vaporform/vengeance too op

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Posted by: DanH.5879

DanH.5879

Dear all,

Why all the eles and warriors are cheating the downed ability and go trough the door/portal to enter their keep and heal up ?
Is this fair for the other classes who are sentenced to certain death if they are downed near the door ???

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Posted by: KnattyDreads.1856

KnattyDreads.1856

Yay, another nerf thread!

p.s. there is no ‘heal up’ for a warrior who gets up via vengeance and just runs inside the keep.

-Emhry Bay-
Call of Fate [CoF]

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Posted by: deviller.9135

deviller.9135

Vengeance OP ? You have 20 s to take down a warrior before he uses vengeance.
If you cant, you are not worthy for the kill. And vengeance warrior will die in 15 s if he cannot kill something.

Mist form: I agree its a bit OP. If anet want, this skill can become 3rd skill, 2nd skill ele summon wind to knockback all enemies around him.

(edited by deviller.9135)

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Posted by: Tetra Bug.7134

Tetra Bug.7134

Yay, another nerf thread!

p.s. there is no ‘heal up’ for a warrior who gets up via vengeance and just runs inside the keep.

Well, you can have a buddy pick you up, but yeah. Anyway, vengeance isn’t OP’d at all since you’re usually dead by the time it comes off CD if you die outside a tower.

Ur Kel – Warrior
AR → EB → DB → Maguuma
Arkham – [Ark]

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Posted by: covenn.7165

covenn.7165

Maybe if ele’s weren’t do easy to down, they wouldn’t need that ability. ANET has already been doing heavy handed modifications to them since beta and having been taking away the things they gave them to compensate for having the lowest armor/health pool combination in the game.

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Posted by: Tetra Bug.7134

Tetra Bug.7134

Maybe if ele’s weren’t do easy to down

Attachments:

Ur Kel – Warrior
AR → EB → DB → Maguuma
Arkham – [Ark]

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Posted by: Roo Stercogburn.9671

Roo Stercogburn.9671

Maybe if ele’s weren’t do easy to down, they wouldn’t need that ability.

Spot on. Got to put a lot of armour stats, traits etc into survival to just not get squished when coming out to play.

Master Baker on Gunnars Hold serving you hot cookies.
Looney vids at http://www.youtube.com/feed/UCRhCtfrF9GhxU1CoeZSN0kQ/u
Midnight Mayhem

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Posted by: frostshade.3617

frostshade.3617

Maybe if ele’s weren’t do easy to down, they wouldn’t need that ability. ANET has already been doing heavy handed modifications to them since beta and having been taking away the things they gave them to compensate for having the lowest armor/health pool combination in the game.

Your not playing ele right if your easy to down.. eles are second hardest class to kill after bunker engi

commander frostseir(sylvari,guardian) commander frostetics(norn,ele)
Os guild

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Posted by: Roo Stercogburn.9671

Roo Stercogburn.9671

Maybe if ele’s weren’t do easy to down, they wouldn’t need that ability. ANET has already been doing heavy handed modifications to them since beta and having been taking away the things they gave them to compensate for having the lowest armor/health pool combination in the game.

Your not playing ele right if your easy to down.. eles are second hardest class to kill after bunker engi

Certain builds possibly. Not everyone plays cookie cutter kitten win.

Master Baker on Gunnars Hold serving you hot cookies.
Looney vids at http://www.youtube.com/feed/UCRhCtfrF9GhxU1CoeZSN0kQ/u
Midnight Mayhem

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Posted by: Spets the MilkBandit.9031

Spets the MilkBandit.9031

Maybe if ele’s weren’t do easy to down, they wouldn’t need that ability. ANET has already been doing heavy handed modifications to them since beta and having been taking away the things they gave them to compensate for having the lowest armor/health pool combination in the game.

Your not playing ele right if your easy to down.. eles are second hardest class to kill after bunker engi

We should get tele to teach them the art of 1v30

Smitry / Spets
Zealots of Shiverpeak [ZoS] Commander
Northern Shiverpeaks

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Posted by: Gab Superstar.4059

Gab Superstar.4059

Maybe if ele’s weren’t do easy to down, they wouldn’t need that ability. ANET has already been doing heavy handed modifications to them since beta and having been taking away the things they gave them to compensate for having the lowest armor/health pool combination in the game.

