quick and simple arrowcart spam fix

quick and simple arrowcart spam fix

in WvW

Posted by: Syhnz.4928

Syhnz.4928

very simple AC’s are gg atm spam em and kill zerg’s, simple add ‘’ammo/charges’’
a AC could fire 5-10volley’s and then require a reload wich would be 10-15 ressources
this would limit the amount of unlimited rain of arrows off spamming multiple AC’s cause eventually if a zerg is proven to hold their ground the defenders will run out off ressources, BAM problem solved!

quick and simple arrowcart spam fix

in WvW

Posted by: Cottage Pie.6215

Cottage Pie.6215

that’s a hideous idea.

Taua Roqa – Desolation since day minus 3

~~~My Elite PvP Video: http://www.youtube.com/watch?v=04xOsNW7zTA

quick and simple arrowcart spam fix

in WvW

Posted by: Unfortunately.5940

Unfortunately.5940

that’s a hideous idea.

+1

Differently/Sixtysix Sixes – Fort Aspenwood

quick and simple arrowcart spam fix

in WvW

Posted by: Faux Sheaux.6179

Faux Sheaux.6179

NOPE.

/endthread

Ehmry Bay – Grindhouse Gaming [GH]
Menorah | Charr Cat | Some Cat Thing
Still running my old RRR build because why not

quick and simple arrowcart spam fix

in WvW

Posted by: Lakanna.2073

Lakanna.2073

This would make things worse: a larger group can carry more supply, so they get to carry both more arrowcarts AND more shots for those carts.

I think they need to reduce the range buff a bit, and completely revert the damage buff, but only against siege. Let AC’s stay deadly against players, but make them still mostly ineffective against hardened structures made for beating walls down.

“entitled”: Ad Hominem fallacy condensed to a single word.