reduced SFX in WvW please
I don’t think it’s down to SFX but more a bandwith limitation so that server don’t crash imo.
In DAoC, we often had zone crash and zone lag because of this.
Invaders [Inv] – Vizunah Square
The servers were patched sometime around 9/1 to include a “feature” server-side that limited the number of players or NPCs visible. I posted about this the first day the forums were open: https://forum-en.gw2archive.eu/forum/support/bugs/BUG-Mobs-and-players-suddenly-appearing-pop-in/first#post90780
I’ll add this thread to the list. That’s now, I think, 15 separate threads about this very problem.