Your not playing ele right if your easy to down.. eles are second hardest class to kill after bunker engi

Certain builds possibly. Not everyone plays cookie cutter kitten win.

Then what do you play? If you are not hard to kill as an ele I am sorry but you are running the wrong build, or you don’t have the skills to compensate.

Very Good Detectives [VGD]
Devonas Rest 4 lyfe

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Posted by: Spets the MilkBandit.9031

Spets the MilkBandit.9031

Maybe if ele’s weren’t do easy to down, they wouldn’t need that ability. ANET has already been doing heavy handed modifications to them since beta and having been taking away the things they gave them to compensate for having the lowest armor/health pool combination in the game.

Your not playing ele right if your easy to down.. eles are second hardest class to kill after bunker engi

Certain builds possibly. Not everyone plays cookie cutter kitten win.

so you’re telling me you’re running a crap build and are complaining about it? All classes can have terrible builds. get good and design a build that doesnt make you die fast.

Smitry / Spets
Zealots of Shiverpeak [ZoS] Commander
Northern Shiverpeaks

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Posted by: LordByron.8369

LordByron.8369

this thread is about WWW

Last patch nerfed Eles to a new level….

250% RTL CD in 2 Patches
15% range reduction

This on theyr key spell
Then also mistform nerf (TIP: MISTFORM =/= VAPOR FORM)
VAPOR FORM bug/ninja nerf (when you use mistform, vaporform goes on cd)
and swirling winds.

I ve read a rumor next patch they will finish the job with
Elementalist can no more use Arrow carts to promote more build diversities….

If this game was about www they could have even deleted the class….

Tell me:
Did you ever seen a similar nerf in ANY game?
i didn t.
And that when they didn t say ele was OP in www but only in PvP.

So please stop complaining about a class you will possibly see disappear from www aside few hipsters with silly builds.

GW2 balance:
A PvE player is supposed to avoid a 1-2 second 1 shotting aoe.
A WWW player is considered uncapable of avoiding a 5,75 second aoe for half his health.

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Posted by: aldwid.7548

aldwid.7548

Dear all,

Why all the eles and warriors are cheating the downed ability and go trough the door/portal to enter their keep and heal up ?
Is this fair for the other classes who are sentenced to certain death if they are downed near the door ???

Hey thief! Can I please use my downed abilities while you are in stealth?

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Posted by: titanlectro.5029

titanlectro.5029

Don’t forget that all eles are not D/D eles.

Granted, my staff ele is hard to kill (though easier than a D/D ele). However, I also have to expose myself to a lot of damage to be effective. I’m usually quite vulnerable while casting meteor, and I’m pretty useless in a 1v1.

(P.S. There is a hard counter for Vaporform, not a lot of people use it, but I hate it when people figure it out.)

Gate of Madness | Leader – Phoenix Ascendant [ASH]
Niniyl (Ele) | Barah (Eng) | Luthiyn (War) | Niennya (Thf)
This is my Trahearne’s story

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Posted by: LordByron.8369

LordByron.8369

Don’t forget that all eles are not D/D eles.
)

i don t

Focus and staff eles are sooo happy from the last PvP andti S/D patch…
and they were already laughed off before the nerf…..well unless you are the buff bot players wants to buff their warrior/guardian in zergs…

So much fun…. *yawn

GW2 balance:
A PvE player is supposed to avoid a 1-2 second 1 shotting aoe.
A WWW player is considered uncapable of avoiding a 5,75 second aoe for half his health.

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Posted by: Tetra Bug.7134

Tetra Bug.7134

(P.S. There is a hard counter for Vaporform, not a lot of people use it, but I hate it when people figure it out.)

Immobilize them before they cast it and they can’t move.

Attachments:

Ur Kel – Warrior
AR → EB → DB → Maguuma
Arkham – [Ark]

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Posted by: Kuull.3147

Kuull.3147

Oh, why don’t they reduce the damage of backstab when attacking from behind in stealth. Funny how they won’t mind saying other classes are overpowered but their own abilities aren’t really balanced either.

Titan Thanatos – FoW WvW’er

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Posted by: Simonoly.4352

Simonoly.4352

Vengeance is fine. Chances are, most Warriors who use Vengeance to get inside keeps/towers died on the other side anyway.

