every map meanwhile opponents servers will have around 20 ppl on each of those maps, this cant be even fun for this server with queues at that time cmon lol what are those ppl actually doing there??? BUT if u meet another server with high (for you night time)activity, its all fine again. Therefore the score gain should be SCALED according to each map and its servers activity (full maps – normal score as usual, thats where should be the main score counted from actually) And dont get me wrong there will be even several servers which will be able to fill all maps at anytime, it have to be really entertaining on such, but there are others as well…and running on the maps w/o any enemies isnt anyhow interesting for those who met such low activity server anyway, dont tell me guys who experienced this were enyjoing it actually. So the score gained in such situations should be somehow modified, its up to Anet to find correct formula (i know that wont be easy one). Also I can agree on those thought, about showing the actualy score, its not motivating very much unless the differences are minimal, which isnt the case in 90% of the match-ups right now. Just pure table who is leading/second/third is enough.
Determining factor should be the actual activity on the maps, and I am pretty sure there are tools how to measure it, ideal state is that there is a little queue to some map and all teams gaining/loosing points equally numbered.

Jacky Nipper – Necro Raiders [NR]
Aurora Glade

(edited by Jacky Nipper.3846)

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Posted by: lollie.5816

lollie.5816

Those ideas have their faults, u cant selcet the peak hours like that, the players themselves have to decide what is an peak hours for their server.
Some examples: some server which will have at any given time queues to every map meanwhile opponents servers will have around 20 ppl on each of those maps, this cant be even fun for this server with queues at that time cmon lol what are those ppl actually doing there??? so the score gain should be SCALED according to each map and its servers activity (full maps – normal score as usual, thats where should be the main score counted from actually) And dont get me wrong there will be even several servers which will be able to fill all maps at anytime, it have to be really entertaining on such, but there are others as well…and running on the maps w/o any enemies isnt anyhow interesting for those who met such low activity server anyway, dont tell me guys who experienced this were enyjoing it actually. So the score gained in such situations should be somehow modified, its up to Anet to find correct formula (i know that wont be easy one). Also I can agree on those thought, about showing the actualy score, its not motivating very much unless the differences are minimal, which isnt the case in 90% of the match-ups right now. Just pure table who is leading/second/third is enough.

Be aware that the OP was being ironic.

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Posted by: Narathkor.8541

Narathkor.8541

Everyone has the wrong idea about wvw.
WvW is there for entertainment as something to do besides sPvP and PvE.
WvW DOES have rewards, the more points you accumulate, win or lose, the more buffs your server gets.
WvW is WAR, war does not sleep, if the army wishes to wait till you go to bed and blow you up, guess whats going to happen.
Quit your skelking, fight, or shut up.

WvW is so unfair to non NA guilds.

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Posted by: soji.1475

soji.1475

Yes, this is another ‘night capping’ thread.

I think that it’s completely unfair that North American guilds are able to cap our points back at night while we’re asleep or while we’re at work. Our Oceanic & Asian guilds work extremely hard during the PEAK hours (5pm – 1am AEST GMT+10:00) to cap as many keeps and towers as we can, we build up a nice lead and then we come back the next day only to find that we’re back down the bottom again because the LATE-NIGHT players (US/EU) have capped them all due to our guilds not being online.

If you think capping Points back with a huge zerg against enemies with the outmanned buff, and keep doors that don’t hit back is hard then you have other problems besides your points being taken away during your sleep time.

There’s a big difference between taking points for free because there is rarely any opposition as opposed to taking them while there are people actually on to fight/defend points.

If you don’t think night capping during Oceanic/Asian prime-time is a problem then troll away

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Posted by: Raze.5420

Raze.5420

Swiftkiller – while I agree wholeheartedly – I just find the fact that you completely copied someone else’s post abhorrent.

https://forum-en.gw2archive.eu/forum/pvp/wuvwuv/Late-night-guilds-capping-our-maps/first#post258859

what exactly are you trying to do? Be a big man?

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Posted by: Eihder.8961

Eihder.8961

Everyone has the wrong idea about wvw.
WvW is there for entertainment as something to do besides sPvP and PvE.
WvW DOES have rewards, the more points you accumulate, win or lose, the more buffs your server gets.
WvW is WAR, war does not sleep, if the army wishes to wait till you go to bed and blow you up, guess whats going to happen.
Quit your skelking, fight, or shut up.

War.. aha.. i am sorry my friend but it is not real war. When you die you dont get ‘rezzed’ in real war. When you get shot there is no magic health potion or skill. While i can understand your viewpoint please dont try to make a comparison of two different things. Oh and also war doesnt have points determined by how much of the map you have captured.. or i would dare say america is in the lead!

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Posted by: lollie.5816

lollie.5816

Oh and also war doesnt have points determined by how much of the map you have captured.. or i would dare say america is in the lead!

Actually I’d say China was in the lead. America’s kinda broke.

WvW is so unfair to non NA guilds.

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Posted by: Jacky Nipper.3846

Jacky Nipper.3846

Those ideas have their faults, u cant selcet the peak hours like that, the players themselves have to decide what is an peak hours for their server.
Some examples: some server which will have at any given time queues to every map meanwhile opponents servers will have around 20 ppl on each of those maps, this cant be even fun for this server with queues at that time cmon lol what are those ppl actually doing there??? so the score gain should be SCALED according to each map and its servers activity (full maps – normal score as usual, thats where should be the main score counted from actually) And dont get me wrong there will be even several servers which will be able to fill all maps at anytime, it have to be really entertaining on such, but there are others as well…and running on the maps w/o any enemies isnt anyhow interesting for those who met such low activity server anyway, dont tell me guys who experienced this were enyjoing it actually. So the score gained in such situations should be somehow modified, its up to Anet to find correct formula (i know that wont be easy one). Also I can agree on those thought, about showing the actualy score, its not motivating very much unless the differences are minimal, which isnt the case in 90% of the match-ups right now. Just pure table who is leading/second/third is enough.

Be aware that the OP was being ironic.

I know but i was trying to point out that I understand kinda such sarcasm, but he must realize that some really absurd sitiuations occur in servers match-ups, yes ppl do cry a lot about it, but there might be some real solutions for that if you will think more about it.

Jacky Nipper – Necro Raiders [NR]
Aurora Glade

WvW is so unfair to non NA guilds.

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Posted by: Narathkor.8541

Narathkor.8541

This is real war in the guild wars 2 sense.

I have been so sick of games for the last 7 years that limit when you can capture a keep. Finally have a game back where you can set your alarm clock and go get some points. If you do not like it, let me kindly show you the door, and make sure it hits you in thekitten on the way out. Let me please have a game for me, there are plenty of games for you out there.