Lore for Charr Guardian
Making sure to stay on the same page, why do you think a Guardian isn’t fitting to Charr?
(edited by Lonewolf Kai.3682)
Guardians aren’t necessarily faith-based – at least not in a religious sense. Their magic can be fueled by loyalty and a desire to protect their comrades. The Charr are fiercely loyal to their warband members. A Charr Guardian, then, would draw on there faith in their comrades and these unbreakable bonds of loyalty to fuel their magic.
Though I will admit the names of the Guardian abilities often invoke a religious warrior feel, I would try to just ignore the ability names in that regard.
That’s true.
I fancy my toon as one of the only Theistic Charr as a Guardian in the Legion. I’m often frowned upon by my superiors, but when they see the results in battle, they leave me alone.
As others have said, the Charr Guardian’s powers stem from the Charr’s pact mentality: the desire to use the means learned by the Charr to protect their warband. Jeff Gubb specifically cites this in his description of the Guardian that’s quoted on the GW2 wiki entry.
An alternate method of Guardian empowerment could be as follows: faith in one’s Legion, and/or Imperator. Even, logically, faith in Charr supremacy (although, that character might be teetering on the edge of Ajax-ville.)
Other 80s: Any but Warrior
As others have said, the Charr Guardian’s powers stem from the Charr’s pact mentality: the desire to use the means learned by the Charr to protect their warband. Jeff Gubb specifically cites this in his description of the Guardian that’s quoted on the GW2 wiki entry.
Yep, especially this part from his quote:
They are not tied to a particular race, philosophy, or group of gods but rather to a larger concept of proactive defense, of taking the fight to a foe and protecting those you fight alongside while appealing equally to humanity’s defensive nature and the charr’s desire to rule the battlefield.
So how do they work? Quite effectively once you think about the Charr Warband.
The Legion is mother, the legion is father, but the Warband is family.
No one hurts family without paying a hefty price.
Thanks for the ideas. Quite helpful! A focus on protection of warband sounds like it’ll work perfectly.
Just randomly thought, since I have no guardians but think some of their abilities are cool, while your power could be loyalty to your Legion and Warband, something that may contribute to that power is your Legion and Warband’s loyalty to you. Think about the whole Leonidus/his 300, willing to sacrifice their lives for their cause and carry on those bonds regardless of struggle, fear or even death.
The Spirit weapons you summon would be the embodiments of those soldiers’ loyalty and faith, some fallen. Your strength is theirs and theirs yours.
Isn’t Dinky a guardian? So there is a precedent for it at least.
Dinky is also… well… unique. :P
I find your guildies lack of imagination boring.
Asura Hunters (Particularly melee ones)
Sylvari and Norn Engineers
Norn Thief (Huge ones)
Asura Guardian
Surely these seem stranger?
I always thought I didnt see enough Charr Thieves though personaly.
I find your guildies lack of imagination boring.
Asura Hunters (Particularly melee ones)
Sylvari and Norn Engineers
Norn Thief (Huge ones)
Asura GuardianSurely these seem stranger?
I always thought I didnt see enough Charr Thieves though personaly.
I’ve got an Asuran Guardian, and I’ve made literally all of these at some point except Norn Engie. I guess I’m just wierd.
Strangely enough, Asuran engies are also pretty out of character, since they use steampunky tech, not magitek.
I have a norn engineer. Part of her backstory is that she was going to be an Artificer (and still is in her spare time) because she’s fascinated by gadgets and potions, but she inherited her parents wanderlust and would never have been happy staying in Hoelbrak, she got talking to some Iron Legion guys and discovered there was a way to combine her passions.
I also have an asuran guardian but I haven’t really worked out a backstory for her yet, only that she decided she couldn’t stay at home inventing when the world is in danger.
I have a charr thief too but that doesn’t seem at all strange to me considering he’s Ash Legion.
“Life’s a journey, not a destination.”
When it comes to lore..any adventurer can be anything they want to be. For the culture lore I’m assuming they learn all of the professions which is why its available to all races instead of a few. That’s creativity right there not sticking to one method, but branching it out.
honestly one of the strangest race/class combos would be a charr spellcaster of anytime if you take into account the history they had with the flame legion who were the primary spellcasting legion. imo charr mesmer would be pretty strange. a very strength dominated culture race playing a subtle “in your head” spellcaster
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