I do agree that Vapour Form is a little unfair though as it almost completely removes the risk of rushing enemies during a siege as a D/D Ele. I think the only way you can prevent Eles from vapour forming through a portal is to immobilise them as soon as they go down. Not seen this myself though.

However, Mist Form (the utility skill) should allow Eles to enter keep/tower as other classes have combinations of invulnerability/stealth/teleportation/block skills that can be used to get successfully through a portal.

Gandara

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Posted by: Scrambles.2604

Scrambles.2604

as an Ele who primarily WvWs, i agree that vaper forming back into the tower is a cheap tactic. Not that that’s ever stopped me from doing it But i do feel dirty.

I’ve never been in a situation where my ability to vape form has changed the tide of the battle though. It’s arrow carts in the tower that are going to save the tower— not a single, or even handful of eles constantly getting downed and rezing in the tower.

if they made it so you couldn’t vape form into a tower, i wouldn’t consider it a nerf. Though i am getting bummed that my Ele is progressively getting less options/niches in WvW. Swirling winds was essentially a non-issue ablity, didn’t make or break anything, but now that’s just one less thing i can bring to WvW.

edit; also, if my theif cant jump through a portal when hes downed, my ele shouldn’t be able to either. Though, i’d rather they just change it so both my ele and thief can use the portal when downed.

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Posted by: MrKnieves.4162

MrKnieves.4162

Using mist form is cheating now?

Zheenn [Warrior] [Commander]| Alondra Del Mar [Thief] | Lorean Alisk [Elemental]
Rough Trade [RTGC]
Crystal Desert

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Posted by: DanH.5879

DanH.5879

i edited the topic…

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Posted by: frostshade.3617

frostshade.3617

Don’t forget that all eles are not D/D eles.
)

i don t

Focus and staff eles are sooo happy from the last PvP andti S/D patch…
and they were already laughed off before the nerf…..well unless you are the buff bot players wants to buff their warrior/guardian in zergs…

So much fun…. *yawn

You really need to meet tele her staff ele can 1v30 all these eles q.qing jus like people say engis are bad or necros are bad just can’t do anything but faceroll

commander frostseir(sylvari,guardian) commander frostetics(norn,ele)
Os guild

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Posted by: LethalxKiller.3571

LethalxKiller.3571

Dear all,

Why all the eles and warriors are cheating the downed ability and go trough the door/portal to enter their keep and heal up ?
Is this fair for the other classes who are sentenced to certain death if they are downed near the door ???

Vengeance’s activation time to even use the skill is so long that it doesn’t matter 80% of the time, so its not even close to op. Mist form meh not really unless near a tower.

Gun Squad [GS] – FA
Lethal Banner One (Warrior), Lethal Rektt You (Rev), Lethal Loot Bag/Lethal Rekt You (Guard)

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Posted by: style.6173

style.6173

Neither skill should allow the player to run through a portal, but other than that, the skills are fine.

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Posted by: Veldan.4637

Veldan.4637

Vapor form was designed as a nr 3 ability, which it originally was, and it was fine as such. The problem was that elementalists were the only class without an instantly available stomp interrupt, and then some dev had the bright idea to switch their 2 and 3 around.

What they should have done, and can still implement, is keep vapor form at 3, and give eles some sort of interrupt skill at 2 instead of Grasping Earth. Then it would be fair for all classes, and elementalists wouldn’t be the only class that doesn’t care about getting downed in WvW anymore.

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Posted by: Kajiri.8215

Kajiri.8215

Just let everyone move at 10% speed while downed… go crawl to that gate!

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Posted by: Scrambles.2604

Scrambles.2604

Vapor form was designed as a nr 3 ability, which it originally was, and it was fine as such. The problem was that elementalists were the only class without an instantly available stomp interrupt, and then some dev had the bright idea to switch their 2 and 3 around.

What they should have done, and can still implement, is keep vapor form at 3, and give eles some sort of interrupt skill at 2 instead of Grasping Earth. Then it would be fair for all classes, and elementalists wouldn’t be the only class that doesn’t care about getting downed in WvW anymore.

If you just give ele’s an interrupt instead of vapor form, you’re just pushing the homogenization of all the classes. Not having an interupt, but an escape instead, makes Eles unique. And the only time “you don’t have to worry about being downed” is if your in front of a tower or are able to get back to your zerg.

But if you get dropped in the first place (considering all the tools you have for survivability) you’re going to need a lot more than just vapor form to stay alive.

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Posted by: DanH.5879

DanH.5879

yeah, these forms shouldn’t be able to activate any kind of portals either and get out of jail free card (mesmer portal/gate portal)

(edited by DanH.5879)

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Posted by: Fishbait.6723

Fishbait.6723

Elementalists have either crappy staff or they are at melee only, or Sceptre with an almost useless range when on walls/below walls…
When everyone else is stood on walls firing down, they either have to kitten about in bags (assuming they have 10 seconds spare to get out of combat).
So if they rush out as melee so that they can actually do something, rather then sitting at the lord hoping enemy breaks in & they can do something, vapour is perfectly fine.
Having said that, if you muppets`d learn to actually put stuns/immobilisers,pulls etc on your bars instead of all “Ooh, this`ll give me more deeps” then you can get them far enough from the tower that it`ll stop the Ele`.

As it stands, this vapour form is almost completely useless anywhere else other then near a tower.

Edit: Forgot to add.
When they are downed & vapour form away, they get death penalty.
This means they`re not going to come rushing back out (unless they`re dumb) because they`ll just die next time around.
You`ve won, they sit in the tower twiddling their thumbs/claws et al

“We want you to play the game, not the UI” Arenanet.
https://forum-en.gw2archive.eu/forum/game/suggestions/Top-right-GO-away/first#post2096524
Rocking Wizard Wars until this mess of a game is fixed…

(edited by Fishbait.6723)

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Posted by: DanH.5879

DanH.5879

the duration of vaporfrom should be reduced to 2 seconds max too, to get a ~600 distance movement

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Posted by: LordByron.8369

LordByron.8369

and the ele should not have a downed state…
Also his weapon skills should be changed with moa skills.

Really people has the courage to ask for ele nerf after last patch….its something almost comical….

GW2 balance:
A PvE player is supposed to avoid a 1-2 second 1 shotting aoe.
A WWW player is considered uncapable of avoiding a 5,75 second aoe for half his health.

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Posted by: WIGZ.8245

WIGZ.8245

lol, people asking that ‘downed state’ abilities be nerfed…

If they’re downed, you’ve won. The fact that they can crawl back to a friendly area to be rez’d isn’t overpowered.

Looks to be a troll thread.

[BT] Wigz – Blackgate – 80 Engineer & Warrior
http://blacktalons.guildlaunch.com/

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Posted by: kaltastic.3146

kaltastic.3146

There are plenty of other MMO’s out there that will give you what you want; 8 classes that have been homogenized to the point all the only real difference between them is the name and animation of the skills.

These games didn’t always start out that way but eventually developers cave into the endless ’Why does this class have this one ability that no one else does? Its not fair".

If you think being able to mist form into a portal is an OP ability then go roll an ele. What ever profession you are playing I am confident there are many things you can do that ele’s can’t…can we nerf all of those skills too?

We share apocalyptic views, how comforting that we see it too.

(edited by kaltastic.3146)

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Posted by: Veldan.4637

Veldan.4637

If you just give ele’s an interrupt instead of vapor form, you’re just pushing the homogenization of all the classes. Not having an interupt, but an escape instead, makes Eles unique.

I would give them an instantly available interrupt instead of an instantly available vapor form (and keep vapor form in the skill set, but in it’s original form, as skill 3 with a cd on downed state start). About your point: would you say all other classes are homogenized? I don’t think so, and yet they all have an interrupt. Straight interrupt, knockback, knockdown, fear, stealth… I’m sure they could think of some fun skill for eles.

That being said, I think this solution would be fine too:

yeah, these forms shouldn’t be able to activate any kind of portals either and get out of jail free card (mesmer portal/gate portal)

keep vapor form at 2, but remove the easymode-escape-through-portal part

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Posted by: Scrambles.2604

Scrambles.2604

yeah, these forms shouldn’t be able to activate any kind of portals either and get out of jail free card (mesmer portal/gate portal)

keep vapor form at 2, but remove the easymode-escape-through-portal part

or you could give other classes with mobility-downed-skills the ability to go through portals. Instead of taking away abilities (nerfs) they should add things. I’ve mained Ele since i started playing and i’ve seen the class only get nerfed. I don’t even carry a focus in my bag anymore.

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Posted by: deviller.9135

deviller.9135

keep vapor form at 2, but remove the easymode-escape-through-portal part

This may not be easy. Vapor form = mist form. Different name, same mechanic. Which mean it can have same code and same animation. I am also using ele, I also think skill 2 for vapor form is a bit cheating (although it can not help you). That is why, I rather switch this skill 2 to 3, but giving something to ele for skill 2.

Let say thunderbolt: stun a target and damage (sadly its ranger skill)/wind gust : knock-back and damage/ice blast: area become ice, its slippery (keg brawl skill while holding barrel) knock-forward enemy + chilled for 3 s, etc.

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Posted by: Serophous.9085

Serophous.9085

this thread is about WWW

Last patch nerfed Eles to a new level….

250% RTL CD in 2 Patches
15% range reduction

This on theyr key spell
Then also mistform nerf (TIP: MISTFORM =/= VAPOR FORM)
VAPOR FORM bug/ninja nerf (when you use mistform, vaporform goes on cd)
and swirling winds.

I ve read a rumor next patch they will finish the job with
Elementalist can no more use Arrow carts to promote more build diversities….

If this game was about www they could have even deleted the class….

Tell me:
Did you ever seen a similar nerf in ANY game?
i didn t.
And that when they didn t say ele was OP in www but only in PvP.

So please stop complaining about a class you will possibly see disappear from www aside few hipsters with silly builds.

Yes, feral druids, back in TBC. Course, that was only one of the biggest nerfs in the WoW universe…

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Posted by: Scrambles.2604

Scrambles.2604

this thread is about WWW

Last patch nerfed Eles to a new level….

250% RTL CD in 2 Patches
15% range reduction

This on theyr key spell
Then also mistform nerf (TIP: MISTFORM =/= VAPOR FORM)
VAPOR FORM bug/ninja nerf (when you use mistform, vaporform goes on cd)
and swirling winds.

I ve read a rumor next patch they will finish the job with
Elementalist can no more use Arrow carts to promote more build diversities….

If this game was about www they could have even deleted the class….

Tell me:
Did you ever seen a similar nerf in ANY game?
i didn t.
And that when they didn t say ele was OP in www but only in PvP.

So please stop complaining about a class you will possibly see disappear from www aside few hipsters with silly builds.

Yes, feral druids, back in TBC. Course, that was only one of the biggest nerfs in the WoW universe…

completley off topic, but i grinded a restor druid through pvp to field marshal and finished about 3 weeks before BC was released. In BC, i switched to feral, and all of my FM gear was still viable and awesome lvls 60-70. TOTALLY made up for the year i spent as an innervate druid I think i stopped playing before they nerfed feral druids.

(edited by Scrambles.2604)

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Posted by: Zikory.6871

Zikory.6871

While mist form into doors is annoying, it hasn’t changed so you know if you down a ele by a door you know he gets away, just don’t stand there waiting for him, go about your business.

What needs to be fix is when you down a ele, then they mist form, that counts as a death then a revive for eles so there WXP gets reset. Stomping them after mist form with reward you 0 WXP. That should be fixed before they focus on changing the way the skill works.

[KnT] – Knight Gaming – Blackgate
Zikory – Retired Thief
Zikkro – Zergling Necromancer

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Posted by: covenn.7165

covenn.7165

Maybe if ele’s weren’t do easy to down, they wouldn’t need that ability. ANET has already been doing heavy handed modifications to them since beta and having been taking away the things they gave them to compensate for having the lowest armor/health pool combination in the game.

Your not playing ele right if your easy to down.. eles are second hardest class to kill after bunker engi

I never said I was easy to down. I said ele’s were.

The only ele’s that are difficult to down are the ones running cookie cutter d/d. Anything other than that spec is a different story. I will go so far as to even say eles with a staff out are free/easy kills.

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Posted by: The Goat.1940

The Goat.1940

vapor form is not OP, we have to be by a door for it to have any meaning at all open field … dsnt do anything except annoy ppl. so basically nothing to see here folks move on.

Necrotic Sushi – Necro
Elephant Ambush [EA] , Sea of Sorrows

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Posted by: covenn.7165

covenn.7165

Maybe if ele’s weren’t do easy to down, they wouldn’t need that ability. ANET has already been doing heavy handed modifications to them since beta and having been taking away the things they gave them to compensate for having the lowest armor/health pool combination in the game.

Your not playing ele right if your easy to down.. eles are second hardest class to kill after bunker engi

Certain builds possibly. Not everyone plays cookie cutter kitten win.

so you’re telling me you’re running a crap build and are complaining about it? All classes can have terrible builds. get good and design a build that doesnt make you die fast.

The difference is that ele’s have one build that isn’t mostly crap. All the other ones are….. this the entire ‘cookie cutter’ concept you are missing. D/D cookie cutters are hard to take down …anything else is a free bag.

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Posted by: covenn.7165

covenn.7165

You really need to meet tele her staff ele can 1v30 all these eles q.qing jus like people say engis are bad or necros are bad just can’t do anything but faceroll

Staff ele’s are free points if I catch them alone.

YEah, they are viable in a zerg though.

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Posted by: titanlectro.5029

titanlectro.5029

Something is only OP if it cannot be countered.

Vaporform can be countered (either no place to run, or immobilize before poping it).

Sure, not everyone can counter it everytime, but how would you like it if your class ability was always countered everytime?

So Vaporform is not OP, but people don’t like it because they don’t have that ability. Should thieves lose stealth because I can’t do that? Should mesmers lose clones because I cannot summon clones? Should necros lose corrupt boon because I cannot corrupt boons? Should engineers… umm… well you get my point.

If everyone gives up their class advantages, then we have one really boring game.

Gate of Madness | Leader – Phoenix Ascendant [ASH]
Niniyl (Ele) | Barah (Eng) | Luthiyn (War) | Niennya (Thf)
This is my Trahearne’s story

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Posted by: Hickeroar.9734

Hickeroar.9734

I don’t fear a vengeance warrior in the least. All you have to do is kite him for 15s and he’s dead. Plus if you haven’t finished him by the time vengeance is up…you deserve a little more fight anyway. Let me be clear: I’ve never, not even once, been killed by a vengeance warrior in WvW or sPvP. If anything, the skill is UNDER powered. It seems legitimate only for PvE play.

The only time mist form is OP is when they’re down outside a tower and can mist-form through the portal… That’s not exactly fair. They’re the only class who can do that. By that time you’ve earned the win, if you don’t die trying to finish them.

(edited by Hickeroar.9734)

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Posted by: DanH.5879

DanH.5879

i would like to trade my worthless 2 second stealth for the current vapor form too

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Posted by: Darek.1836

Darek.1836

No one is really saying mist form overall is OP (although it is since the only stomp interrupter other than mesmers that can’t be countered), they’re only saying that it’s unfair eles can get inside portals while downed while thieves can’t with teleports, nor any other class. Ithink they should just make it so they can’t go through portals while downed.

Holy
Sharks With Lazers [PEW]

vaporform/vengeance too op

in WvW

Posted by: frostshade.3617

frostshade.3617

You really need to meet tele her staff ele can 1v30 all these eles q.qing jus like people say engis are bad or necros are bad just can’t do anything but faceroll

Staff ele’s are free points if I catch them alone.

YEah, they are viable in a zerg though.

Lololololololol good luck soloing tele who is a staff ele ten people can’t down her don’t think you can

commander frostseir(sylvari,guardian) commander frostetics(norn,ele)
Os guild

vaporform/vengeance too op

in WvW

Posted by: Spets the MilkBandit.9031

Spets the MilkBandit.9031

You really need to meet tele her staff ele can 1v30 all these eles q.qing jus like people say engis are bad or necros are bad just can’t do anything but faceroll

Staff ele’s are free points if I catch them alone.

YEah, they are viable in a zerg though.

staff eles do just fine outside zergs also…
every class has the option to go into condition with meh survivability
burst with no survivability
survivability with meh damage
and anywhere in between… there are many many ways to play each class and each class has the potential to be OP if played correctly, dont wanna be D/D then dont… but know what you are trading off, you cant have super damage/super mobility/super survivability/super condi dmg…

In other news: vengence=still get a lootbag and wxp when the warrior dies even if he makes it to the portal
mist form through portal=kitten you cant have any xp for besting me

Smitry / Spets
Zealots of Shiverpeak [ZoS] Commander
Northern Shiverpeaks